barnold1953
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71634b4c8d
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Fixed windows compiler warning
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2014-07-10 16:56:04 -07:00 |
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barnold1953
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18c5ebce9e
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Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
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2014-07-10 16:42:36 -07:00 |
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barnold1953
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4bfd393d02
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Proper scaling for oculus UI using avatar scale
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2014-07-10 16:42:00 -07:00 |
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barnold1953
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8bc9214445
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Added helper scaling function to Avatar.
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2014-07-10 14:37:04 -07:00 |
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barnold1953
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fc21f7bbac
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Removed outdated and incorrect getFingerTipPosition()
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2014-07-10 14:21:17 -07:00 |
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AndrewMeadows
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afa0f19995
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Merge pull request #3152 from AlericInglewood/19854
Code Review for Job #19854
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2014-07-10 12:57:05 -07:00 |
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Brad Hefta-Gaub
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fb357ae04c
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Merge pull request #3155 from AndrewMeadows/bispinor
fix bad FPS for crowds of avatars
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2014-07-10 12:06:43 -07:00 |
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barnold1953
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45421ffb0e
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Made palm ball and disk properly use avatar scale
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2014-07-10 12:06:36 -07:00 |
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Andrew Meadows
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0be70063c5
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only set hasNewJointRotations true for valid rotation
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2014-07-10 11:39:49 -07:00 |
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Andrew Meadows
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ad6a219a60
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fix bug: remove redundant _skeleton.simulate()
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2014-07-10 11:08:15 -07:00 |
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Clément Brisset
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d9acdd6f6e
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Merge pull request #3154 from AndrewMeadows/bispinor
bug fix: bad logic for early exit in AvatarManager::updateOtherAvatars()
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2014-07-10 11:00:48 -07:00 |
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Andrew Meadows
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fdd9acb477
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bug fix: bad logic for early exit
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2014-07-10 10:55:41 -07:00 |
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barnold1953
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4d591de762
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Applied low velocity filter to palm tip position
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2014-07-10 10:52:15 -07:00 |
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barnold1953
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baf825789e
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Made Oculus UI radius not a magic number
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2014-07-10 10:28:56 -07:00 |
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Aleric Inglewood
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d555017fb4
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Coding style fix.
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2014-07-10 19:25:00 +02:00 |
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Aleric Inglewood
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d1b9611040
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Remove debug output lines.
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2014-07-10 18:52:38 +02:00 |
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Brad Hefta-Gaub
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21e7833938
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Merge pull request #3150 from AndrewMeadows/inertia
rename: ParentFrame --> ConstrainedFrame
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2014-07-09 18:35:25 -07:00 |
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Brad Hefta-Gaub
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635cb380f2
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Merge pull request #3151 from ctrlaltdavid/19860
Code Review for Job #19860
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2014-07-09 18:35:01 -07:00 |
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barnold1953
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a785ceb3da
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Restored UI fade animation
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2014-07-09 17:33:41 -07:00 |
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barnold1953
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004db004a6
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Dynamically resize lasers so they always end on UI
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2014-07-09 17:03:09 -07:00 |
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Andrew Meadows
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8fa7bf4fa0
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rename: ParentFrame --> ConstrainedFrame
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2014-07-09 16:43:46 -07:00 |
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barnold1953
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56ff74dd56
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Removed ApplicationOverlay::resize()
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2014-07-09 16:39:05 -07:00 |
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barnold1953
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6e92beeb1c
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Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.h
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2014-07-09 16:32:02 -07:00 |
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barnold1953
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8147f2cd91
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Fixed some magnification window bugs
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2014-07-09 16:30:00 -07:00 |
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barnold1953
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090f1fd852
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Fixed bug with 3rd person UI ray picking
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2014-07-09 16:09:06 -07:00 |
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Andrzej Kapolka
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af6704a83c
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Merge pull request #3134 from wdings23/light_and_haze
Added local lights to avatar. Added haze to voxel.
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2014-07-09 16:07:20 -07:00 |
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Stephen Birarda
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33e42ae272
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Merge pull request #3149 from birarda/master
add two new concert cameras to examples
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2014-07-09 15:51:56 -07:00 |
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Stephen Birarda
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d412e21008
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add two new concert cameras to examples
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2014-07-09 15:51:37 -07:00 |
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David Rowe
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f2d49fa6a1
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Rename focus indicators menu item and default to off
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2014-07-09 15:12:29 -07:00 |
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Brad Hefta-Gaub
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1f00923146
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Merge pull request #3148 from AndrewMeadows/inertia
improved performance stats API
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2014-07-09 15:07:46 -07:00 |
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Andrew Meadows
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9ce6844e9d
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fix accidental broken class definition
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2014-07-09 14:39:08 -07:00 |
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Andrew Meadows
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63bcee0229
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fix whitespace formatting
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2014-07-09 14:33:09 -07:00 |
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Andrew Meadows
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f463099d16
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add "simulate" stat name to Avatar::simulate()
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2014-07-09 14:31:47 -07:00 |
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Andrew Meadows
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6ffa09f9e6
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modified scope of devices stats
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2014-07-09 13:58:54 -07:00 |
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TonyPeng
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ef4b95c6e0
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Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
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2014-07-09 13:27:42 -07:00 |
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Andrew Meadows
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3d6752ad90
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merge upstream/master into andrew/inertia
Conflicts:
interface/src/Application.cpp
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2014-07-09 12:52:00 -07:00 |
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barnold1953
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a2225da13d
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Code cleanup
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2014-07-09 12:11:06 -07:00 |
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TonyPeng
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56eadcb0dc
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Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays.
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2014-07-09 12:05:34 -07:00 |
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barnold1953
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e64f34a257
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Separated mouse and controller pointers
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2014-07-09 12:03:32 -07:00 |
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Andrew Meadows
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d26585728b
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Improved stat accumulation and context names
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2014-07-09 11:53:53 -07:00 |
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Andrew Meadows
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d214998d1a
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enforce coding standard: explicit casts
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2014-07-09 11:53:09 -07:00 |
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Philip Rosedale
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7bcd7e03a4
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Merge pull request #3147 from Barnold1953/master
Fixed full screen mirror mode for non oculus
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2014-07-09 11:41:56 -07:00 |
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Brad Hefta-Gaub
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170aa3e659
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Merge pull request #3146 from ctrlaltdavid/default_ui_on
Default UI to "on"
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2014-07-09 11:41:45 -07:00 |
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David Rowe
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527f6b2a3f
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Fix User Interface menu item string
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2014-07-09 11:32:38 -07:00 |
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barnold1953
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862f311306
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Fixed full screen mirror mode for non oculus
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2014-07-09 11:29:33 -07:00 |
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David Rowe
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603ca02ef9
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Default UI to "on"
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2014-07-09 11:21:16 -07:00 |
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barnold1953
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d044af1400
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Made it so you can only select in a 180 degree radius with oculus
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2014-07-09 11:12:02 -07:00 |
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Aleric Inglewood
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801be7edee
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Stop QMenuBar to steal keyboard focus when pressing Alt key in Linux.
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2014-07-09 13:55:38 +02:00 |
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Clément Brisset
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3f24feeb1d
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Merge pull request #3143 from PhilipRosedale/master
Add Low Velocity Filter for hand movement as menu option
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2014-07-08 23:22:46 -07:00 |
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Clément Brisset
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2003dc41df
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Merge pull request #3138 from ctrlaltdavid/19836
Code Review for Job #19836
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2014-07-08 23:16:32 -07:00 |
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