Sam Gateau
c5bd9ecf4f
REfreshing the antialiasing qml na dconfig of the Jitter Job
2019-08-19 18:14:29 -07:00
Sam Gateau
aeb407698d
bloom ui
2019-08-18 22:15:20 -07:00
Sam Gateau
859016bf37
Addressing review comments
2019-08-14 10:28:42 -07:00
Sam Gateau
4a93b23d83
Address the procedural to populate all reflection versions with user uniforms bindings and make EnigneInspector works correctly
2019-08-13 18:47:57 -07:00
Sam Gateau
9139edc8b1
Maybe fixed the problem, cannot render the gl41 version properly
2019-08-12 00:44:14 -07:00
MiladNazeri
ae7b415152
Merge pull request #16008 from HifiExperiments/text
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Supporting text effects + fonts on Text Entities
2019-08-02 14:25:28 -07:00
HifiExperiments
029a494beb
try to fix android shader build error
2019-08-01 21:29:01 -07:00
Anna
4e4f8866cd
fix android/mac build error
2019-07-30 13:15:26 -07:00
Anna
f58400950a
made color format for resolve FB a parameter, reverted name of tonemapping task to preserve back compatibility
2019-07-30 11:57:01 -07:00
Anna
0cd532a47b
cleaning up
2019-07-30 10:08:38 -07:00
HifiExperiments
078ca7edea
supporting text effects + fonts on text entities
2019-07-30 09:59:45 -07:00
Anna
458b3f18df
changes from cr
2019-07-29 18:25:36 -07:00
Anna
379a262b07
bug fix in deferred, finish merging android & windows forward
2019-07-29 18:15:54 -07:00
Anna
d3107efb82
added optional output buffer to ToneMapAndResampleTask
2019-07-29 16:27:54 -07:00
Anna
3a437cf190
fix on android, merge android and windows forward pipelines
2019-07-29 14:59:15 -07:00
Anna
2fca77867b
broken on android again somehow
2019-07-29 13:45:08 -07:00
Anna
db49a0b9d6
fixed some typos from merge
2019-07-29 11:55:12 -07:00
Anna
0cc8c1f434
making my changes work on android
2019-07-29 10:43:20 -07:00
Anna
8aef9db4b9
works on android!
2019-07-26 20:09:18 -07:00
Anna
6a6b2f6d27
added tone mapping back
2019-07-26 18:55:08 -07:00
Anna
0d2b2a2aef
added tone mapping config
2019-07-26 12:53:18 -07:00
Anna
16595d9412
created tonemapandresample
2019-07-26 11:56:25 -07:00
Anna
1b0d8ee603
removed typo
2019-07-24 13:37:33 -07:00
Anna
27586727db
make tonemapandresampletask run on android
2019-07-24 11:38:47 -07:00
Shannon Romano
2942bfaad0
Merge pull request #15939 from SamGondelman/shader
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Condense directional light shaders using slp defines
2019-07-24 09:01:49 -07:00
Anna
1df43fc83a
Merge branch 'master' of github.com:highfidelity/hifi into combine-tone-map-resample
2019-07-23 15:41:01 -07:00
Brad Davis
449f3d00f9
BUGZ-987: fix depth testing of HUD layer 3D objects
2019-07-23 12:09:12 -07:00
Anna
45d1672edd
remove testing variables
2019-07-16 15:44:29 -07:00
Anna
58a04c1ccf
fix jenkins errors for real this time
2019-07-16 15:44:29 -07:00
Anna
2cd2e35736
fixing jenkins build errors
2019-07-16 15:44:29 -07:00
Anna
8d9760ae0c
typo fix
2019-07-16 15:44:29 -07:00
Anna
e129f88723
deleted tone mapping mirrored slf and slp since they auto generate
2019-07-16 15:44:29 -07:00
Anna
b59d967b6c
fixed luci, made tone mapping mirrored auto generate, changed color format on forward, bug fixes
2019-07-16 15:44:28 -07:00
Anna
0b51e3c129
progress
2019-07-16 15:43:47 -07:00
Anna
24f022ec3b
init commit for this pr, still buggy
2019-07-16 15:41:01 -07:00
Shannon Romano
53a67dcfa9
Merge pull request #15872 from SamGondelman/bias
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DEV-202: Expose shadow bias and max distance to Zone Entity
2019-07-16 15:22:37 -07:00
SamGondelman
965feb6f7a
condense direction light shaders using slp defines
2019-07-16 11:24:19 -07:00
SamGondelman
1789e16cc4
possible fix for shader compilation error
2019-07-12 16:22:01 -07:00
SamGondelman
60600779c9
merge with master
2019-07-12 11:01:17 -07:00
SamGondelman
046b25ab67
fix haze on web entities, deferred and forward
2019-07-11 14:56:17 -07:00
SamGondelman
22a7a97a9a
fix forward web + parabola blending
2019-07-11 12:23:04 -07:00
SamGondelman
9539664749
add haze to skybox
2019-07-11 11:00:30 -07:00
SamGondelman
d545ba5bc6
haze on most entities, working on skybox
2019-07-10 23:52:50 -07:00
SamGondelman
8fd2251612
mostly working equation?
2019-07-09 13:34:33 -07:00
SamGondelman
68b2c8c2fb
wip adding haze to forward rendering
2019-07-09 00:46:24 -07:00
Sam Gondelman
732a7b0a89
fix build error
2019-07-03 22:43:35 -07:00
SamGondelman
8b9fcd43b1
merge with master
2019-07-03 17:58:23 -07:00
SamGondelman
72f52b069e
cleanup, fix shadow qml
2019-07-03 16:21:47 -07:00
Sam Gateau
1a71a63a8b
Merge pull request #15867 from SamGondelman/unlit
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BUGZ-661: Add unlit property to text entities
2019-07-03 18:43:26 +02:00
SamGondelman
fa416adaf6
adding unlit property to text, fixing transparency, normals, other cleanup
2019-07-02 10:28:36 -07:00
Anna
f44bc52d58
implemented requested changes, fixed math error in filmic curve
2019-07-01 17:05:13 -07:00
Anna
787359fdfb
fixed ui flipping issue
2019-07-01 10:52:03 -07:00
Anna
9b85c7f1ac
Merge branch 'master' of github.com:highfidelity/hifi into gamma-simplification
2019-06-28 09:47:17 -07:00
raveenajain
3a60bc6a13
clang braces fix
2019-06-27 11:52:43 -07:00
raveenajain
d6fb7f8a6f
arrays for bias calcs
2019-06-27 10:42:14 -07:00
raveenajain
309e59ca8b
Merge branch 'master' of https://github.com/highfidelity/hifi into nitpick_shadows
2019-06-27 09:42:03 -07:00
raveenajain
04afbde188
cascade loop, fine tune calc
2019-06-27 09:41:39 -07:00
Anna
6b79b275a9
fixed reinhard and filmic curves
2019-06-26 18:00:49 -07:00
Anna
24b6d64e34
removed extraneous code for hmd
2019-06-26 17:27:53 -07:00
Anna
6f5b37ec87
removed extraneous conversion to SRGB and back during deferred rendering
2019-06-26 16:36:04 -07:00
raveenajain
534794d7ff
move bias init from config to run
2019-06-26 15:42:11 -07:00
Sam Gondelman
7573c1207b
remove extra alpha check in deferred sdf_text3D.slf
2019-06-26 11:21:52 -07:00
SamGondelman
9c1b139d5f
merge with master
2019-06-25 23:46:39 -07:00
Sam Gateau
48f9c33bdd
Merge pull request #15822 from samcake/yellow
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BUGZ-664: Introduce scaling of rendering for forward renderer
2019-06-25 14:27:17 -07:00
Ken Cooke
4c5c61231d
Only use QVector resize when actually needed
2019-06-25 12:57:55 -07:00
Ken Cooke
0a34745ff9
Use QVector resize() instead of reserve() to silence Debug builds about size not being set.
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Causes unneeded default initialization, but no obvious way to avoid.
2019-06-25 12:53:07 -07:00
Sam Gateau
9470467c31
Ad the check for nsight to avoid the COmpositeHUD pass
2019-06-25 11:28:01 -07:00
Sam Gateau
4dcfa59997
Merge branch 'master' of github.com:highfidelity/hifi into yellow
2019-06-25 11:14:09 -07:00
raveenajain
bb5896c174
const fix
2019-06-24 17:24:37 -07:00
Sam Gateau
cb1bf57bd1
Address pr review comments
2019-06-24 16:54:06 -07:00
raveenajain
f68bb957ff
clamp and initialize values
2019-06-24 16:42:38 -07:00
Ken Cooke
541d45012a
Move BlendshapePacking_avx2.cpp to shared
2019-06-24 12:54:58 -07:00
Ken Cooke
75aea88f20
CR feedback
2019-06-24 11:51:03 -07:00
raveenajain
f0660ba381
modify shadow config via single bias
2019-06-24 11:03:10 -07:00
Sam Gondelman
e4847cc4ae
Merge branch 'master' into proceduralMesh
2019-06-24 10:16:45 -07:00
Ken Cooke
87e0f5b2bb
Runtime dispatch for AVX2
2019-06-23 10:40:15 -07:00
Ken Cooke
8653118b6c
Full SIMD implementation of packBlendshapeOffsets() using AVX2.
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6x speedup over the existing (partial SIMD) version.
60x speedup over the original (pure GLM) version.
2019-06-23 10:32:57 -07:00
Ken Cooke
cceff21cd0
Pull packBlendshapeOffsets() into separate function
2019-06-23 08:57:56 -07:00
Ken Cooke
87c680382f
Strip-mining optimization to improve cache utilization.
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For each mesh: init, accumulate, and pack using a recycled offset buffer.
2019-06-23 08:42:38 -07:00
Ken Cooke
9e309b095d
Fix bug that was packing zero offsets that were never used
2019-06-23 08:00:13 -07:00
Sam Gateau
a278e6c52c
REmoving unecessary job introduced dureing development
2019-06-21 17:24:21 -07:00
Sam Gateau
b5e4a47375
Proper allocation of the resource in forward and starting to remove the ui as we have it
2019-06-19 17:33:26 -07:00
SamGondelman
f2e3218ec0
possible fix for do_setPipeline crash and other mac fixes
2019-06-19 16:34:38 -07:00
Sam Gateau
fdf06ea819
Merge branch 'master' of github.com:highfidelity/hifi into yellow
2019-06-19 09:41:45 -07:00
SamGondelman
3ff81607ab
fix deferred rendering on macbook air
2019-06-18 17:17:21 -07:00
Sam Gateau
251faf2171
Trying to clean up the solution...
2019-06-18 17:08:08 -07:00
raveenajain
44caf67527
init change, bias triggered via script
2019-06-18 10:02:22 -07:00
Sam Gateau
e5a772a9b8
Introducing the HUD layer rendering pass into it s own task and file
2019-06-14 17:54:15 -07:00
Sam Gateau
12f8c7486b
getting rescaling to work for forward yop
2019-06-14 00:48:07 -07:00
Sam Gateau
5288314d02
Drafting ways to rescale in forward
2019-06-13 17:42:32 -07:00
Seth Alves
67995a8677
don't divide by zero if a grid entity-item has a zero dimension
2019-06-10 14:25:44 -07:00
Sam Gondelman
53e6e00773
Merge branch 'master' into uber
2019-06-10 10:36:54 -07:00
SamGondelman
37feb7f027
merge with master
2019-06-10 10:29:39 -07:00
SamGondelman
129d96a997
get rid of lightmapMap
2019-06-07 14:53:31 -07:00
Sam Gateau
4c18ce7ae6
Merge pull request #15693 from sabrina-shanman/bug_avatar_res-state
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(BUGZ-559) Improve transition debugging and transition clean-up
2019-06-06 16:35:04 -07:00
sabrina-shanman
833946ceb3
Clean up transition naming
2019-06-06 13:25:06 -07:00
Seth Alves
8018a84e8b
avoid div by zero
2019-06-04 13:00:26 -07:00
Sam Gondelman
16a56dc1ec
Merge branch 'master' into proceduralMesh
2019-06-04 09:56:25 -07:00
SamGondelman
476f0ed012
cleanup and fixing some issues
2019-06-03 20:45:46 -07:00
SamGondelman
6111c8a108
initial work on combining shader variants
2019-06-03 19:36:01 -07:00
SamGondelman
3f42d083f5
fix some transparency issues on amd
2019-06-03 16:14:09 -07:00
Sam Gondelman
3d05a954bc
Merge branch 'master' into proceduralMesh
2019-05-23 09:35:14 -07:00
SamGondelman
b92e26722c
rebake default skybox
2019-05-21 15:58:46 -07:00
Sam Gondelman
a7842fe3ea
Merge branch 'master' into proceduralMesh
2019-05-21 09:51:33 -07:00
SamGondelman
43874fbfb3
fix AA toggle
2019-05-20 17:21:10 -07:00
SamGondelman
2e666836c7
add more options to render scripting interface
2019-05-20 13:42:53 -07:00
SamGondelman
0039fb2f54
attempt to fix material crash
2019-05-17 14:51:42 -07:00
SamGondelman
6d3e23a7fe
merge with master
2019-05-16 20:03:10 -07:00
SamGondelman
de90c5088c
(✿◠‿◠)
2019-05-16 19:33:07 -07:00
Shannon Romano
b09247d191
Merge pull request #15572 from hyperlogic/bug-fix/blender-run-crash-fix
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Fix blender::run crash
2019-05-16 22:09:18 -04:00
SamGondelman
3eac2cf1d6
(づ。◕‿‿◕。)づ
2019-05-16 18:31:45 -07:00
Anthony J. Thibault
3ae33353d9
Fixed unused variables warnings
2019-05-16 16:38:47 -07:00
SamGondelman
fee20d9e46
render scripting interface + renderMethod control
2019-05-16 16:01:21 -07:00
Anthony J. Thibault
98fe059d97
Fix blender::run crash
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Pass a shared_ptr of the HFMModel to the Blender. This will prevent the HFMModel
from being destroyed on the main thread if an Avatar changes their skeletonModelURL.
Also the _blendshapeOffset hash in Model has been eliminated, it was not necessary and
was also a source of data races.
The body of Blender::run has been updated slightly to reduce the number of allocation necessary for temporary QVectors.
2019-05-16 13:12:16 -07:00
SamGondelman
14c38c0fb0
ಠ⌣ಠ
2019-05-16 10:27:59 -07:00
SamGondelman
da254c2ccc
(¬‿¬)
2019-05-15 23:48:04 -07:00
jennaingersoll
4c6c0acc56
Merge pull request #15454 from ctrlaltdavid/M22246
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Case 22246: Picks, PickType, RayPick JSDoc update
2019-05-13 16:16:17 -07:00
Sam Gondelman
4c4589271c
Merge pull request #15469 from SamGondelman/switch
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Case 22379: Run-time switch for deferred/forward rendering
2019-05-13 11:14:26 -07:00
SamGondelman
eb8c722080
fix runtime switch
2019-05-13 09:58:55 -07:00
Shannon Romano
5c58cec5af
Merge pull request #15522 from SaracenOne/forward_lightmapping
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Case 22494, BUGZ-127: Render lightmaps in the forward renderer
2019-05-13 09:13:34 -07:00
SamGondelman
59e7db2d6b
Merge remote-tracking branch 'upstream/master' into switch
2019-05-09 11:42:05 -07:00
Shannon Romano
4bd41a1aa3
Merge pull request #15523 from SamGondelman/zone
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Case 22466, BUGZ-102: Fix zone rendering issues
2019-05-08 14:52:33 -07:00
SamGondelman
04198c6bfc
use weak ptrs, add comment about SelectSortItems performance
2019-05-08 13:13:05 -07:00
SamGondelman
da092cc5f0
fix zone issues
2019-05-08 11:04:54 -07:00
Saracen
410679b9b7
Render lightmaps in the forward renderer
2019-05-08 00:56:34 +01:00
Brad Davis
17632e3c50
PR feedback
2019-05-07 10:36:14 -07:00
Brad Davis
2b1267ffeb
Disable the use of tbb::parallel_for in Blender
2019-05-06 16:53:37 -07:00
Shannon Romano
29e415a104
Merge pull request #15498 from SamGondelman/crash
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Case 22444: Try to fix materialMapping crash
2019-05-02 16:29:39 -07:00
SamGondelman
50e538a73c
try to fix materialMapping crash
2019-05-01 17:23:19 -07:00
SamGondelman
0bcd8b81e1
trying and failing to fix models
2019-05-01 12:01:49 -07:00
SamGondelman
5a184bd584
fix model bounds
2019-04-30 13:38:11 -07:00
SamGondelman
4a02ab4fe2
move switch logic around
2019-04-29 14:07:49 -07:00
SamGondelman
ca5c7e3904
runtime switch for deferred/forward rendering
2019-04-26 14:37:27 -07:00
David Rowe
73fd61dcf0
Picks, PickType, RayPick JSDoc update
2019-04-25 13:19:07 +12:00
Sam Gateau
dfce7dcaa6
Merge pull request #15405 from SamGondelman/stencil2
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Case 20060: Grab correct stencil masks from display plugins
2019-04-24 09:52:12 -07:00
Shannon Romano
7a9dd49eed
Merge pull request #15411 from Zvork/shadow
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Case 22117: Shadows Appear Incorrectly Placed Relative to Avatars
2019-04-23 09:32:53 -07:00
SamGondelman
06fbc8440e
Merge remote-tracking branch 'upstream/master' into stencil2
2019-04-22 13:28:30 -07:00
Olivier Prat
8dabcb76b8
Taking into account comments
2019-04-22 21:30:57 +02:00
Olivier Prat
7d412f9109
Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias.
2019-04-19 11:03:43 +02:00
Sam Gondelman
2604afa454
Merge pull request #15396 from SamGondelman/oven2
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Case 22244: Fix oven crash (RC83)
2019-04-18 20:22:36 -07:00
Olivier Prat
39d03ce87a
Removed magic number
2019-04-18 19:19:38 +02:00
Olivier Prat
9d0706ec8b
Merge branch 'master' of https://github.com/highfidelity/hifi into shadow
2019-04-18 11:06:35 +02:00
Olivier Prat
3cb9c518ea
Exposed max shadow distance and a shadow bias scale parameter in graphics::Light
2019-04-18 11:06:12 +02:00
Sam Gateau
e6c76cdb19
Merge pull request #15329 from Zvork/amc
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case 22219: Improved ambient maps
2019-04-17 10:20:53 -07:00
Olivier Prat
3fc711dba2
Added opacity mask to shadow casters
2019-04-17 12:35:24 +02:00
Olivier Prat
5d7b149a9e
Switched to clamped tangent for shadow slope bias
2019-04-17 11:12:59 +02:00
Olivier Prat
ae20a5d439
Fixed crash in debugShadow.js
2019-04-17 09:47:33 +02:00
SamGondelman
2d5cfbf4f5
fix oven crash
2019-04-16 15:16:26 -07:00
SamGondelman
c730e51d1e
wip redo stencil work
2019-04-11 13:22:51 -07:00
David Rowe
38e21dcaa2
Doc review
2019-04-11 11:04:02 +12:00