mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-04 09:13:10 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
This commit is contained in:
commit
d2f3b48637
41 changed files with 755 additions and 96 deletions
15
BUILD.md
15
BUILD.md
|
@ -1,7 +1,7 @@
|
|||
###Dependencies
|
||||
|
||||
* [cmake](http://www.cmake.org/cmake/resources/software.html) ~> 3.3.2
|
||||
* [Qt](http://www.qt.io/download-open-source) ~> 5.4.1
|
||||
* [Qt](http://www.qt.io/download-open-source) ~> 5.5.1
|
||||
* [OpenSSL](https://www.openssl.org/community/binaries.html) ~> 1.0.1m
|
||||
* IMPORTANT: Using the recommended version of OpenSSL is critical to avoid security vulnerabilities.
|
||||
* [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
|
||||
|
@ -21,10 +21,10 @@
|
|||
* [SDL2](https://www.libsdl.org/download-2.0.php) ~> 2.0.3
|
||||
* [soxr](http://soxr.sourceforge.net) ~> 0.1.1
|
||||
* [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/) ~> 4.3
|
||||
* [Sixense](http://sixense.com/) ~> 071615
|
||||
* [Sixense](http://sixense.com/) ~> 071615
|
||||
* [zlib](http://www.zlib.net/) ~> 1.28 (Win32 only)
|
||||
|
||||
The above dependencies will be downloaded, built, linked and included automatically by CMake where we require them. The CMakeLists files that handle grabbing each of the following external dependencies can be found in the [cmake/externals folder](cmake/externals). The resulting downloads, source files and binaries will be placed in the `build/ext` folder in each of the subfolders for each external project.
|
||||
The above dependencies will be downloaded, built, linked and included automatically by CMake where we require them. The CMakeLists files that handle grabbing each of the following external dependencies can be found in the [cmake/externals folder](cmake/externals). The resulting downloads, source files and binaries will be placed in the `build/ext` folder in each of the subfolders for each external project.
|
||||
|
||||
These are not placed in your normal build tree when doing an out of source build so that they do not need to be re-downloaded and re-compiled every time the CMake build folder is cleared. Should you want to force a re-download and re-compile of a specific external, you can simply remove that directory from the appropriate subfolder in `build/ext`. Should you want to force a re-download and re-compile of all externals, just remove the `build/ext` folder.
|
||||
|
||||
|
@ -42,12 +42,12 @@ Hifi uses CMake to generate build files and project files for your platform.
|
|||
####Qt
|
||||
In order for CMake to find the Qt5 find modules, you will need to set an ENV variable pointing to your Qt installation.
|
||||
|
||||
For example, a Qt5 5.4.1 installation to /usr/local/qt5 would require that QT_CMAKE_PREFIX_PATH be set with the following command. This can either be entered directly into your shell session before you build or in your shell profile (e.g.: ~/.bash_profile, ~/.bashrc, ~/.zshrc - this depends on your shell and environment).
|
||||
For example, a Qt5 5.5.1 installation to /usr/local/qt5 would require that QT_CMAKE_PREFIX_PATH be set with the following command. This can either be entered directly into your shell session before you build or in your shell profile (e.g.: ~/.bash_profile, ~/.bashrc, ~/.zshrc - this depends on your shell and environment).
|
||||
|
||||
The path it needs to be set to will depend on where and how Qt5 was installed. e.g.
|
||||
|
||||
export QT_CMAKE_PREFIX_PATH=/usr/local/qt/5.4.1/clang_64/lib/cmake/
|
||||
export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.4.1/lib/cmake
|
||||
export QT_CMAKE_PREFIX_PATH=/usr/local/qt/5.5.1/clang_64/lib/cmake/
|
||||
export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.5.1/lib/cmake
|
||||
export QT_CMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake
|
||||
|
||||
####Generating build files
|
||||
|
@ -64,7 +64,7 @@ Any variables that need to be set for CMake to find dependencies can be set as E
|
|||
|
||||
For example, to pass the QT_CMAKE_PREFIX_PATH variable during build file generation:
|
||||
|
||||
cmake .. -DQT_CMAKE_PREFIX_PATH=/usr/local/qt/5.4.1/lib/cmake
|
||||
cmake .. -DQT_CMAKE_PREFIX_PATH=/usr/local/qt/5.5.1/lib/cmake
|
||||
|
||||
####Finding Dependencies
|
||||
|
||||
|
@ -83,4 +83,3 @@ In the examples below the variable $NAME would be replaced by the name of the de
|
|||
####Devices
|
||||
|
||||
You can support external input/output devices such as Leap Motion, MIDI, and more by adding each individual SDK in the visible building path. Refer to the readme file available in each device folder in [interface/external/](interface/external) for the detailed explanation of the requirements to use the device.
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@ You will need the following tools to build our Android targets.
|
|||
* Install the latest Platform-tools
|
||||
* Install the latest Build-tools
|
||||
* Install the SDK Platform for API Level 19
|
||||
* Install Sources for Android SDK for API Level 19
|
||||
* Install Sources for Android SDK for API Level 19
|
||||
* Install the ARM EABI v7a System Image if you want to run an emulator.
|
||||
|
||||
You will also need to cross-compile the dependencies required for all platforms for Android, and help CMake find these compiled libraries on your machine.
|
||||
|
@ -25,7 +25,7 @@ You will also need to cross-compile the dependencies required for all platforms
|
|||
|
||||
####ANDROID_LIB_DIR
|
||||
|
||||
Since you won't be installing Android dependencies to system paths on your development machine, CMake will need a little help tracking down your Android dependencies.
|
||||
Since you won't be installing Android dependencies to system paths on your development machine, CMake will need a little help tracking down your Android dependencies.
|
||||
|
||||
This is most easily accomplished by installing all Android dependencies in the same folder. You can place this folder wherever you like on your machine. In this build guide and across our CMakeLists files this folder is referred to as `ANDROID_LIB_DIR`. You can set `ANDROID_LIB_DIR` in your environment or by passing when you run CMake.
|
||||
|
||||
|
@ -45,7 +45,7 @@ The original instructions to compile OpenSSL for Android from your host environm
|
|||
|
||||
Download the [OpenSSL source](https://www.openssl.org/source/) and extract the tarball inside your `ANDROID_LIB_DIR`. Rename the extracted folder to `openssl`.
|
||||
|
||||
You will need the [setenv-android.sh script](http://wiki.openssl.org/index.php/File:Setenv-android.sh) from the OpenSSL wiki.
|
||||
You will need the [setenv-android.sh script](http://wiki.openssl.org/index.php/File:Setenv-android.sh) from the OpenSSL wiki.
|
||||
|
||||
You must change three values at the top of the `setenv-android.sh` script - `_ANDROID_NDK`, `_ANDROID_EABI` and `_ANDROID_API`.
|
||||
`_ANDROID_NDK` should be `android-ndk-r10`, `_ANDROID_EABI` should be `arm-linux-androidebi-4.9` and `_ANDROID_API` should be `19`.
|
||||
|
@ -62,8 +62,8 @@ source setenv-android.sh
|
|||
Then, from the OpenSSL directory, run the following commands.
|
||||
|
||||
```
|
||||
perl -pi -e 's/install: all install_docs install_sw/install: install_docs install_sw/g' Makefile.org
|
||||
./config shared -no-ssl2 -no-ssl3 -no-comp -no-hw -no-engine --openssldir=/usr/local/ssl/$ANDROID_API
|
||||
perl -pi -e 's/install: all install_docs install_sw/install: install_docs install_sw/g' Makefile.org
|
||||
./config shared -no-ssl2 -no-ssl3 -no-comp -no-hw -no-engine --openssldir=/usr/local/ssl/$ANDROID_API
|
||||
make depend
|
||||
make all
|
||||
```
|
||||
|
@ -78,7 +78,7 @@ The Oculus Mobile SDK is optional, for Gear VR support. It is not required to co
|
|||
|
||||
Download the [Oculus Mobile SDK](https://developer.oculus.com/downloads/#sdk=mobile) and extract the archive inside your `ANDROID_LIB_DIR` folder. Rename the extracted folder to `libovr`.
|
||||
|
||||
From the VRLib directory, use ndk-build to build VrLib.
|
||||
From the VRLib directory, use ndk-build to build VrLib.
|
||||
|
||||
```
|
||||
cd VRLib
|
||||
|
@ -107,4 +107,4 @@ The following must be set in your environment:
|
|||
|
||||
The following must be passed to CMake when it is run:
|
||||
|
||||
* USE_ANDROID_TOOLCHAIN - set to true to build for Android
|
||||
* USE_ANDROID_TOOLCHAIN - set to true to build for Android
|
||||
|
|
13
BUILD_OSX.md
13
BUILD_OSX.md
|
@ -3,20 +3,15 @@ Please read the [general build guide](BUILD.md) for information on dependencies
|
|||
###Homebrew
|
||||
[Homebrew](http://brew.sh/) is an excellent package manager for OS X. It makes install of all High Fidelity dependencies very simple.
|
||||
|
||||
brew tap highfidelity/homebrew-formulas
|
||||
brew install cmake openssl
|
||||
brew install highfidelity/formulas/qt5
|
||||
brew link qt5 --force
|
||||
brew install cmake openssl qt5
|
||||
|
||||
We have a [homebrew formulas repository](https://github.com/highfidelity/homebrew-formulas) that you can use/tap to install some of the dependencies. In the code block above qt5 is installed from a formula in this repository.
|
||||
|
||||
*Our [qt5 homebrew formula](https://raw.github.com/highfidelity/homebrew-formulas/master/qt5.rb) is for a patched version of Qt 5.4.x stable that removes wireless network scanning that can reduce real-time audio performance. We recommended you use this formula to install Qt.*
|
||||
We no longer require install of qt5 via our [homebrew formulas repository](https://github.com/highfidelity/homebrew-formulas). Versions of Qt that are 5.5.x and above provide a mechanism to disable the wireless scanning we previously had a custom patch for.
|
||||
|
||||
###Qt
|
||||
|
||||
Assuming you've installed Qt 5 using the homebrew instructions above, you'll need to set QT_CMAKE_PREFIX_PATH so CMake can find your installation of Qt. For Qt 5.4.1 installed via homebrew, set QT_CMAKE_PREFIX_PATH as follows.
|
||||
Assuming you've installed Qt 5 using the homebrew instructions above, you'll need to set QT_CMAKE_PREFIX_PATH so CMake can find your installation of Qt. For Qt 5.5.1 installed via homebrew, set QT_CMAKE_PREFIX_PATH as follows.
|
||||
|
||||
export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.4.1/lib/cmake
|
||||
export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.5.1/lib/cmake
|
||||
|
||||
###Xcode
|
||||
If Xcode is your editor of choice, you can ask CMake to generate Xcode project files instead of Unix Makefiles.
|
||||
|
|
10
BUILD_WIN.md
10
BUILD_WIN.md
|
@ -16,7 +16,7 @@ If using Visual Studio 2013 and building as a Visual Studio 2013 project you nee
|
|||
|
||||
####nmake
|
||||
|
||||
Some of the external projects may require nmake to compile and install. If it is not installed at the location listed below, please ensure that it is in your PATH so CMake can find it when required.
|
||||
Some of the external projects may require nmake to compile and install. If it is not installed at the location listed below, please ensure that it is in your PATH so CMake can find it when required.
|
||||
|
||||
We expect nmake.exe to be located at the following path.
|
||||
|
||||
|
@ -29,19 +29,19 @@ NOTE: Qt does not support 64-bit builds on Windows 7, so you must use the 32-bit
|
|||
|
||||
* [Download the online installer](http://qt-project.org/downloads)
|
||||
* When it asks you to select components, ONLY select the following:
|
||||
* Qt > Qt 5.4.1 > **msvc2013 32-bit OpenGL**
|
||||
* Qt > Qt 5.5.1 > **msvc2013 32-bit**
|
||||
|
||||
* [Download the offline installer](http://download.qt.io/official_releases/qt/5.4/5.4.1/qt-opensource-windows-x86-msvc2013_opengl-5.4.1.exe)
|
||||
* [Download the offline installer](http://download.qt.io/official_releases/qt/5.5/5.5.1/qt-opensource-windows-x86-msvc2013-5.5.1.exe)
|
||||
|
||||
Once Qt is installed, you need to manually configure the following:
|
||||
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt\5.4.1\msvc2013_opengl\lib\cmake` directory.
|
||||
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt\5.5.1\msvc2013\lib\cmake` directory.
|
||||
* You can set an environment variable from Control Panel > System > Advanced System Settings > Environment Variables > New
|
||||
|
||||
###External Libraries
|
||||
|
||||
As it stands, Hifi/Interface is a 32-bit application, so all libraries should also be 32-bit.
|
||||
|
||||
CMake will need to know where the headers and libraries for required external dependencies are.
|
||||
CMake will need to know where the headers and libraries for required external dependencies are.
|
||||
|
||||
We use CMake's `fixup_bundle` to find the DLLs all of our exectuable targets require, and then copy them beside the executable in a post-build step. If `fixup_bundle` is having problems finding a DLL, you can fix it manually on your end by adding the folder containing that DLL to your path. Let us know which DLL CMake had trouble finding, as it is possible a tweak to our CMake files is required.
|
||||
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include <QtNetwork/QNetworkReply>
|
||||
|
||||
#include <AvatarHashMap.h>
|
||||
#include <MessagesClient.h>
|
||||
#include <NetworkAccessManager.h>
|
||||
#include <NodeList.h>
|
||||
#include <udt/PacketHeaders.h>
|
||||
|
@ -100,7 +101,7 @@ void Agent::handleJurisdictionPacket(QSharedPointer<NLPacket> packet, SharedNode
|
|||
DependencyManager::get<EntityScriptingInterface>()->getJurisdictionListener()->
|
||||
queueReceivedPacket(packet, senderNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Agent::handleAudioPacket(QSharedPointer<NLPacket> packet) {
|
||||
_receivedAudioStream.parseData(*packet);
|
||||
|
@ -116,11 +117,21 @@ const int PING_INTERVAL = 1000;
|
|||
void Agent::run() {
|
||||
ThreadedAssignment::commonInit(AGENT_LOGGING_NAME, NodeType::Agent);
|
||||
|
||||
// Setup MessagesClient
|
||||
auto messagesClient = DependencyManager::set<MessagesClient>();
|
||||
QThread* messagesThread = new QThread;
|
||||
messagesThread->setObjectName("Messages Client Thread");
|
||||
messagesClient->moveToThread(messagesThread);
|
||||
connect(messagesThread, &QThread::started, messagesClient.data(), &MessagesClient::init);
|
||||
messagesThread->start();
|
||||
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
nodeList->addSetOfNodeTypesToNodeInterestSet(NodeSet()
|
||||
<< NodeType::AudioMixer
|
||||
<< NodeType::AvatarMixer
|
||||
<< NodeType::EntityServer
|
||||
<< NodeType::MessagesMixer
|
||||
);
|
||||
|
||||
_pingTimer = new QTimer(this);
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "avatars/AvatarMixer.h"
|
||||
#include "entities/EntityServer.h"
|
||||
#include "assets/AssetServer.h"
|
||||
#include "messages/MessagesMixer.h"
|
||||
|
||||
ThreadedAssignment* AssignmentFactory::unpackAssignment(NLPacket& packet) {
|
||||
|
||||
|
@ -36,6 +37,8 @@ ThreadedAssignment* AssignmentFactory::unpackAssignment(NLPacket& packet) {
|
|||
return new EntityServer(packet);
|
||||
case Assignment::AssetServerType:
|
||||
return new AssetServer(packet);
|
||||
case Assignment::MessagesMixerType:
|
||||
return new MessagesMixer(packet);
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -112,7 +112,6 @@ int EntityServer::sendSpecialPackets(const SharedNodePointer& node, OctreeQueryN
|
|||
quint64 deletePacketSentAt = usecTimestampNow();
|
||||
EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
|
||||
auto recentlyDeleted = tree->getRecentlyDeletedEntityIDs();
|
||||
bool hasMoreToSend = true;
|
||||
|
||||
packetsSent = 0;
|
||||
|
||||
|
|
157
assignment-client/src/messages/MessagesMixer.cpp
Normal file
157
assignment-client/src/messages/MessagesMixer.cpp
Normal file
|
@ -0,0 +1,157 @@
|
|||
//
|
||||
// MessagesMixer.cpp
|
||||
// assignment-client/src/messages
|
||||
//
|
||||
// Created by Brad hefta-Gaub on 11/16/2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QtCore/QCoreApplication>
|
||||
#include <QtCore/QJsonObject>
|
||||
#include <QBuffer>
|
||||
|
||||
#include <LogHandler.h>
|
||||
#include <NodeList.h>
|
||||
#include <udt/PacketHeaders.h>
|
||||
|
||||
#include "MessagesMixer.h"
|
||||
|
||||
const QString MESSAGES_MIXER_LOGGING_NAME = "messages-mixer";
|
||||
|
||||
MessagesMixer::MessagesMixer(NLPacket& packet) :
|
||||
ThreadedAssignment(packet)
|
||||
{
|
||||
// make sure we hear about node kills so we can tell the other nodes
|
||||
connect(DependencyManager::get<NodeList>().data(), &NodeList::nodeKilled, this, &MessagesMixer::nodeKilled);
|
||||
|
||||
auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
|
||||
packetReceiver.registerMessageListener(PacketType::MessagesData, this, "handleMessages");
|
||||
packetReceiver.registerMessageListener(PacketType::MessagesSubscribe, this, "handleMessagesSubscribe");
|
||||
packetReceiver.registerMessageListener(PacketType::MessagesUnsubscribe, this, "handleMessagesUnsubscribe");
|
||||
}
|
||||
|
||||
MessagesMixer::~MessagesMixer() {
|
||||
}
|
||||
|
||||
void MessagesMixer::nodeKilled(SharedNodePointer killedNode) {
|
||||
for (auto& channel : _channelSubscribers) {
|
||||
channel.remove(killedNode->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
void MessagesMixer::handleMessages(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode) {
|
||||
Q_ASSERT(packetList->getType() == PacketType::MessagesData);
|
||||
|
||||
QByteArray packetData = packetList->getMessage();
|
||||
QBuffer packet{ &packetData };
|
||||
packet.open(QIODevice::ReadOnly);
|
||||
|
||||
quint16 channelLength;
|
||||
packet.read(reinterpret_cast<char*>(&channelLength), sizeof(channelLength));
|
||||
auto channelData = packet.read(channelLength);
|
||||
QString channel = QString::fromUtf8(channelData);
|
||||
|
||||
quint16 messageLength;
|
||||
packet.read(reinterpret_cast<char*>(&messageLength), sizeof(messageLength));
|
||||
auto messageData = packet.read(messageLength);
|
||||
QString message = QString::fromUtf8(messageData);
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
nodeList->eachMatchingNode(
|
||||
[&](const SharedNodePointer& node)->bool {
|
||||
|
||||
return node->getType() == NodeType::Agent && node->getActiveSocket() &&
|
||||
_channelSubscribers[channel].contains(node->getUUID());
|
||||
},
|
||||
[&](const SharedNodePointer& node) {
|
||||
|
||||
auto packetList = NLPacketList::create(PacketType::MessagesData, QByteArray(), true, true);
|
||||
|
||||
auto channelUtf8 = channel.toUtf8();
|
||||
quint16 channelLength = channelUtf8.length();
|
||||
packetList->writePrimitive(channelLength);
|
||||
packetList->write(channelUtf8);
|
||||
|
||||
auto messageUtf8 = message.toUtf8();
|
||||
quint16 messageLength = messageUtf8.length();
|
||||
packetList->writePrimitive(messageLength);
|
||||
packetList->write(messageUtf8);
|
||||
|
||||
nodeList->sendPacketList(std::move(packetList), *node);
|
||||
});
|
||||
}
|
||||
|
||||
void MessagesMixer::handleMessagesSubscribe(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode) {
|
||||
Q_ASSERT(packetList->getType() == PacketType::MessagesSubscribe);
|
||||
QString channel = QString::fromUtf8(packetList->getMessage());
|
||||
qDebug() << "Node [" << senderNode->getUUID() << "] subscribed to channel:" << channel;
|
||||
_channelSubscribers[channel] << senderNode->getUUID();
|
||||
}
|
||||
|
||||
void MessagesMixer::handleMessagesUnsubscribe(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode) {
|
||||
Q_ASSERT(packetList->getType() == PacketType::MessagesUnsubscribe);
|
||||
QString channel = QString::fromUtf8(packetList->getMessage());
|
||||
qDebug() << "Node [" << senderNode->getUUID() << "] unsubscribed from channel:" << channel;
|
||||
|
||||
if (_channelSubscribers.contains(channel)) {
|
||||
_channelSubscribers[channel].remove(senderNode->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
// FIXME - make these stats relevant
|
||||
void MessagesMixer::sendStatsPacket() {
|
||||
QJsonObject statsObject;
|
||||
QJsonObject messagesObject;
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
// add stats for each listerner
|
||||
nodeList->eachNode([&](const SharedNodePointer& node) {
|
||||
QJsonObject messagesStats;
|
||||
|
||||
// add the key to ask the domain-server for a username replacement, if it has it
|
||||
messagesStats[USERNAME_UUID_REPLACEMENT_STATS_KEY] = uuidStringWithoutCurlyBraces(node->getUUID());
|
||||
messagesStats["outbound_kbps"] = node->getOutboundBandwidth();
|
||||
messagesStats["inbound_kbps"] = node->getInboundBandwidth();
|
||||
|
||||
messagesObject[uuidStringWithoutCurlyBraces(node->getUUID())] = messagesStats;
|
||||
});
|
||||
|
||||
statsObject["messages"] = messagesObject;
|
||||
ThreadedAssignment::addPacketStatsAndSendStatsPacket(statsObject);
|
||||
}
|
||||
|
||||
void MessagesMixer::run() {
|
||||
ThreadedAssignment::commonInit(MESSAGES_MIXER_LOGGING_NAME, NodeType::MessagesMixer);
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
nodeList->addNodeTypeToInterestSet(NodeType::Agent);
|
||||
|
||||
// wait until we have the domain-server settings, otherwise we bail
|
||||
DomainHandler& domainHandler = nodeList->getDomainHandler();
|
||||
|
||||
qDebug() << "Waiting for domain settings from domain-server.";
|
||||
|
||||
// block until we get the settingsRequestComplete signal
|
||||
QEventLoop loop;
|
||||
connect(&domainHandler, &DomainHandler::settingsReceived, &loop, &QEventLoop::quit);
|
||||
connect(&domainHandler, &DomainHandler::settingsReceiveFail, &loop, &QEventLoop::quit);
|
||||
domainHandler.requestDomainSettings();
|
||||
loop.exec();
|
||||
|
||||
if (domainHandler.getSettingsObject().isEmpty()) {
|
||||
qDebug() << "Failed to retreive settings object from domain-server. Bailing on assignment.";
|
||||
setFinished(true);
|
||||
return;
|
||||
}
|
||||
|
||||
// parse the settings to pull out the values we need
|
||||
parseDomainServerSettings(domainHandler.getSettingsObject());
|
||||
}
|
||||
|
||||
void MessagesMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
|
||||
// TODO - if we want options, parse them here...
|
||||
const QString MESSAGES_MIXER_SETTINGS_KEY = "messages_mixer";
|
||||
}
|
43
assignment-client/src/messages/MessagesMixer.h
Normal file
43
assignment-client/src/messages/MessagesMixer.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
//
|
||||
// MessagesMixer.h
|
||||
// assignment-client/src/messages
|
||||
//
|
||||
// Created by Brad hefta-Gaub on 11/16/2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// The avatar mixer receives head, hand and positional data from all connected
|
||||
// nodes, and broadcasts that data back to them, every BROADCAST_INTERVAL ms.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_MessagesMixer_h
|
||||
#define hifi_MessagesMixer_h
|
||||
|
||||
#include <ThreadedAssignment.h>
|
||||
|
||||
/// Handles assignments of type MessagesMixer - distribution of avatar data to various clients
|
||||
class MessagesMixer : public ThreadedAssignment {
|
||||
Q_OBJECT
|
||||
public:
|
||||
MessagesMixer(NLPacket& packet);
|
||||
~MessagesMixer();
|
||||
|
||||
public slots:
|
||||
void run();
|
||||
void nodeKilled(SharedNodePointer killedNode);
|
||||
void sendStatsPacket();
|
||||
|
||||
private slots:
|
||||
void handleMessages(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode);
|
||||
void handleMessagesSubscribe(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode);
|
||||
void handleMessagesUnsubscribe(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode);
|
||||
|
||||
private:
|
||||
void parseDomainServerSettings(const QJsonObject& domainSettings);
|
||||
|
||||
QHash<QString,QSet<QUuid>> _channelSubscribers;
|
||||
};
|
||||
|
||||
#endif // hifi_MessagesMixer_h
|
|
@ -48,7 +48,8 @@ QUuid DomainGatekeeper::assignmentUUIDForPendingAssignment(const QUuid& tempUUID
|
|||
|
||||
const NodeSet STATICALLY_ASSIGNED_NODES = NodeSet() << NodeType::AudioMixer
|
||||
<< NodeType::AvatarMixer << NodeType::EntityServer
|
||||
<< NodeType::AssetServer;
|
||||
<< NodeType::AssetServer
|
||||
<< NodeType::MessagesMixer;
|
||||
|
||||
void DomainGatekeeper::processConnectRequestPacket(QSharedPointer<NLPacket> packet) {
|
||||
if (packet->getPayloadSize() == 0) {
|
||||
|
@ -66,7 +67,7 @@ void DomainGatekeeper::processConnectRequestPacket(QSharedPointer<NLPacket> pack
|
|||
}
|
||||
|
||||
static const NodeSet VALID_NODE_TYPES {
|
||||
NodeType::AudioMixer, NodeType::AvatarMixer, NodeType::AssetServer, NodeType::EntityServer, NodeType::Agent
|
||||
NodeType::AudioMixer, NodeType::AvatarMixer, NodeType::AssetServer, NodeType::EntityServer, NodeType::Agent, NodeType::MessagesMixer
|
||||
};
|
||||
|
||||
if (!VALID_NODE_TYPES.contains(nodeConnection.nodeType)) {
|
||||
|
|
|
@ -554,7 +554,6 @@ void DomainServer::populateDefaultStaticAssignmentsExcludingTypes(const QSet<Ass
|
|||
defaultedType != Assignment::AllTypes;
|
||||
defaultedType = static_cast<Assignment::Type>(static_cast<int>(defaultedType) + 1)) {
|
||||
if (!excludedTypes.contains(defaultedType)
|
||||
&& defaultedType != Assignment::UNUSED_0
|
||||
&& defaultedType != Assignment::UNUSED_1
|
||||
&& defaultedType != Assignment::AgentType) {
|
||||
|
||||
|
|
|
@ -131,7 +131,7 @@ void DomainServerSettingsManager::setupConfigMap(const QStringList& argumentList
|
|||
appSettings.setValue(JSON_SETTINGS_VERSION_KEY, _descriptionVersion);
|
||||
}
|
||||
|
||||
QVariant DomainServerSettingsManager::valueOrDefaultValueForKeyPath(const QString &keyPath) {
|
||||
QVariant DomainServerSettingsManager::valueOrDefaultValueForKeyPath(const QString& keyPath) {
|
||||
const QVariant* foundValue = valueForKeyPath(_configMap.getMergedConfig(), keyPath);
|
||||
|
||||
if (foundValue) {
|
||||
|
|
39
examples/example/messagesExample.js
Normal file
39
examples/example/messagesExample.js
Normal file
|
@ -0,0 +1,39 @@
|
|||
var totalTime = 0;
|
||||
var unsubscribedForTime = 0;
|
||||
var subscribedForTime = 0;
|
||||
var subscribed = false;
|
||||
var SWITCH_SUBSCRIPTION_TIME = 10;
|
||||
Script.update.connect(function (deltaTime) {
|
||||
var channel = "example";
|
||||
totalTime += deltaTime;
|
||||
if (!subscribed) {
|
||||
unsubscribedForTime += deltaTime;
|
||||
} else {
|
||||
subscribedForTime += deltaTime;
|
||||
}
|
||||
|
||||
// if we've been unsubscribed for SWITCH_SUBSCRIPTION_TIME seconds, subscribe
|
||||
if (!subscribed && unsubscribedForTime > SWITCH_SUBSCRIPTION_TIME) {
|
||||
print("---- subscribing ----");
|
||||
Messages.subscribe(channel);
|
||||
subscribed = true;
|
||||
subscribedForTime = 0;
|
||||
}
|
||||
|
||||
// if we've been subscribed for SWITCH_SUBSCRIPTION_TIME seconds, unsubscribe
|
||||
if (subscribed && subscribedForTime > SWITCH_SUBSCRIPTION_TIME) {
|
||||
print("---- unsubscribing ----");
|
||||
Messages.unsubscribe(channel);
|
||||
subscribed = false;
|
||||
unsubscribedForTime = 0;
|
||||
}
|
||||
|
||||
// Even if not subscribed, still publish
|
||||
var message = "update() deltaTime:" + deltaTime;
|
||||
Messages.sendMessage(channel, message);
|
||||
});
|
||||
|
||||
|
||||
Messages.messageReceived.connect(function (channel, message, senderID) {
|
||||
print("message received on channel:" + channel + ", message:" + message + ", senderID:" + senderID);
|
||||
});
|
7
examples/example/messagesReceiverExample.js
Normal file
7
examples/example/messagesReceiverExample.js
Normal file
|
@ -0,0 +1,7 @@
|
|||
print("---- subscribing ----");
|
||||
Messages.subscribe("example");
|
||||
|
||||
Messages.messageReceived.connect(function (channel, message, senderID) {
|
||||
print("message received on channel:" + channel + ", message:" + message + ", senderID:" + senderID);
|
||||
});
|
||||
|
122
examples/growth.js
Normal file
122
examples/growth.js
Normal file
|
@ -0,0 +1,122 @@
|
|||
//
|
||||
// growth.js
|
||||
//
|
||||
// Created by Zachary Pomerantz 11/2/2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
var RADIUS = 5;
|
||||
var LIFETIME = 60; // only keep these entities around for a minute
|
||||
|
||||
var SIZE = 1; // starting size
|
||||
var SIZE_MAX = 3;
|
||||
var SIZE_MIN = 0.5;
|
||||
|
||||
var center = MyAvatar.position;
|
||||
var positions = [
|
||||
Vec3.sum(center, Vec3.multiply(RADIUS, Vec3.FRONT)),
|
||||
Vec3.sum(center, Vec3.multiply(-RADIUS, Vec3.FRONT)),
|
||||
Vec3.sum(center, Vec3.multiply(RADIUS, Vec3.RIGHT)),
|
||||
Vec3.sum(center, Vec3.multiply(-RADIUS, Vec3.RIGHT)),
|
||||
];
|
||||
|
||||
// Create spheres around the avatar
|
||||
var spheres = map(positions, getSphere);
|
||||
|
||||
// Toggle sphere growth
|
||||
each(spheres, function(sphere) {
|
||||
var state = {
|
||||
size: SIZE,
|
||||
grow: true, // grow/shrink
|
||||
state: false, // mutate/pause
|
||||
};
|
||||
|
||||
// Grow or shrink on click
|
||||
Script.addEventHandler(sphere, 'clickReleaseOnEntity', toggleGrowth);
|
||||
// TODO: Toggle on collisions as well
|
||||
|
||||
function toggleGrowth() {
|
||||
if (state.state) {
|
||||
stop();
|
||||
} else {
|
||||
start();
|
||||
}
|
||||
}
|
||||
|
||||
function start() {
|
||||
var verb = state.grow ? 'grow' : 'shrink';
|
||||
print('starting to '+verb+' '+sphere);
|
||||
|
||||
Script.update.connect(grow);
|
||||
state.state = true;
|
||||
}
|
||||
|
||||
function stop() {
|
||||
print('stopping '+sphere);
|
||||
|
||||
Script.update.disconnect(grow);
|
||||
state.state = false;
|
||||
state.grow = !state.grow;
|
||||
}
|
||||
|
||||
function grow(delta) {
|
||||
if ((state.grow && state.size > SIZE_MAX) || // cannot grow more
|
||||
(!state.grow && state.size < SIZE_MIN)) { // cannot shrink more
|
||||
stop();
|
||||
return;
|
||||
}
|
||||
|
||||
state.size += (state.grow ? 1 : -1) * delta; // grow/shrink
|
||||
Entities.editEntity(sphere, { dimensions: getDimensions(state.size) });
|
||||
}
|
||||
});
|
||||
|
||||
Script.scriptEnding.connect(function() { // cleanup
|
||||
each(spheres, function(sphere) {
|
||||
Entities.deleteEntity(sphere);
|
||||
});
|
||||
});
|
||||
|
||||
// NOTE: Everything below this line is a helper.
|
||||
// The basic logic of this example is entirely above this note.
|
||||
|
||||
// Entity helpers
|
||||
|
||||
function getSphere(position) {
|
||||
return Entities.addEntity({
|
||||
type: 'Sphere',
|
||||
position: position,
|
||||
dimensions: getDimensions(SIZE),
|
||||
color: getColor(),
|
||||
gravity: Vec3.ZERO,
|
||||
lifetime: LIFETIME,
|
||||
ignoreCollisions: true,
|
||||
});
|
||||
}
|
||||
|
||||
function getDimensions(size) {
|
||||
return { x: size, y: size, z: size };
|
||||
}
|
||||
|
||||
function getColor() {
|
||||
return { red: getValue(), green: getValue(), blue: getValue() };
|
||||
function getValue() { return Math.floor(Math.random() * 255); }
|
||||
}
|
||||
|
||||
// Functional helpers
|
||||
|
||||
function map(list, iterator) {
|
||||
var result = [];
|
||||
for (var i = 0; i < list.length; i++) {
|
||||
result.push(iterator(list[i], i, list));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
function each(list, iterator) {
|
||||
for (var i = 0; i < list.length; i++) {
|
||||
iterator(list[i], i, list);
|
||||
}
|
||||
}
|
|
@ -70,6 +70,7 @@
|
|||
#include <LogHandler.h>
|
||||
#include <MainWindow.h>
|
||||
#include <MessageDialog.h>
|
||||
#include <MessagesClient.h>
|
||||
#include <ModelEntityItem.h>
|
||||
#include <NetworkAccessManager.h>
|
||||
#include <NetworkingConstants.h>
|
||||
|
@ -339,6 +340,7 @@ bool setupEssentials(int& argc, char** argv) {
|
|||
DependencyManager::set<PathUtils>();
|
||||
DependencyManager::set<InterfaceActionFactory>();
|
||||
DependencyManager::set<AssetClient>();
|
||||
DependencyManager::set<MessagesClient>();
|
||||
DependencyManager::set<UserInputMapper>();
|
||||
DependencyManager::set<controller::ScriptingInterface, ControllerScriptingInterface>();
|
||||
return true;
|
||||
|
@ -484,6 +486,14 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
|
|||
connect(assetThread, &QThread::started, assetClient.data(), &AssetClient::init);
|
||||
assetThread->start();
|
||||
|
||||
// Setup MessagesClient
|
||||
auto messagesClient = DependencyManager::get<MessagesClient>();
|
||||
QThread* messagesThread = new QThread;
|
||||
messagesThread->setObjectName("Messages Client Thread");
|
||||
messagesClient->moveToThread(messagesThread);
|
||||
connect(messagesThread, &QThread::started, messagesClient.data(), &MessagesClient::init);
|
||||
messagesThread->start();
|
||||
|
||||
const DomainHandler& domainHandler = nodeList->getDomainHandler();
|
||||
|
||||
connect(&domainHandler, SIGNAL(hostnameChanged(const QString&)), SLOT(domainChanged(const QString&)));
|
||||
|
@ -550,7 +560,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
|
|||
|
||||
// tell the NodeList instance who to tell the domain server we care about
|
||||
nodeList->addSetOfNodeTypesToNodeInterestSet(NodeSet() << NodeType::AudioMixer << NodeType::AvatarMixer
|
||||
<< NodeType::EntityServer << NodeType::AssetServer);
|
||||
<< NodeType::EntityServer << NodeType::AssetServer << NodeType::MessagesMixer);
|
||||
|
||||
// connect to the packet sent signal of the _entityEditSender
|
||||
connect(&_entityEditSender, &EntityEditPacketSender::packetSent, this, &Application::packetSent);
|
||||
|
|
|
@ -91,7 +91,6 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
|
|||
}
|
||||
|
||||
if (isMine) {
|
||||
MyAvatar* myAvatar = static_cast<MyAvatar*>(_owningAvatar);
|
||||
auto player = DependencyManager::get<recording::Deck>();
|
||||
// Only use face trackers when not playing back a recording.
|
||||
if (!player->isPlaying()) {
|
||||
|
|
|
@ -379,6 +379,13 @@ void MyAvatar::updateHMDFollowVelocity() {
|
|||
// update sensor to world matrix from current body position and hmd sensor.
|
||||
// This is so the correct camera can be used for rendering.
|
||||
void MyAvatar::updateSensorToWorldMatrix() {
|
||||
|
||||
#ifdef DEBUG_RENDERING
|
||||
// draw marker about avatar's position
|
||||
const glm::vec4 red(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
DebugDraw::getInstance().addMyAvatarMarker("pos", glm::quat(), glm::vec3(), red);
|
||||
#endif
|
||||
|
||||
// update the sensor mat so that the body position will end up in the desired
|
||||
// position when driven from the head.
|
||||
glm::mat4 desiredMat = createMatFromQuatAndPos(getOrientation(), getPosition());
|
||||
|
@ -1859,6 +1866,7 @@ glm::quat MyAvatar::getWorldBodyOrientation() const {
|
|||
return glm::quat_cast(_sensorToWorldMatrix * _bodySensorMatrix);
|
||||
}
|
||||
|
||||
#if 0
|
||||
// derive avatar body position and orientation from the current HMD Sensor location.
|
||||
// results are in sensor space
|
||||
glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
|
||||
|
@ -1876,6 +1884,66 @@ glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
|
|||
}
|
||||
return glm::mat4();
|
||||
}
|
||||
#else
|
||||
// old school meat hook style
|
||||
glm::mat4 MyAvatar::deriveBodyFromHMDSensor() const {
|
||||
|
||||
// HMD is in sensor space.
|
||||
const glm::vec3 hmdPosition = getHMDSensorPosition();
|
||||
const glm::quat hmdOrientation = getHMDSensorOrientation();
|
||||
const glm::quat hmdOrientationYawOnly = cancelOutRollAndPitch(hmdOrientation);
|
||||
|
||||
/*
|
||||
const glm::vec3 DEFAULT_RIGHT_EYE_POS(-0.3f, 1.6f, 0.0f);
|
||||
const glm::vec3 DEFAULT_LEFT_EYE_POS(0.3f, 1.6f, 0.0f);
|
||||
const glm::vec3 DEFAULT_NECK_POS(0.0f, 1.5f, 0.0f);
|
||||
const glm::vec3 DEFAULT_HIPS_POS(0.0f, 1.0f, 0.0f);
|
||||
*/
|
||||
|
||||
// 2 meter tall dude
|
||||
const glm::vec3 DEFAULT_RIGHT_EYE_POS(-0.3f, 1.9f, 0.0f);
|
||||
const glm::vec3 DEFAULT_LEFT_EYE_POS(0.3f, 1.9f, 0.0f);
|
||||
const glm::vec3 DEFAULT_NECK_POS(0.0f, 1.70f, 0.0f);
|
||||
const glm::vec3 DEFAULT_HIPS_POS(0.0f, 1.05f, 0.0f);
|
||||
|
||||
vec3 localEyes, localNeck;
|
||||
if (!_debugDrawSkeleton) {
|
||||
const glm::quat rotY180 = glm::angleAxis((float)PI, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
localEyes = rotY180 * (((DEFAULT_RIGHT_EYE_POS + DEFAULT_LEFT_EYE_POS) / 2.0f) - DEFAULT_HIPS_POS);
|
||||
localNeck = rotY180 * (DEFAULT_NECK_POS - DEFAULT_HIPS_POS);
|
||||
} else {
|
||||
// TODO: At the moment MyAvatar does not have access to the rig, which has the skeleton, which has the bind poses.
|
||||
// for now use the _debugDrawSkeleton, which is initialized with the same FBX model as the rig.
|
||||
|
||||
// TODO: cache these indices.
|
||||
int rightEyeIndex = _debugDrawSkeleton->nameToJointIndex("RightEye");
|
||||
int leftEyeIndex = _debugDrawSkeleton->nameToJointIndex("LeftEye");
|
||||
int neckIndex = _debugDrawSkeleton->nameToJointIndex("Neck");
|
||||
int hipsIndex = _debugDrawSkeleton->nameToJointIndex("Hips");
|
||||
|
||||
glm::vec3 absRightEyePos = rightEyeIndex != -1 ? _debugDrawSkeleton->getAbsoluteBindPose(rightEyeIndex).trans : DEFAULT_RIGHT_EYE_POS;
|
||||
glm::vec3 absLeftEyePos = leftEyeIndex != -1 ? _debugDrawSkeleton->getAbsoluteBindPose(leftEyeIndex).trans : DEFAULT_LEFT_EYE_POS;
|
||||
glm::vec3 absNeckPos = neckIndex != -1 ? _debugDrawSkeleton->getAbsoluteBindPose(neckIndex).trans : DEFAULT_NECK_POS;
|
||||
glm::vec3 absHipsPos = neckIndex != -1 ? _debugDrawSkeleton->getAbsoluteBindPose(hipsIndex).trans : DEFAULT_HIPS_POS;
|
||||
|
||||
const glm::quat rotY180 = glm::angleAxis((float)PI, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
localEyes = rotY180 * (((absRightEyePos + absLeftEyePos) / 2.0f) - absHipsPos);
|
||||
localNeck = rotY180 * (absNeckPos - absHipsPos);
|
||||
}
|
||||
|
||||
// apply simplistic head/neck model
|
||||
// figure out where the avatar body should be by applying offsets from the avatar's neck & head joints.
|
||||
|
||||
// eyeToNeck offset is relative full HMD orientation.
|
||||
// while neckToRoot offset is only relative to HMDs yaw.
|
||||
glm::vec3 eyeToNeck = hmdOrientation * (localNeck - localEyes);
|
||||
glm::vec3 neckToRoot = hmdOrientationYawOnly * -localNeck;
|
||||
glm::vec3 bodyPos = hmdPosition + eyeToNeck + neckToRoot;
|
||||
|
||||
// avatar facing is determined solely by hmd orientation.
|
||||
return createMatFromQuatAndPos(hmdOrientationYawOnly, bodyPos);
|
||||
}
|
||||
#endif
|
||||
|
||||
glm::vec3 MyAvatar::getPositionForAudio() {
|
||||
switch (_audioListenerMode) {
|
||||
|
|
|
@ -247,7 +247,6 @@ void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
|
|||
return; // only simulate for own avatar
|
||||
}
|
||||
|
||||
MyAvatar* myAvatar = static_cast<MyAvatar*>(_owningAvatar);
|
||||
auto player = DependencyManager::get<recording::Deck>();
|
||||
if (player->isPlaying()) {
|
||||
return;
|
||||
|
|
|
@ -79,7 +79,7 @@ const QString& AnimSkeleton::getJointName(int jointIndex) const {
|
|||
}
|
||||
|
||||
AnimPose AnimSkeleton::getAbsolutePose(int jointIndex, const AnimPoseVec& poses) const {
|
||||
if (jointIndex < 0) {
|
||||
if (jointIndex < 0 || jointIndex >= (int)poses.size() || jointIndex >= (int)_joints.size()) {
|
||||
return AnimPose::identity;
|
||||
} else {
|
||||
return getAbsolutePose(_joints[jointIndex].parentIndex, poses) * poses[jointIndex];
|
||||
|
|
|
@ -23,6 +23,19 @@
|
|||
#include "AnimSkeleton.h"
|
||||
#include "IKTarget.h"
|
||||
|
||||
/*
|
||||
const glm::vec3 DEFAULT_RIGHT_EYE_POS(-0.3f, 1.6f, 0.0f);
|
||||
const glm::vec3 DEFAULT_LEFT_EYE_POS(0.3f, 1.6f, 0.0f);
|
||||
const glm::vec3 DEFAULT_HEAD_POS(0.0f, 1.55f, 0.0f);
|
||||
const glm::vec3 DEFAULT_NECK_POS(0.0f, 1.5f, 0.0f);
|
||||
*/
|
||||
|
||||
// 2 meter tall dude
|
||||
const glm::vec3 DEFAULT_RIGHT_EYE_POS(-0.3f, 1.9f, 0.0f);
|
||||
const glm::vec3 DEFAULT_LEFT_EYE_POS(0.3f, 1.9f, 0.0f);
|
||||
const glm::vec3 DEFAULT_HEAD_POS(0.0f, 1.75f, 0.0f);
|
||||
const glm::vec3 DEFAULT_NECK_POS(0.0f, 1.70f, 0.0f);
|
||||
|
||||
void insertSorted(QList<AnimationHandlePointer>& handles, const AnimationHandlePointer& handle) {
|
||||
for (QList<AnimationHandlePointer>::iterator it = handles.begin(); it != handles.end(); it++) {
|
||||
if (handle->getPriority() > (*it)->getPriority()) {
|
||||
|
@ -410,17 +423,19 @@ void Rig::calcAnimAlpha(float speed, const std::vector<float>& referenceSpeeds,
|
|||
void Rig::computeEyesInRootFrame(const AnimPoseVec& poses) {
|
||||
// TODO: use cached eye/hips indices for these calculations
|
||||
int numPoses = poses.size();
|
||||
int rightEyeIndex = _animSkeleton->nameToJointIndex(QString("RightEye"));
|
||||
int leftEyeIndex = _animSkeleton->nameToJointIndex(QString("LeftEye"));
|
||||
if (numPoses > rightEyeIndex && numPoses > leftEyeIndex
|
||||
&& rightEyeIndex > 0 && leftEyeIndex > 0) {
|
||||
int hipsIndex = _animSkeleton->nameToJointIndex(QString("Hips"));
|
||||
int headIndex = _animSkeleton->nameToJointIndex(QString("Head"));
|
||||
if (hipsIndex >= 0 && headIndex > 0) {
|
||||
int hipsIndex = _animSkeleton->nameToJointIndex(QString("Hips"));
|
||||
int headIndex = _animSkeleton->nameToJointIndex(QString("Head"));
|
||||
if (hipsIndex > 0 && headIndex > 0) {
|
||||
int rightEyeIndex = _animSkeleton->nameToJointIndex(QString("RightEye"));
|
||||
int leftEyeIndex = _animSkeleton->nameToJointIndex(QString("LeftEye"));
|
||||
if (numPoses > rightEyeIndex && numPoses > leftEyeIndex && rightEyeIndex > 0 && leftEyeIndex > 0) {
|
||||
glm::vec3 rightEye = _animSkeleton->getAbsolutePose(rightEyeIndex, poses).trans;
|
||||
glm::vec3 leftEye = _animSkeleton->getAbsolutePose(leftEyeIndex, poses).trans;
|
||||
glm::vec3 hips = _animSkeleton->getAbsolutePose(hipsIndex, poses).trans;
|
||||
_eyesInRootFrame = 0.5f * (rightEye + leftEye) - hips;
|
||||
} else {
|
||||
glm::vec3 hips = _animSkeleton->getAbsolutePose(hipsIndex, poses).trans;
|
||||
_eyesInRootFrame = 0.5f * (DEFAULT_RIGHT_EYE_POS + DEFAULT_LEFT_EYE_POS) - hips;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1172,11 +1187,6 @@ static void computeHeadNeckAnimVars(AnimSkeleton::ConstPointer skeleton, const A
|
|||
int headIndex = skeleton->nameToJointIndex("Head");
|
||||
int neckIndex = skeleton->nameToJointIndex("Neck");
|
||||
|
||||
const glm::vec3 DEFAULT_RIGHT_EYE_POS(-0.3f, 1.6f, 0.0f);
|
||||
const glm::vec3 DEFAULT_LEFT_EYE_POS(0.3f, 1.6f, 0.0f);
|
||||
const glm::vec3 DEFAULT_HEAD_POS(0.0f, 1.55f, 0.0f);
|
||||
const glm::vec3 DEFAULT_NECK_POS(0.0f, 1.5f, 0.0f);
|
||||
|
||||
// Use absolute bindPose positions just in case the relBindPose have rotations we don't expect.
|
||||
glm::vec3 absRightEyePos = rightEyeIndex != -1 ? skeleton->getAbsoluteBindPose(rightEyeIndex).trans : DEFAULT_RIGHT_EYE_POS;
|
||||
glm::vec3 absLeftEyePos = leftEyeIndex != -1 ? skeleton->getAbsoluteBindPose(leftEyeIndex).trans : DEFAULT_LEFT_EYE_POS;
|
||||
|
|
|
@ -909,13 +909,8 @@ void AudioClient::handleRecordedAudioInput(const QByteArray& audio) {
|
|||
// we don't have an audioPacket yet - set that up now
|
||||
_audioPacket = NLPacket::create(PacketType::MicrophoneAudioWithEcho);
|
||||
}
|
||||
|
||||
// FIXME either discard stereo in the recording or record a stereo flag
|
||||
const int numNetworkBytes = _isStereoInput
|
||||
? AudioConstants::NETWORK_FRAME_BYTES_STEREO
|
||||
: AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
|
||||
const int numNetworkSamples = _isStereoInput
|
||||
? AudioConstants::NETWORK_FRAME_SAMPLES_STEREO
|
||||
: AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL;
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
SharedNodePointer audioMixer = nodeList->soloNodeOfType(NodeType::AudioMixer);
|
||||
|
|
|
@ -662,7 +662,7 @@ void ParticleEffectEntityItem::stepSimulation(float deltaTime) {
|
|||
// move head forward
|
||||
_particleHeadIndex = (_particleHeadIndex + 1) % _maxParticles;
|
||||
} else {
|
||||
float age = 1.0f - _particleLifetimes[i] / _lifespan; // 0.0 .. 1.0
|
||||
float age = _particleLifetimes[i] / _lifespan; // 0.0 .. 1.0
|
||||
updateRadius(i, age);
|
||||
updateColor(i, age);
|
||||
updateAlpha(i, age);
|
||||
|
|
|
@ -30,6 +30,8 @@ Assignment::Type Assignment::typeForNodeType(NodeType_t nodeType) {
|
|||
return Assignment::EntityServerType;
|
||||
case NodeType::AssetServer:
|
||||
return Assignment::AssetServerType;
|
||||
case NodeType::MessagesMixer:
|
||||
return Assignment::MessagesMixerType;
|
||||
default:
|
||||
return Assignment::AllTypes;
|
||||
}
|
||||
|
@ -131,6 +133,8 @@ const char* Assignment::getTypeName() const {
|
|||
return "asset-server";
|
||||
case Assignment::EntityServerType:
|
||||
return "entity-server";
|
||||
case Assignment::MessagesMixerType:
|
||||
return "messages-mixer";
|
||||
default:
|
||||
return "unknown";
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@ public:
|
|||
AvatarMixerType = 1,
|
||||
AgentType = 2,
|
||||
AssetServerType = 3,
|
||||
UNUSED_0 = 4,
|
||||
MessagesMixerType = 4,
|
||||
UNUSED_1 = 5,
|
||||
EntityServerType = 6,
|
||||
AllTypes = 7
|
||||
|
|
|
@ -299,14 +299,17 @@ qint64 LimitedNodeList::sendUnreliablePacket(const NLPacket& packet, const HifiS
|
|||
|
||||
qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const Node& destinationNode) {
|
||||
Q_ASSERT(!packet->isPartOfMessage());
|
||||
if (!destinationNode.getActiveSocket()) {
|
||||
auto activeSocket = destinationNode.getActiveSocket();
|
||||
|
||||
if (activeSocket) {
|
||||
emit dataSent(destinationNode.getType(), packet->getDataSize());
|
||||
destinationNode.recordBytesSent(packet->getDataSize());
|
||||
|
||||
return sendPacket(std::move(packet), *activeSocket, destinationNode.getConnectionSecret());
|
||||
} else {
|
||||
qDebug() << "LimitedNodeList::sendPacket called without active socket for node" << destinationNode << "- not sending";
|
||||
return 0;
|
||||
}
|
||||
|
||||
emit dataSent(destinationNode.getType(), packet->getDataSize());
|
||||
destinationNode.recordBytesSent(packet->getDataSize());
|
||||
|
||||
return sendPacket(std::move(packet), *destinationNode.getActiveSocket(), destinationNode.getConnectionSecret());
|
||||
}
|
||||
|
||||
qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const HifiSockAddr& sockAddr,
|
||||
|
@ -327,21 +330,25 @@ qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const HifiS
|
|||
|
||||
qint64 LimitedNodeList::sendPacketList(NLPacketList& packetList, const Node& destinationNode) {
|
||||
auto activeSocket = destinationNode.getActiveSocket();
|
||||
if (!activeSocket) {
|
||||
|
||||
if (activeSocket) {
|
||||
qint64 bytesSent = 0;
|
||||
auto connectionSecret = destinationNode.getConnectionSecret();
|
||||
|
||||
// close the last packet in the list
|
||||
packetList.closeCurrentPacket();
|
||||
|
||||
while (!packetList._packets.empty()) {
|
||||
bytesSent += sendPacket(packetList.takeFront<NLPacket>(), *activeSocket, connectionSecret);
|
||||
}
|
||||
|
||||
emit dataSent(destinationNode.getType(), bytesSent);
|
||||
return bytesSent;
|
||||
} else {
|
||||
qDebug() << "LimitedNodeList::sendPacketList called without active socket for node" << destinationNode
|
||||
<< " - not sending.";
|
||||
return 0;
|
||||
}
|
||||
qint64 bytesSent = 0;
|
||||
auto connectionSecret = destinationNode.getConnectionSecret();
|
||||
|
||||
// close the last packet in the list
|
||||
packetList.closeCurrentPacket();
|
||||
|
||||
while (!packetList._packets.empty()) {
|
||||
bytesSent += sendPacket(packetList.takeFront<NLPacket>(), *activeSocket, connectionSecret);
|
||||
}
|
||||
|
||||
emit dataSent(destinationNode.getType(), bytesSent);
|
||||
return bytesSent;
|
||||
}
|
||||
|
||||
qint64 LimitedNodeList::sendPacketList(NLPacketList& packetList, const HifiSockAddr& sockAddr,
|
||||
|
@ -372,23 +379,35 @@ qint64 LimitedNodeList::sendPacketList(std::unique_ptr<NLPacketList> packetList,
|
|||
}
|
||||
|
||||
qint64 LimitedNodeList::sendPacketList(std::unique_ptr<NLPacketList> packetList, const Node& destinationNode) {
|
||||
// close the last packet in the list
|
||||
packetList->closeCurrentPacket();
|
||||
|
||||
for (std::unique_ptr<udt::Packet>& packet : packetList->_packets) {
|
||||
NLPacket* nlPacket = static_cast<NLPacket*>(packet.get());
|
||||
collectPacketStats(*nlPacket);
|
||||
fillPacketHeader(*nlPacket, destinationNode.getConnectionSecret());
|
||||
auto activeSocket = destinationNode.getActiveSocket();
|
||||
if (activeSocket) {
|
||||
// close the last packet in the list
|
||||
packetList->closeCurrentPacket();
|
||||
|
||||
for (std::unique_ptr<udt::Packet>& packet : packetList->_packets) {
|
||||
NLPacket* nlPacket = static_cast<NLPacket*>(packet.get());
|
||||
collectPacketStats(*nlPacket);
|
||||
fillPacketHeader(*nlPacket, destinationNode.getConnectionSecret());
|
||||
}
|
||||
|
||||
return _nodeSocket.writePacketList(std::move(packetList), *activeSocket);
|
||||
} else {
|
||||
qCDebug(networking) << "LimitedNodeList::sendPacketList called without active socket for node. Not sending.";
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _nodeSocket.writePacketList(std::move(packetList), *destinationNode.getActiveSocket());
|
||||
}
|
||||
|
||||
qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const Node& destinationNode,
|
||||
const HifiSockAddr& overridenSockAddr) {
|
||||
if (overridenSockAddr.isNull() && !destinationNode.getActiveSocket()) {
|
||||
qCDebug(networking) << "LimitedNodeList::sendPacket called without active socket for node. Not sending.";
|
||||
return 0;
|
||||
}
|
||||
|
||||
// use the node's active socket as the destination socket if there is no overriden socket address
|
||||
auto& destinationSockAddr = (overridenSockAddr.isNull()) ? *destinationNode.getActiveSocket()
|
||||
: overridenSockAddr;
|
||||
|
||||
return sendPacket(std::move(packet), destinationSockAddr, destinationNode.getConnectionSecret());
|
||||
}
|
||||
|
||||
|
@ -511,11 +530,21 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
|
|||
qCDebug(networking) << "Added" << *newNode;
|
||||
|
||||
emit nodeAdded(newNodePointer);
|
||||
if (newNodePointer->getActiveSocket()) {
|
||||
emit nodeActivated(newNodePointer);
|
||||
} else {
|
||||
connect(newNodePointer.data(), &NetworkPeer::socketActivated, this, [=] {
|
||||
emit nodeActivated(newNodePointer);
|
||||
disconnect(newNodePointer.data(), &NetworkPeer::socketActivated, this, 0);
|
||||
});
|
||||
}
|
||||
|
||||
return newNodePointer;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::unique_ptr<NLPacket> LimitedNodeList::constructPingPacket(PingType_t pingType) {
|
||||
int packetSize = sizeof(PingType_t) + sizeof(quint64);
|
||||
|
||||
|
|
|
@ -239,6 +239,7 @@ signals:
|
|||
void uuidChanged(const QUuid& ownerUUID, const QUuid& oldUUID);
|
||||
void nodeAdded(SharedNodePointer);
|
||||
void nodeKilled(SharedNodePointer);
|
||||
void nodeActivated(SharedNodePointer);
|
||||
|
||||
void localSockAddrChanged(const HifiSockAddr& localSockAddr);
|
||||
void publicSockAddrChanged(const HifiSockAddr& publicSockAddr);
|
||||
|
|
108
libraries/networking/src/MessagesClient.cpp
Normal file
108
libraries/networking/src/MessagesClient.cpp
Normal file
|
@ -0,0 +1,108 @@
|
|||
//
|
||||
// MessagesClient.cpp
|
||||
// libraries/networking/src
|
||||
//
|
||||
// Created by Brad hefta-Gaub on 11/16/2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "MessagesClient.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include <QtCore/QBuffer>
|
||||
#include <QtCore/QThread>
|
||||
|
||||
#include "NetworkLogging.h"
|
||||
#include "NodeList.h"
|
||||
#include "PacketReceiver.h"
|
||||
|
||||
MessagesClient::MessagesClient() {
|
||||
setCustomDeleter([](Dependency* dependency){
|
||||
static_cast<MessagesClient*>(dependency)->deleteLater();
|
||||
});
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
auto& packetReceiver = nodeList->getPacketReceiver();
|
||||
packetReceiver.registerMessageListener(PacketType::MessagesData, this, "handleMessagesPacket");
|
||||
connect(nodeList.data(), &LimitedNodeList::nodeActivated, this, &MessagesClient::handleNodeActivated);
|
||||
}
|
||||
|
||||
void MessagesClient::init() {
|
||||
if (QThread::currentThread() != thread()) {
|
||||
QMetaObject::invokeMethod(this, "init", Qt::BlockingQueuedConnection);
|
||||
}
|
||||
}
|
||||
|
||||
void MessagesClient::handleMessagesPacket(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode) {
|
||||
QByteArray packetData = packetList->getMessage();
|
||||
QBuffer packet{ &packetData };
|
||||
packet.open(QIODevice::ReadOnly);
|
||||
|
||||
quint16 channelLength;
|
||||
packet.read(reinterpret_cast<char*>(&channelLength), sizeof(channelLength));
|
||||
auto channelData = packet.read(channelLength);
|
||||
QString channel = QString::fromUtf8(channelData);
|
||||
|
||||
quint16 messageLength;
|
||||
packet.read(reinterpret_cast<char*>(&messageLength), sizeof(messageLength));
|
||||
auto messageData = packet.read(messageLength);
|
||||
QString message = QString::fromUtf8(messageData);
|
||||
|
||||
emit messageReceived(channel, message, senderNode->getUUID());
|
||||
}
|
||||
|
||||
void MessagesClient::sendMessage(const QString& channel, const QString& message) {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
SharedNodePointer messagesMixer = nodeList->soloNodeOfType(NodeType::MessagesMixer);
|
||||
|
||||
if (messagesMixer) {
|
||||
auto packetList = NLPacketList::create(PacketType::MessagesData, QByteArray(), true, true);
|
||||
|
||||
auto channelUtf8 = channel.toUtf8();
|
||||
quint16 channelLength = channelUtf8.length();
|
||||
packetList->writePrimitive(channelLength);
|
||||
packetList->write(channelUtf8);
|
||||
|
||||
auto messageUtf8 = message.toUtf8();
|
||||
quint16 messageLength = messageUtf8.length();
|
||||
packetList->writePrimitive(messageLength);
|
||||
packetList->write(messageUtf8);
|
||||
|
||||
nodeList->sendPacketList(std::move(packetList), *messagesMixer);
|
||||
}
|
||||
}
|
||||
|
||||
void MessagesClient::subscribe(const QString& channel) {
|
||||
_subscribedChannels << channel;
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
SharedNodePointer messagesMixer = nodeList->soloNodeOfType(NodeType::MessagesMixer);
|
||||
|
||||
if (messagesMixer) {
|
||||
auto packetList = NLPacketList::create(PacketType::MessagesSubscribe, QByteArray(), true, true);
|
||||
packetList->write(channel.toUtf8());
|
||||
nodeList->sendPacketList(std::move(packetList), *messagesMixer);
|
||||
}
|
||||
}
|
||||
|
||||
void MessagesClient::unsubscribe(const QString& channel) {
|
||||
_subscribedChannels.remove(channel);
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
SharedNodePointer messagesMixer = nodeList->soloNodeOfType(NodeType::MessagesMixer);
|
||||
|
||||
if (messagesMixer) {
|
||||
auto packetList = NLPacketList::create(PacketType::MessagesUnsubscribe, QByteArray(), true, true);
|
||||
packetList->write(channel.toUtf8());
|
||||
nodeList->sendPacketList(std::move(packetList), *messagesMixer);
|
||||
}
|
||||
}
|
||||
|
||||
void MessagesClient::handleNodeActivated(SharedNodePointer node) {
|
||||
if (node->getType() == NodeType::MessagesMixer) {
|
||||
for (const auto& channel : _subscribedChannels) {
|
||||
subscribe(channel);
|
||||
}
|
||||
}
|
||||
}
|
46
libraries/networking/src/MessagesClient.h
Normal file
46
libraries/networking/src/MessagesClient.h
Normal file
|
@ -0,0 +1,46 @@
|
|||
//
|
||||
// MessagesClient.h
|
||||
// libraries/networking/src
|
||||
//
|
||||
// Created by Brad hefta-Gaub on 11/16/2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
|
||||
#ifndef hifi_MessagesClient_h
|
||||
#define hifi_MessagesClient_h
|
||||
|
||||
#include <QString>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
||||
#include "LimitedNodeList.h"
|
||||
#include "NLPacket.h"
|
||||
#include "Node.h"
|
||||
|
||||
class MessagesClient : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
public:
|
||||
MessagesClient();
|
||||
|
||||
Q_INVOKABLE void init();
|
||||
|
||||
Q_INVOKABLE void sendMessage(const QString& channel, const QString& message);
|
||||
Q_INVOKABLE void subscribe(const QString& channel);
|
||||
Q_INVOKABLE void unsubscribe(const QString& channel);
|
||||
|
||||
signals:
|
||||
void messageReceived(const QString& channel, const QString& message, const QUuid& senderUUID);
|
||||
|
||||
private slots:
|
||||
void handleMessagesPacket(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode);
|
||||
void handleNodeActivated(SharedNodePointer node);
|
||||
|
||||
protected:
|
||||
QSet<QString> _subscribedChannels;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -13,3 +13,4 @@
|
|||
|
||||
Q_LOGGING_CATEGORY(networking, "hifi.networking")
|
||||
Q_LOGGING_CATEGORY(asset_client, "hifi.networking.asset_client")
|
||||
Q_LOGGING_CATEGORY(messages_client, "hifi.networking.messages_client")
|
||||
|
|
|
@ -16,5 +16,6 @@
|
|||
|
||||
Q_DECLARE_LOGGING_CATEGORY(networking)
|
||||
Q_DECLARE_LOGGING_CATEGORY(asset_client)
|
||||
Q_DECLARE_LOGGING_CATEGORY(messages_client)
|
||||
|
||||
#endif // hifi_NetworkLogging_h
|
||||
|
|
|
@ -113,6 +113,10 @@ void NetworkPeer::setActiveSocket(HifiSockAddr* discoveredSocket) {
|
|||
|
||||
// we're now considered connected to this peer - reset the number of connection attemps
|
||||
resetConnectionAttempts();
|
||||
|
||||
if (_activeSocket) {
|
||||
emit socketActivated(*_activeSocket);
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkPeer::activateLocalSocket() {
|
||||
|
|
|
@ -83,6 +83,7 @@ public slots:
|
|||
void stopPingTimer();
|
||||
signals:
|
||||
void pingTimerTimeout();
|
||||
void socketActivated(const HifiSockAddr& sockAddr);
|
||||
protected:
|
||||
void setActiveSocket(HifiSockAddr* discoveredSocket);
|
||||
|
||||
|
|
|
@ -32,6 +32,7 @@ void NodeType::init() {
|
|||
TypeNameHash.insert(NodeType::Agent, "Agent");
|
||||
TypeNameHash.insert(NodeType::AudioMixer, "Audio Mixer");
|
||||
TypeNameHash.insert(NodeType::AvatarMixer, "Avatar Mixer");
|
||||
TypeNameHash.insert(NodeType::MessagesMixer, "Messages Mixer");
|
||||
TypeNameHash.insert(NodeType::AssetServer, "Asset Server");
|
||||
TypeNameHash.insert(NodeType::Unassigned, "Unassigned");
|
||||
}
|
||||
|
|
|
@ -23,6 +23,7 @@ namespace NodeType {
|
|||
const NodeType_t AudioMixer = 'M';
|
||||
const NodeType_t AvatarMixer = 'W';
|
||||
const NodeType_t AssetServer = 'A';
|
||||
const NodeType_t MessagesMixer = 'm';
|
||||
const NodeType_t Unassigned = 1;
|
||||
|
||||
void init();
|
||||
|
|
|
@ -97,7 +97,7 @@ void PacketReceiver::registerDirectListenerForTypes(PacketTypeList types,
|
|||
bool PacketReceiver::registerMessageListener(PacketType type, QObject* listener, const char* slot) {
|
||||
Q_ASSERT_X(listener, "PacketReceiver::registerMessageListener", "No object to register");
|
||||
Q_ASSERT_X(slot, "PacketReceiver::registerMessageListener", "No slot to register");
|
||||
|
||||
|
||||
QMetaMethod matchingMethod = matchingMethodForListener(type, listener, slot);
|
||||
|
||||
if (matchingMethod.isValid()) {
|
||||
|
@ -110,8 +110,12 @@ bool PacketReceiver::registerMessageListener(PacketType type, QObject* listener,
|
|||
|
||||
// add the mapping
|
||||
_packetListListenerMap[type] = ObjectMethodPair(QPointer<QObject>(listener), matchingMethod);
|
||||
|
||||
qCDebug(networking) << "Registering a packet listener for packet list type" << type;
|
||||
|
||||
return true;
|
||||
} else {
|
||||
qCWarning(networking) << "FAILED to Register a packet listener for packet list type" << type;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -352,7 +356,7 @@ void PacketReceiver::handleVerifiedPacketList(std::unique_ptr<udt::PacketList> p
|
|||
}
|
||||
|
||||
} else if (it == _packetListListenerMap.end()) {
|
||||
qCWarning(networking) << "No listener found for packet type" << nlPacketList->getType();
|
||||
qCWarning(networking) << "No listener found for packet list type" << nlPacketList->getType();
|
||||
|
||||
// insert a dummy listener so we don't print this again
|
||||
_packetListListenerMap.insert(nlPacketList->getType(), { nullptr, QMetaMethod() });
|
||||
|
|
|
@ -87,7 +87,10 @@ public:
|
|||
AssetGetInfo,
|
||||
AssetGetInfoReply,
|
||||
DomainDisconnectRequest,
|
||||
DomainServerRemovedNode
|
||||
DomainServerRemovedNode,
|
||||
MessagesData,
|
||||
MessagesSubscribe,
|
||||
MessagesUnsubscribe
|
||||
};
|
||||
};
|
||||
|
||||
|
|
|
@ -26,7 +26,8 @@ public:
|
|||
private:
|
||||
virtual FrameConstPointer readFrame(size_t index) const override;
|
||||
QString _name { QUuid().toString() };
|
||||
mutable size_t _frameIndex { 0 };
|
||||
|
||||
//mutable size_t _frameIndex { 0 }; // FIXME - not in use
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <AudioEffectOptions.h>
|
||||
#include <AvatarData.h>
|
||||
#include <EntityScriptingInterface.h>
|
||||
#include <MessagesClient.h>
|
||||
#include <NetworkAccessManager.h>
|
||||
#include <NodeList.h>
|
||||
#include <udt/PacketHeaders.h>
|
||||
|
@ -367,6 +368,7 @@ void ScriptEngine::init() {
|
|||
registerGlobalObject("Vec3", &_vec3Library);
|
||||
registerGlobalObject("Uuid", &_uuidLibrary);
|
||||
registerGlobalObject("AnimationCache", DependencyManager::get<AnimationCache>().data());
|
||||
registerGlobalObject("Messages", DependencyManager::get<MessagesClient>().data());
|
||||
qScriptRegisterMetaType(this, animVarMapToScriptValue, animVarMapFromScriptValue);
|
||||
qScriptRegisterMetaType(this, resultHandlerToScriptValue, resultHandlerFromScriptValue);
|
||||
|
||||
|
|
|
@ -27,7 +27,6 @@ QJsonValue glmToJson(const T& t) {
|
|||
|
||||
template <typename T>
|
||||
T glmFromJson(const QJsonValue& json) {
|
||||
static const T DEFAULT_VALUE = T();
|
||||
T result;
|
||||
if (json.isArray()) {
|
||||
QJsonArray array = json.toArray();
|
||||
|
|
|
@ -167,10 +167,7 @@ void OculusLegacyDisplayPlugin::activate() {
|
|||
}
|
||||
});
|
||||
|
||||
#ifndef QT_NO_DEBUG
|
||||
ovrBool result =
|
||||
#endif
|
||||
ovrHmd_ConfigureRendering(_hmd, &config.Config, distortionCaps, _eyeFovs, _eyeRenderDescs);
|
||||
ovrBool result = ovrHmd_ConfigureRendering(_hmd, &config.Config, distortionCaps, _eyeFovs, _eyeRenderDescs);
|
||||
Q_ASSERT(result);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue