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add a missing space in Agent
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1 changed files with 1 additions and 1 deletions
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@ -416,7 +416,7 @@ void Agent::processAgentAvatarAndAudio(float deltaTime) {
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glm::quat headOrientation = scriptedAvatar->getHeadOrientation();
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audioPacket->writePrimitive(headOrientation);
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}else if (nextSoundOutput) {
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} else if (nextSoundOutput) {
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// assume scripted avatar audio is mono and set channel flag to zero
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audioPacket->writePrimitive((quint8)0);
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