Brad Davis
5c2b980a45
Fixing avatar facial blendshapes and attachments in recordings
2015-11-23 22:36:07 -08:00
Brad Davis
bc84265e99
Additional checking when serializing transforms to json
2015-11-23 22:35:12 -08:00
Brad Davis
3738f21936
Fix occasional deadlock in loading recordings
2015-11-23 22:34:17 -08:00
samcake
a1668cdc73
Let the AssertClient JS interface use global vars
2015-11-23 22:28:59 -08:00
Brad Hefta-Gaub
1d8e2edafb
Merge pull request #6464 from ericrius1/whiteboardFix
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updated whiteboard to use new controller approach
2015-11-23 19:44:28 -08:00
Brad Hefta-Gaub
eaa6d6ae28
Merge pull request #6477 from murillodigital/server-manager
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Using http for quazip external
2015-11-23 19:38:16 -08:00
Anthony J. Thibault
14189ac909
Move Y_180 flip rotation out of Rig
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This Y_180 flip is defined in skeletonModel not in the rig.
This is important if we wish to use the Rig for both Avatars (180 flip) and Entity models (no 180 flip).
We can hide this 180 flip from script, if we wish, by including it in all the accessors to and from
MyAvatar -> skeletalModel -> Rig.
Added Quaternions::Y_180 to GLMHelpers.
2015-11-23 19:31:27 -08:00
Brad Hefta-Gaub
5f88d958ab
CR feedback
2015-11-23 18:26:15 -08:00
James B. Pollack
5ffc1f150d
Merge pull request #6467 from ctrlaltdavid/20742
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Fix avatar rotation with keyboard depending on frame rate
2015-11-23 18:19:46 -08:00
Leonardo Murillo
388157d432
Typo
2015-11-23 20:16:18 -06:00
Leonardo Murillo
55649717c5
Using http for quazip external
2015-11-23 20:10:32 -06:00
samcake
8bf5e3b429
Merge pull request #6469 from AlessandroSigna/groupRecording
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Group recording - overlay added
2015-11-23 18:06:20 -08:00
AlessandroSigna
70cf5c6726
fixed icon position
2015-11-23 17:59:31 -08:00
AlessandroSigna
489cde7269
removed the local save of the recording
2015-11-23 17:51:58 -08:00
Eric Levin
40be9ae121
Commented out whiteboard cleanup
2015-11-23 17:15:26 -08:00
AlessandroSigna
44c95c13fb
further UI fixes
2015-11-23 16:57:24 -08:00
Brad Hefta-Gaub
82ff0af05c
Merge pull request #6472 from murillodigital/stack-manager
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Stack manager - integration checkpoint
2015-11-23 16:53:53 -08:00
Leonardo Murillo
f759fa2cfa
Ubuntu fixes
2015-11-23 18:30:40 -06:00
Brad Hefta-Gaub
ce46c30647
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-23 16:27:06 -08:00
Leonardo Murillo
d58b11f0a2
Ubuntu fix - case sensitivity¨
2015-11-23 18:13:41 -06:00
Leonardo Murillo
66803ce356
Ubuntu fix - case sensitivity¨
2015-11-23 18:04:36 -06:00
Leonardo Murillo
fee50a56e5
Ubuntu fix - case sensitivity
2015-11-23 18:02:20 -06:00
Anthony J. Thibault
8f46b8a765
Added USE_PRE_ROT_FROM_ANIM option to AnimClip
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This will allow us in the future to pull preRotations from
animations instead of the model skeleton. It is disabled
by default because our current animations preRotations are
not correct for the left hand.
2015-11-23 15:58:18 -08:00
ericrius1
d202ccb29c
entity reset switch can be triggered again with hand controller
2015-11-23 15:52:21 -08:00
ericrius1
0980dbed60
added accidently-deleted particles.js file back
2015-11-23 15:25:43 -08:00
Stephen Birarda
6339c2c48f
fix for unnecessary model URL updating
2015-11-23 17:25:31 -06:00
ericrius1
c36719cba7
Removed deprecated rat files
2015-11-23 15:24:28 -08:00
ericrius1
0f4e531be6
Added a monster shooting gallery
2015-11-23 15:22:34 -08:00
Philip Rosedale
5c390473e7
Merge pull request #6470 from birarda/ghost-avatar
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use MIN_AVATAR_SCALE to ensure avatar fades complete
2015-11-23 15:04:59 -08:00
Stephen Birarda
905e11faa3
use MIN_AVATAR_SCALE to ensure avatar fades complete
2015-11-23 16:54:17 -06:00
AlessandroSigna
8f1ce6e1fb
overlay added - waiting for official logos
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missing null assignment
2015-11-23 14:52:16 -08:00
Leonardo Murillo
b83e466767
Removing comments
2015-11-23 16:31:29 -06:00
Stephen Birarda
0997d3dcae
resolve conflicts on merge with upstream/master
2015-11-23 16:15:15 -06:00
Anthony J. Thibault
8252bbed9b
AnimSkeleton: added pre rotation accessor methods
2015-11-23 13:50:14 -08:00
Clément Brisset
a261b240aa
Merge pull request #6466 from samcake/controllers
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Adding the AssetClient to the Agent
2015-11-23 13:35:50 -08:00
Andrew Meadows
865729ef26
Merge pull request #6463 from sethalves/fix-observers-dont-see-equip-motion
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fix bug where observers don't see a held/equipped object moving
2015-11-23 13:17:29 -08:00
Leonardo Murillo
8b573cebfb
Successfull windows build given any build type checkpoint
2015-11-23 15:16:48 -06:00
James B. Pollack
0fd389b02f
remove arrowTest
2015-11-23 12:53:58 -08:00
David Rowe
d73e3a5490
Fix avatar pitch rate depending on FPS
2015-11-24 09:48:37 +13:00
David Rowe
f5d66bbf2e
Fix avatar rotation rate depending on FPS
2015-11-24 09:42:12 +13:00
James B. Pollack
c22a07bba7
bow collisions, etc
2015-11-23 12:36:39 -08:00
samcake
25654824a2
Copy pasting the code that Stephen did and also adding the AssetServer to the list of dependent nodes for the agent
2015-11-23 12:32:27 -08:00
ericrius1
1409ed2d18
moved logic to build vertices buffer to renderable class, recalculating vertices anytime any of the normals, point, or strokeWidths data changes
2015-11-23 12:28:44 -08:00
Leonardo Murillo
ec6be93938
Merge branch 'master' of https://github.com/highfidelity/hifi into stack-manager
2015-11-23 14:22:05 -06:00
Leonardo Murillo
8e12e32dd2
Checkpoint - Windows specifics
2015-11-23 14:21:06 -06:00
Seth Alves
d4937071e1
rather than activating rigid body and forcing non-static on deserialize, just force non-static
2015-11-23 12:17:15 -08:00
Eric Levin
7e8b692499
Update whiteboardEntityScript.js
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Removed logging
2015-11-23 12:04:13 -08:00
samcake
301f0ba145
Trying to instenciate the AssetCLient in the Agent
2015-11-23 11:48:02 -08:00
samcake
5f2944c41e
Merge pull request #6445 from AlessandroSigna/groupRecording
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DO NOT MERGE Group recording - upload performance file on asset
2015-11-23 11:25:02 -08:00
Seth Alves
c3821d7202
avoid deadlock
2015-11-23 11:24:56 -08:00