James B. Pollack
aa2450d755
cleanup, debugging script
2015-11-23 11:15:36 -08:00
Anthony J. Thibault
dd3f43705c
Fix for Model Entity animations.
...
Because rig->setJoint* methods take parameters in geometry space
the animations preRotation has to be applied manually.
2015-11-23 11:06:11 -08:00
Seth Alves
5612174894
call activateBody when a hold action is deserialized
2015-11-23 11:02:41 -08:00
Howard Stearns
c94a5389a0
comments
2015-11-23 10:31:37 -08:00
Howard Stearns
5912808077
getShouldSkipRendering() => !getShouldRender().
2015-11-23 10:27:49 -08:00
Howard Stearns
f1e0742aeb
Add getTargetFrameRate().
2015-11-23 10:20:59 -08:00
ericrius1
08a64f6a6b
updated whiteboard to use new controller approach'
2015-11-23 10:08:23 -08:00
Seth Alves
6f19093cb9
if an entity with an action has a motion-type of static, flag it so it gets updated in bullet
2015-11-23 10:03:35 -08:00
James B. Pollack
b6d0be0090
Merge branch 'master' into bow
2015-11-23 10:03:15 -08:00
ericrius1
656d2f5c61
url tweaks
2015-11-23 09:52:37 -08:00
Brad Davis
64ba5b4f14
Cleaning up old recording files
2015-11-23 09:42:34 -08:00
James B. Pollack
8e81c3252a
cleanup and mostly? working
2015-11-22 22:24:42 -08:00
James B. Pollack
aa832311f5
add beam disabler
2015-11-22 22:12:43 -08:00
Anthony J. Thibault
db21db3cbc
Rig.h: more coordinate space comments
2015-11-22 16:34:06 -08:00
Anthony J. Thibault
dc169dc0aa
Rig.h: updated comments with coordinate spaces
2015-11-22 16:21:22 -08:00
Anthony J. Thibault
821264a031
Merge branch 'master' of github.com:highfidelity/hifi into tony/remove-joint-states
2015-11-22 16:15:03 -08:00
Anthony J. Thibault
0b410ecd92
RigTests build again
2015-11-21 11:09:31 -08:00
Anthony J. Thibault
e2f031e77f
AnimDebugDraw Removed unused drawing code.
2015-11-21 10:57:39 -08:00
Anthony J. Thibault
fe683edb66
Avatar Debug Draw Default Pose now works
2015-11-21 10:53:24 -08:00
Anthony J. Thibault
6cfd831a5a
Menu: Added Developer > Avatar > Debug Draw Position
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Also renamed "Debug Draw Bind Pose" to "Debug Draw Default Pose"
2015-11-21 09:50:56 -08:00
James B. Pollack
3f4dee80d9
more cleanup
2015-11-21 02:32:54 -08:00
James B. Pollack
945243306b
cleanup
2015-11-21 01:47:20 -08:00
James B. Pollack
f56c4ff575
still debugging
2015-11-20 21:14:28 -08:00
Anthony J. Thibault
007a3c5134
Fix one frame lag in AnimDebugDraw
2015-11-20 19:00:51 -08:00
AlessandroSigna
05d311cff3
remove Windows.prompt cause of crash
2015-11-20 18:58:49 -08:00
AlessandroSigna
a1053ee5a0
pop up a prompt with url
2015-11-20 18:58:47 -08:00
AlessandroSigna
7069f7d6ab
added clip load to asset + clean code
2015-11-20 18:58:46 -08:00
AlessandroSigna
a306e8d5b1
master can upload performance file on asset
2015-11-20 18:58:45 -08:00
samcake
eecb5b91b2
Merge pull request #6460 from EdgarPironti/asset_branch
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Save clip to asset - removing last fix
2015-11-20 18:52:18 -08:00
Anthony J. Thibault
995958a8f0
Rig: normalized index bounds checking.
2015-11-20 18:45:53 -08:00
Anthony J. Thibault
54408a9c87
AnimVars are now in avatar/rig space
...
This makes it much simpler for code out side of the rig to manipulate AnimVars
* Removed mat4 type from AnimVars
* AnimVariantMap now has a _rigToGeometryTransform matrix
used to transform positions and rotations into the correct coordinate frame.
* Moved AnimPose code to extract a quat from a scaled matrix into GLMHelpers
2015-11-20 18:29:17 -08:00
EdgarPironti
ebbed7c525
Save clip to asset - removing last fix
2015-11-20 18:23:36 -08:00
Clément Brisset
22287cb022
Merge pull request #6459 from samcake/controllers
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Playback: Clean up a bit of the playbackAgent script
2015-11-20 18:20:12 -08:00
samcake
6e9e53bd0c
Clean up a bit of the playbackAgent script
2015-11-20 18:17:53 -08:00
James B. Pollack
b2dd900cb2
rotate correctly
2015-11-20 18:12:06 -08:00
James B. Pollack
a65b3b9aaa
collisions
2015-11-20 17:12:54 -08:00
James B. Pollack
06322b1d6b
dont update prenotch for everyone
2015-11-20 16:30:05 -08:00
samcake
de56f698aa
Merge pull request #6444 from EdgarPironti/asset_branch
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Save clip to asset
2015-11-20 16:28:55 -08:00
Brad Davis
336562b894
Merge pull request #6452 from ctrlaltdavid/20732
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Make multiline strings from JavaScript's print() readably in log file
2015-11-20 16:25:17 -08:00
samcake
5d17fa0b34
Merge pull request #6458 from ZappoMan/acPlayback
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allow playbackAgents to auto-register
2015-11-20 16:25:02 -08:00
Ryan Huffman
d1e9e28522
Update bullet tgz md5sum
2015-11-20 16:11:12 -08:00
James B. Pollack
c6be37f63f
lifetime
2015-11-20 16:10:39 -08:00
Stephen Birarda
b24b095c90
add a missing space in Agent
2015-11-20 16:09:41 -08:00
Philip Rosedale
ba0f30a487
Merge pull request #6457 from imgntn/damping
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Rename linearDamping to damping in scripts
2015-11-20 16:08:16 -08:00
EdgarPironti
df2153186d
Fixes
2015-11-20 16:07:31 -08:00
EdgarPironti
e70f6855aa
Fixes
2015-11-20 16:07:30 -08:00
EdgarPironti
35365f9157
Fixes
2015-11-20 16:07:30 -08:00
EdgarPironti
1db6d0e3c1
Upload QByteArray
2015-11-20 16:07:29 -08:00
EdgarPironti
1b18d3656f
Save clip to asset
2015-11-20 16:07:29 -08:00
Stephen Birarda
c8b5f6f737
fix for top on deque when empty
2015-11-20 16:03:18 -08:00