Anthony J. Thibault
f120e10ff4
Merge branch 'master' into tony/remove-joint-states
2015-11-24 15:00:05 -08:00
David Rowe
5ecbaa5b93
Fix InputController (Leap Motion) not being updated
2015-11-25 09:43:55 +13:00
David Rowe
e25d4c17e8
Fix InputController (Leap Motion) not able to be created
2015-11-25 09:29:40 +13:00
Andrew Meadows
5135c9dded
whitespace cleanup
2015-11-24 10:20:19 -08:00
Brad Hefta-Gaub
d32e500464
Merge pull request #6462 from jherico/rec5
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Blendshapes and attachments in recordings, plus other minor fixes.
2015-11-24 10:01:17 -08:00
Stephen Birarda
ab7cbc0b76
Merge branch 'master' of https://github.com/highfidelity/hifi into injector-hybrid
2015-11-24 10:45:00 -06:00
Brad Davis
5c2b980a45
Fixing avatar facial blendshapes and attachments in recordings
2015-11-23 22:36:07 -08:00
Anthony J. Thibault
14189ac909
Move Y_180 flip rotation out of Rig
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This Y_180 flip is defined in skeletonModel not in the rig.
This is important if we wish to use the Rig for both Avatars (180 flip) and Entity models (no 180 flip).
We can hide this 180 flip from script, if we wish, by including it in all the accessors to and from
MyAvatar -> skeletalModel -> Rig.
Added Quaternions::Y_180 to GLMHelpers.
2015-11-23 19:31:27 -08:00
James B. Pollack
5ffc1f150d
Merge pull request #6467 from ctrlaltdavid/20742
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Fix avatar rotation with keyboard depending on frame rate
2015-11-23 18:19:46 -08:00
Stephen Birarda
905e11faa3
use MIN_AVATAR_SCALE to ensure avatar fades complete
2015-11-23 16:54:17 -06:00
Stephen Birarda
0997d3dcae
resolve conflicts on merge with upstream/master
2015-11-23 16:15:15 -06:00
David Rowe
d73e3a5490
Fix avatar pitch rate depending on FPS
2015-11-24 09:48:37 +13:00
David Rowe
f5d66bbf2e
Fix avatar rotation rate depending on FPS
2015-11-24 09:42:12 +13:00
Seth Alves
d4937071e1
rather than activating rigid body and forcing non-static on deserialize, just force non-static
2015-11-23 12:17:15 -08:00
Seth Alves
c3821d7202
avoid deadlock
2015-11-23 11:24:56 -08:00
Seth Alves
5612174894
call activateBody when a hold action is deserialized
2015-11-23 11:02:41 -08:00
Howard Stearns
5912808077
getShouldSkipRendering() => !getShouldRender().
2015-11-23 10:27:49 -08:00
Howard Stearns
f1e0742aeb
Add getTargetFrameRate().
2015-11-23 10:20:59 -08:00
Brad Davis
64ba5b4f14
Cleaning up old recording files
2015-11-23 09:42:34 -08:00
Anthony J. Thibault
821264a031
Merge branch 'master' of github.com:highfidelity/hifi into tony/remove-joint-states
2015-11-22 16:15:03 -08:00
Anthony J. Thibault
fe683edb66
Avatar Debug Draw Default Pose now works
2015-11-21 10:53:24 -08:00
Anthony J. Thibault
6cfd831a5a
Menu: Added Developer > Avatar > Debug Draw Position
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Also renamed "Debug Draw Bind Pose" to "Debug Draw Default Pose"
2015-11-21 09:50:56 -08:00
Anthony J. Thibault
007a3c5134
Fix one frame lag in AnimDebugDraw
2015-11-20 19:00:51 -08:00
Anthony J. Thibault
54408a9c87
AnimVars are now in avatar/rig space
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This makes it much simpler for code out side of the rig to manipulate AnimVars
* Removed mat4 type from AnimVars
* AnimVariantMap now has a _rigToGeometryTransform matrix
used to transform positions and rotations into the correct coordinate frame.
* Moved AnimPose code to extract a quat from a scaled matrix into GLMHelpers
2015-11-20 18:29:17 -08:00
Stephen Birarda
9ddebc8d13
resolve conflicts on merge with upstream/master
2015-11-20 15:29:44 -08:00
Anthony J. Thibault
30087ef0bd
Removed dead code
2015-11-20 14:37:53 -08:00
Anthony J. Thibault
cb89f09635
Removed EntityRig and AvatarRig. One Rig to rule them all.
2015-11-20 14:27:01 -08:00
Howard Stearns
9673133bf4
whitespace (reduce diffs)
2015-11-20 14:26:37 -08:00
Anthony J. Thibault
a77ea8da43
Removed JointStates! You won't be missed.
2015-11-20 14:15:37 -08:00
howard-stearns
1ddcc62db9
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar-render-controller2
2015-11-20 14:05:40 -08:00
howard-stearns
6c784256cb
final(?) cleanup
2015-11-20 13:51:12 -08:00
howard-stearns
a366598598
snapshot. It works.
2015-11-20 11:48:44 -08:00
Clément Brisset
f4b0492b33
Merge pull request #6436 from birarda/ghost-avatar
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fix for ghosted avatars thanks to check/add race
2015-11-20 11:41:20 -08:00
Anthony J. Thibault
a4116e633a
Removed last consumer of JointState class
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Removed option to render IK constraints used by old animation system
2015-11-20 11:26:54 -08:00
Stephen Birarda
9b5bfd45bc
change lock back to locker to remove change
2015-11-20 11:04:46 -08:00
Stephen Birarda
19d3d80ff9
fixes for some incorrect assumptions
2015-11-20 11:03:52 -08:00
Anthony J. Thibault
ad4b8e0001
Avatar transmission fixes, moved JointData into shared
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* Moved JointData into shared library
* added methods to the rig to copy into and out of JointData
* JointData translations must be in meters this is so the
fixed point compression wont overflow, also, it's a
consistent wire format.
2015-11-20 10:24:24 -08:00
Howard Stearns
b5e5adc41e
Update for changed target frame period.
2015-11-20 09:51:57 -08:00
Howard Stearns
0f6a37f0f7
remainder->fmod!
2015-11-20 09:49:14 -08:00
Anthony J. Thibault
46d23a9f38
head IK and controller IK work again!
2015-11-19 17:30:56 -08:00
Howard Stearns
431a8c9584
cleanup
2015-11-19 17:12:50 -08:00
Stephen Birarda
22f5d4df6d
change signature of copy return
2015-11-19 16:25:33 -08:00
Stephen Birarda
430cb7876d
remove a couple of read lockers for AvatarHashMap
2015-11-19 16:22:56 -08:00
Stephen Birarda
40397add43
fix for extra adds in AvatarManager
2015-11-19 16:15:21 -08:00
Stephen Birarda
6398a922c6
leverage COW for AvatarHash
2015-11-19 15:43:29 -08:00
Stephen Birarda
5140a480a1
fix for recursive write then read lock
2015-11-19 15:35:41 -08:00
Stephen Birarda
2a05ec650b
fix locking in AvatarHashMap/AvatarManager
2015-11-19 14:17:48 -08:00
Anthony J. Thibault
982e2c06a9
Rig: Switched over to use AnimPoses instead of JointStates
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* fixed debug rendering
* improved jointState/animPose diff detection code.
2015-11-19 12:14:04 -08:00
Howard Stearns
f6286201f4
cleanup
2015-11-19 11:55:22 -08:00
U-GAPOS\andrew
b7f501c0b3
use glm::quat_cast instead of extractRotation()
2015-11-19 10:42:53 -08:00
Howard Stearns
7d30cd0159
checkpoint: it works!
2015-11-19 09:18:40 -08:00
Anthony J. Thibault
721da29432
WIP checkpoint
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* No longer normalizing scale in AnimSkeleton and AnimClip
This means graph is animating in 'geometry' coordinates
before unit scale is even applied. This is necessary to
properly work with both Avatar based models and ModelEntity
based models
Many things are broken.
* debug rendering (translations are x100)
* IK hand targets
* follow cam
* I did not even dare to try HMD mode
2015-11-18 18:47:33 -08:00
samcake
90ee205a66
Merge pull request #6429 from ZappoMan/samConditionalLove
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make preferences dialog resizable
2015-11-18 18:07:07 -08:00
Brad Hefta-Gaub
dc093159a1
make preferences dialog resizable
2015-11-18 17:54:51 -08:00
samcake
74beeefe06
Merge pull request #6420 from jherico/dargo
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Make recording and playback work in interface, playback in agent
2015-11-18 17:52:09 -08:00
Stephen Birarda
cb708859fb
resolve conflicts on merge with upstream master
2015-11-18 15:34:56 -08:00
howard-stearns
42a1ee353e
checkpoint
2015-11-18 14:09:33 -08:00
Brad Davis
5b8047ded4
Make recording and playback work in interface, playback in agent
2015-11-18 14:04:45 -08:00
Anthony Thibault
d3d3ddfaf1
Merge pull request #6417 from AndrewMeadows/avatar-capsule
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fix bounding capusule calculations for new avatars
2015-11-18 13:02:48 -08:00
Brad Hefta-Gaub
35677d3a48
Merge pull request #6418 from birarda/test-ds-settings-fail
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move keepalive pings transparently to NL
2015-11-18 11:12:16 -08:00
Stephen Birarda
c54dffac12
fix entity-server avg ping, remove debug
2015-11-18 10:32:35 -08:00
Andrew Meadows
ae88057ad9
remove dangling whitespace
2015-11-18 10:24:10 -08:00
Stephen Birarda
0e3d3451d7
make keep alive pings the responsibility of NL
2015-11-18 10:24:10 -08:00
Brad Davis
2636e43fab
Merge pull request #6413 from samcake/controllers
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Recording: Moving the Recording js interface to the Script engine
2015-11-18 10:22:55 -08:00
Anthony J. Thibault
b481d7c73d
Merge branch 'master' into tony/remove-joint-states
2015-11-18 09:38:21 -08:00
Andrew Meadows
ee751ed1b9
use kDop volume of avatar mesh parts for capsule
2015-11-18 09:22:40 -08:00
Howard Stearns
fee13d4375
Rebuild on a new branch after original stopped building.
2015-11-17 20:06:25 -08:00
Brad Hefta-Gaub
a1e10a9f04
Merge pull request #6309 from thoys/20724
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CR for Job #20724 - Camera entity mode
2015-11-17 20:05:22 -08:00
Philip Rosedale
450608bf5b
Merge pull request #6390 from sethalves/average-near-holds
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Average near holds
2015-11-17 20:01:46 -08:00
samcake
368f19b4e2
Merging with todays upstream and checking
2015-11-17 18:58:10 -08:00
samcake
d2f3b48637
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
2015-11-17 17:36:38 -08:00
Stephen Birarda
5dc48dc9dc
resolve conflicts on merge with upstream/master
2015-11-17 17:04:12 -08:00
Stephen Birarda
935c0cc137
handle AudioInjectorManager cleanup in Application
2015-11-17 16:39:23 -08:00
Brad Davis
48b0465e56
Fixing race condition on seek, correcting some issues with frame timing
2015-11-17 15:18:32 -08:00
Brad Davis
900f425f35
Recording fixes
2015-11-17 15:18:31 -08:00
Andrew Meadows
2b07daa976
Merge pull request #6404 from hyperlogic/tony/bugfixes-for-avatars-with-no-eyes
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Bug fixes for avatars with no eyes
2015-11-17 14:29:20 -08:00
Brad Davis
6664d8d919
Merge pull request #6398 from ZappoMan/messaging
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messages-mixer
2015-11-17 14:03:03 -08:00
Anthony J. Thibault
e93b5c5838
Bug fixes for avatars with no eyes
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Changed default eye position to 1.9 meters because
the hifi_team avatars are 2.0 meters tall.
Also, prevent array access with negative indices when eye bones are missing.
ಠ_ಠ
2015-11-17 14:02:27 -08:00
Brad Hefta-Gaub
32bf81ef0d
move MessagesClient to agent
2015-11-17 12:59:12 -08:00
Brad Hefta-Gaub
e7a8df306c
fix warnings
2015-11-17 11:18:36 -08:00
Sam Gateau
5b92929833
Moving the REcordingScriptingInterface into the script-engine and wiiring up in the assignment-client
2015-11-17 09:32:22 -08:00
samcake
8553033d59
Refactoring the mess for the Agent
2015-11-16 19:27:28 -08:00
Brad Hefta-Gaub
1e0b66a68f
more work
2015-11-16 19:23:39 -08:00
Anthony J. Thibault
80eb247b9c
WIP checkin
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* AnimManipulator: added absolute and relative position and translation support
* Rig: added _overrideFlags and _overridePoses for script overrides.
2015-11-16 18:49:47 -08:00
samcake
71cc36fdd8
removing ms to seconds conversion in MyAvatar
2015-11-16 18:31:24 -08:00
Brad Hefta-Gaub
12f206e2f0
more work on messages
2015-11-16 17:00:03 -08:00
Brad Davis
8a27a2fba5
Fixing recording interface times
2015-11-16 16:29:10 -08:00
Stephen Birarda
aa77c4894c
add an AudioInjectorManager for more efficient threading
2015-11-16 16:04:10 -08:00
Brad Davis
d099f61170
Updating audio record/playback mechanism to more closely match actual audio input
2015-11-16 14:57:24 -08:00
Brad Davis
cb26fc67fc
Move recording interface back to float/seconds
2015-11-16 14:44:22 -08:00
Howard Stearns
35f7a1cf10
Merge pull request #6391 from AndrewMeadows/sisyphus7
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simplify MyAvatar::deriveBodyFromHMDSensor() take 2
2015-11-16 13:55:22 -08:00
U-GAPOS\andrew
df05a9c8aa
fix bug: bodySensorMatrix constantly reset when walking
2015-11-16 12:02:16 -08:00
Seth Alves
36af315e5d
Merge pull request #6383 from birarda/goodbye-packet
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send a hopeful disconnect packet from ACs and Interface
2015-11-16 11:28:48 -08:00
Anthony J. Thibault
55adedcec8
Merge branch 'master' into tony/remove-joint-states
2015-11-16 11:22:44 -08:00
Seth Alves
b567a4846d
Merge branch 'master' of github.com:highfidelity/hifi into average-near-holds
2015-11-16 10:08:01 -08:00
Seth Alves
89ed3751ae
Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug
2015-11-14 14:00:20 -08:00
U-GAPOS\andrew
049fe4abee
minor cleanup
2015-11-13 17:42:12 -08:00
samcake
8c21ac144e
Fixing review comments
2015-11-13 16:45:19 -08:00
U-GAPOS\andrew
6733767d8b
use animation state to compute bodyInSensorFrame
2015-11-13 16:39:40 -08:00
Seth Alves
b0d24be58f
add a way to get a list of all actions of a certain type from an entity. hold actions average their positional targets.
2015-11-13 16:02:39 -08:00