* canRez(Tmp)Certified()
* CertifiedItem beginnings
* Skeleton of verifyOwnerChallenge()
* Controlled failure; updateLocation() skeletion
* Controlled failure on checkout page with ctrl+f
* Skeleton Purchases first-use tutorial
* Initial progress on new setup
* Security pic tip
* Skeleton Certificate page
* Updates to Certificate
* General progress; setup is nearly complete
* Better buttons; last step almost done
* Initial progress on wallet home
* Completed recent transactions
* Security page
* Scrollbar
* Fix auth error text
* PassphraseSelection
* Change security pic
* Minor layout changes; beginnings of emulated header
* Various layout changes; wallet nav bar
* Help screen
* Quick onaccepted change
* First pass at new purchases
* Small style updates
* Some error progress
* Lightbox in purchases
* Collapse other help answers when clicking on another
* REZZED notif
* Commerce Lightbox
* Lots of new interactions in Purchases
* Hook up 'view certificate'
* Fix errors, fix close button on cert
* Purchases timer; much faster filter
* Add debugCheckout
* Purchase updates
* GlyphButton; separator; Checkout Success; Ledger fix; debug modes
* Lock glyph below security pic should be white
* Various fixes, round 1
* Circular mask
* Passphrase change button fix; TextField error edge highlighting
* Recent Activity fixes
* Various changes
* Standard Security Pic location
* Color changes
* Filter bar changes
* Styling for multiple owned items
* Minor language change
* Header dropdown (harder than expected)
* Small fixes
* View backup instructions
* marketplaces.js onCommerceScreen
* Beginnign of new injection
* Marketplace injection changes
* Purchase button style changes
* More button styling
* MY PURCHASES button
* marketplace onUsernameChanged
* New help QA
* Help text changes etc
* Downscale security image, reducing filesize
* Lots of bugfixes
* Cleanup before PR
* Only open cert during inspection if commerce switch is on
* Help text changes
* Purchase status incl. change to confirmed; Help text; Open Explorer to hifikey
* Quick glyph change
* New 'wallet not set up' flow for when entering Purchases or Checkout without set-up wallet
Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.
Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field. a new _dimensions member variable is used instead. The SpatiallyNestable scale
field for entities should always be one.
Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.
Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.
Added qDebug stream support for Transform class.