Commit graph

4403 commits

Author SHA1 Message Date
Olivier Prat
361371b2a9 Added flag to enable / disable ambient fresnel LUT 2019-04-05 08:58:06 +02:00
Sam Gateau
bda54c71ea
Merge pull request #15324 from AndrewMeadows/avoid-nan-model-scale
Case 22054: flat models can introduce nan into geometry
2019-04-04 14:51:19 -07:00
Sam Gondelman
85bf1da0a1
Merge pull request #15266 from SamGondelman/stencil
Case 20060: Grab correct stencil masks from display plugins
2019-04-04 13:36:25 -07:00
Andrew Meadows
72ac35c6f7 avoid nan in Model::_scale 2019-04-04 08:28:03 -07:00
Olivier Prat
b71a8f7902 Switched to split sum model for ambient (as Unreal) 2019-04-04 16:10:33 +02:00
Olivier Prat
acded5488e Merge branch 'master' of https://github.com/highfidelity/hifi into amc 2019-04-04 08:58:49 +02:00
David Rowe
2a17ad3da5 AvatarList and AvatarManager JSDoc 2019-04-04 10:11:54 +13:00
Brad Davis
44fc0d21db Revert "Remove _compositeFramebuffer from display plugins"
This reverts commit cb311408c6.
2019-04-03 13:43:39 -07:00
Olivier Prat
e3355cd6a4 Trying to work uniformly with Image 2019-04-03 10:26:39 +02:00
SamGondelman
770b863604 fixing embedded textures and materialMapping priority 2019-04-02 19:04:23 -07:00
SamGondelman
7b0854c121 support selecting material in json by name with ? 2019-04-02 14:13:00 -07:00
Olivier Prat
1aedfff6f7 Working convolution 2019-04-02 15:40:42 +02:00
Olivier Prat
20f53f5de3 Merge branch 'master' of https://github.com/highfidelity/hifi into amc 2019-04-01 10:04:41 +02:00
Olivier Prat
cef9e454d5 Working beta pipeline 2019-03-28 16:44:22 +01:00
SamGondelman
36921276c6 fix transparent shape flickering 2019-03-27 11:52:37 -07:00
Sam Gondelman
0f99280c15
Merge pull request #15265 from hyperlogic/bug-fix/blendshape-precision
Improve blendshape precision for small models
2019-03-27 10:51:22 -07:00
Sam Gondelman
3c42cb34ed
Merge pull request #15251 from SamGondelman/animation82
Case 21888: Revert changes that impacted animation performance
2019-03-27 10:50:43 -07:00
Olivier Prat
4a2323f3c2 Just need to write correct textureLod equivalent on CPU cube map 2019-03-27 17:43:26 +01:00
Olivier Prat
aa4401801e Added new texture types : sky and ambient in place of just cube 2019-03-27 11:54:45 +01:00
SamGondelman
4ed7c09016 grab correct stencil masks from display plugins 2019-03-26 13:42:18 -07:00
Anthony Thibault
08c6acdf99 Improve blendshape precision for small models
For avatars authored in meters, the max component length would often be less then 1.
In that case, the blendshape offset was not normalized before quantization, resulting in loss of precision.
This change will normalize the offset for all cases, except when the max component length is 0.
2019-03-26 11:21:13 -07:00
John Conklin II
e5a999b66a
Merge pull request #15256 from SamGondelman/shadow
Case 21898: Fix shadows when tablet is open and misc threading issues
2019-03-25 15:20:23 -07:00
Sam Gateau
69a83e647e
Merge pull request #15157 from jherico/compositeless
Case 21730: Remove composite framebuffer from display plugins
2019-03-23 10:38:15 -07:00
SamGondelman
7db498a130 fix shadows when tablet is open and misc threading issues 2019-03-22 16:20:54 -07:00
SamGondelman
c1c45d8a01 revert some now unnecessary changes that were impacting performance
(cherry picked from commit b6984de16c2fd17f04ea72de7b339c31db6467ab)
2019-03-22 11:55:04 -07:00
Sam Gondelman
385970c39d
Merge pull request #15200 from SamGondelman/web
Case 21755: Allow Web Entities to use alpha from html/qml textures
2019-03-21 18:04:57 -07:00
SamGondelman
0d94030515 use web surface alpha 2019-03-15 15:32:31 -07:00
SamGondelman
79dda7a6c7 build errors 2019-03-15 14:29:50 -07:00
SamGondelman
8748a7561b fix lighting/color grading for everything 2019-03-15 12:48:32 -07:00
SamGondelman
c985fc735d clean up avatar rendering and ring gizmo normals 2019-03-14 14:43:43 -07:00
Brad Davis
cb311408c6 Remove _compositeFramebuffer from display plugins 2019-03-12 12:20:20 -07:00
SamGondelman
2b32b77bed handle case when clusterMatrices.size() == 0 2019-03-11 17:32:40 -07:00
SamGondelman
b24b7fed3d the root node isn't the first onegit add ../.git add ../. 2019-03-11 15:34:41 -07:00
Shannon Romano
a8f6e74ca4
Merge pull request #15135 from SamGondelman/text81
Case 21628: Fix text rendering on AMD/Mac
2019-03-08 14:59:37 -08:00
SamGondelman
af03fb5f85 try to fix text rendering on amd with transparency 2019-03-07 16:23:12 -08:00
Shannon Romano
8be93fd16c
Merge pull request #14891 from kencooke/glm-pack-normals-speedup
Case 21114: SIMD optimized blendshape packing
2019-03-07 15:28:40 -08:00
SamGondelman
fd88ec0d16 need to copy meshStates on main thread 2019-03-04 15:25:02 -08:00
SamGondelman
708632ee82 possible fix for model crash 2019-03-04 10:00:26 -08:00
amerhifi
35dc13e06a
Merge branch 'master' into quest-demo 2019-02-28 14:06:47 -08:00
SamGondelman
6e4ec15c9d there we go 2019-02-25 17:14:51 -08:00
SamGondelman
f482ae3b63 Merge remote-tracking branch 'upstream/master' into untexture 2019-02-25 16:26:14 -08:00
Shannon Romano
5f99158c25
Merge pull request #14977 from SamGondelman/rot
Case 21354: Add "modelScale" property to fix pal
2019-02-22 16:36:17 -08:00
SamGondelman
dbc3ae3793 hmmm not working 2019-02-22 14:18:59 -08:00
SamGondelman
a31b09b204 handle models with no materials 2019-02-22 13:17:13 -08:00
SamGondelman
6d6cd42adb fix bound scaling 2019-02-22 12:00:00 -08:00
Dante Ruiz
109eb62886 requested changes 2019-02-22 11:09:40 -08:00
danteruiz
aa8563f3fe fix quest ui elements 2019-02-22 10:40:32 -08:00
Anthony Thibault
e54754c4ce
Merge pull request #14926 from luiscuenca/flowCpp
Cpp implementation of the Flow script
2019-02-21 17:10:05 -08:00
luiscuenca
dcbf57ee0b Fix linux warning and HMD breaks flow 2019-02-21 16:41:24 -07:00
Brad Davis
d60dcb99d2 Merge remote-tracking branch 'upstream/master' into feature/quest 2019-02-19 12:37:30 -08:00
SamGondelman
27f05db825 fix ao 2019-02-18 01:12:00 -08:00
Andrew Meadows
7872da6b97
Merge pull request #14915 from samcake/brown
Case 21190: Introducing msaa to forward renderer
2019-02-15 13:48:33 -08:00
Brad Davis
a5f84ab51a Merge remote-tracking branch 'upstream/master' into feature/quest 2019-02-15 11:37:13 -08:00
Sam Gondelman
9aa99f24f0
Merge pull request #14905 from SamGondelman/materialMapping
Case 20242: FST materialMapping supports our material JSON format
2019-02-15 11:21:51 -08:00
Brad Davis
0b171ffe13 Merge remote-tracking branch 'upstream/master' into feature/quest 2019-02-15 10:31:04 -08:00
Sam Gateau
34db48d3a3 Merging and resolving conflict 2019-02-14 17:03:44 -08:00
Anthony Thibault
39b4eaac34 Revert "AnimPose operator* optimizations"
This reverts commit 569bef50fd.
2019-02-14 16:13:00 -08:00
Sam Gateau
522a9ed7c1 Keeping only the minimum for quest 2019-02-14 15:43:36 -08:00
Sam Gateau
98a5ec84a9 Adjusting the HUD operator render job to shave an extra framebuffer 2019-02-14 15:35:02 -08:00
Bradley Austin Davis
d45d87031d
Merge pull request #14782 from SamGondelman/NOverlaysFinal
Case 20723, Case 20334: Internally, replace all overlays with local entities
2019-02-14 13:49:47 -08:00
Sam Gateau
bd3a732cdc Introducing msaa to forward renderer 2019-02-13 17:38:59 -08:00
SamGondelman
13ece79476 merge with master 2019-02-13 16:30:22 -08:00
Brad Davis
db121957d2 Merge remote-tracking branch 'upstream/master' into feature/quest 2019-02-12 15:00:03 -08:00
SamGondelman
fdbcf4b2ea cleanup and expose mapped materials to getScriptableModel 2019-02-12 12:03:35 -08:00
SamGondelman
f75a3e1a72 it's working! 2019-02-12 11:41:47 -08:00
Brad Davis
a6f23f48d6 Merge branch 'feature/quest_custom_plugins' into feature/quest 2019-02-12 09:53:12 -08:00
SamGondelman
61346437da working on material mapping 2019-02-12 09:22:31 -08:00
Sam Gateau
9ad783135c Bringing back brownBis to just msaa support 2019-02-11 19:42:05 -08:00
Sam Gateau
8a4f7fe2b6 Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2019-02-11 18:57:33 -08:00
SamGondelman
77a8ddb3f0 Merge remote-tracking branch 'upstream/master' into materialMapping 2019-02-11 16:35:05 -08:00
SamGondelman
4202685a4b Merge remote-tracking branch 'upstream/master' into fst 2019-02-11 16:07:36 -08:00
SamGondelman
d988de4a17 Merge remote-tracking branch 'upstream/master' into NOverlaysFinal 2019-02-11 10:27:12 -08:00
SamGondelman
4f03157f39 working on fst material mapping 2019-02-11 10:20:55 -08:00
Ken Cooke
68480f6760 Replace glm::packSnorm3x10_1x2() with fast SIMD implementation 2019-02-09 10:49:18 -08:00
Sabrina Shanman
baf72eaae0
Merge pull request #14802 from sabrina-shanman/hfm_prep_joints
Case 20887: Move FST joint property handling to the model preparation step
2019-02-08 15:02:23 -08:00
John Conklin II
851b968501
Merge pull request #14737 from SamGondelman/zone
Case 19291: Fix zone bugs
2019-02-08 14:07:26 -08:00
SamGondelman
f7a487a020 move materialcache et al to material-networking library 2019-02-08 10:28:07 -08:00
SamGondelman
3addcb630c Merge remote-tracking branch 'sabrina/hfm_prep_joints' into materialMapping 2019-02-07 11:45:59 -08:00
Sam Gateau
35491bf5b0 Multisampling works in 4.1 2019-02-06 00:05:17 -08:00
SamGondelman
3ee448a89a fix scattering and working on resource cache bug 2019-02-05 17:32:15 -08:00
Anthony Thibault
569bef50fd AnimPose operator* optimizations 2019-02-05 14:48:05 -08:00
Sam Gateau
4089f8c5b0 Adding Color filter to the tone mapper 2019-02-04 23:45:35 -08:00
Sam Gateau
d0a044120a Adding the sub samples control 2019-02-03 21:31:19 -08:00
SamGondelman
b80d2a9b06 Merge remote-tracking branch 'upstream/master' into NOverlaysFinal 2019-02-01 13:33:04 -08:00
Sam Gateau
84db9f4729 testing the water... 2019-01-31 16:18:47 -08:00
Brad Davis
10a7403d44 Merge remote-tracking branch 'upstream/master' into feature/quest 2019-01-30 10:19:46 -08:00
Sam Gateau
b47ecc9890 Merge branch 'master' of github.com:highfidelity/hifi into brown 2019-01-30 09:17:02 -08:00
Jeff Clinton
3b84580e88
Merge pull request #14794 from SamGondelman/colors
Case 20888: Fix color space
2019-01-30 09:09:07 -08:00
SamGondelman
56096708d3 one more try 2019-01-29 15:26:49 -08:00
SamGondelman
e41f5617e9 fix color space 2019-01-29 14:52:57 -08:00
Brad Davis
0d34030135 Merge remote-tracking branch 'upstream/master' into feature/quest 2019-01-29 14:13:11 -08:00
SamGondelman
5be6a31b6c possible fix for transparency 2019-01-29 12:20:46 -08:00
sabrina-shanman
203e8e2455 Realize joint properties isFree and freeLineage are unused, so tear them out 2019-01-29 11:55:35 -08:00
Sam Gateau
3ab66fde5e Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2019-01-28 19:22:33 -08:00
SamGondelman
0d1e4bed66 merge with master 2019-01-28 18:13:05 -08:00
Sam Gondelman
faeb5b36dc
Merge pull request #14764 from SamGondelman/NOverlays12
Case 20722: Ring Gizmo Entities to replace Circle Overlays
2019-01-28 18:09:23 -08:00
Sam Gateau
e39a6b5a7d Merging with master 2019-01-28 17:58:17 -08:00
Brad Davis
f1d3fc36e5 Cleaning up pre-master merge 2019-01-28 15:52:36 -08:00
Brad Davis
b1e4e17f47 Santa Cruz 2019-01-28 15:52:36 -08:00
Shannon Romano
d8f781deae
Merge pull request #14719 from jherico/feature/quest_frame_serialization
case 20883: GPU frame serialization and related tools
2019-01-28 15:47:55 -08:00
SamGondelman
13cb70a6a5 Merge remote-tracking branch 'upstream/master' into NOverlays12 2019-01-28 11:37:15 -08:00
Sam Gateau
a747bf4cbd Exploring removing the COmpositing buffer in the display plugin, using srgb for swapchain and debuging from there 2019-01-27 23:48:55 -08:00
Sam Gateau
a2bd802707 Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2019-01-26 12:15:53 -08:00
SamGondelman
becc9f4f8d DELETE IT ALL 2019-01-25 16:06:59 -08:00
Jeff Clinton
d92d256cfc
Merge pull request #14656 from SamGondelman/matFallthrough
Case 20241: Material entity fallthrough
2019-01-25 14:01:27 -08:00
SamGondelman
5ce8f566cc more overlay wip 2019-01-25 11:10:11 -08:00
Adam Smith
dadd49f535
Merge pull request #14667 from SamGondelman/NOverlays9
Case 20535: renderLayer, primitiveMode, groupCulled Entity properties
2019-01-24 14:36:27 -08:00
SamGondelman
5d19666f60 merge with master 2019-01-23 17:58:56 -08:00
SamGondelman
ac513df103 ring gizmo entities 2019-01-23 17:46:04 -08:00
Sam Gateau
3ec9290dca
Merge pull request #14619 from SamGondelman/matTarget
Case 20240: Better material entity targeting
2019-01-23 15:47:22 -08:00
Brad Davis
6fb869126e GPU state cleanup 2019-01-22 10:37:08 -08:00
Sam Gateau
f9891775fc Enabling msaa framebuffer and testing for forward 2019-01-21 23:07:59 -08:00
SamGondelman
49947d9f6d better default values 2019-01-21 16:51:08 -08:00
SamGondelman
5b1ea24d20 glsl initializer lists are 4.2 2019-01-21 12:35:48 -08:00
SamGondelman
d17e04967a fix zone bugs 2019-01-18 13:49:16 -08:00
SamGondelman
717da1b6fa track texture loading 2019-01-17 15:59:32 -08:00
SamGondelman
8d2e81a13b Merge remote-tracking branch 'upstream/master' into matFallthrough 2019-01-17 10:27:43 -08:00
SamGondelman
5dd59dd9e9 correct lighting of layered shapes 2019-01-08 14:02:57 -08:00
SamGondelman
10068cc42c merge with master 2019-01-08 12:14:32 -08:00
SamGondelman
928ea55d95 fix light crash? 2019-01-08 11:47:28 -08:00
SamGondelman
1b5c1d0677 working on primitiveMode and groupCulled 2019-01-08 10:02:03 -08:00
SamGondelman
b609cfaa2b renderLayer 2019-01-07 15:43:35 -08:00
SamGondelman
ff3545beab working with texture transform fallthrough 2019-01-07 13:28:00 -08:00
Andrew Meadows
0072684d98 remove cruft and fix error in transform to mesh frame 2019-01-04 12:37:23 -08:00
SamGondelman
a2fe8ef9e7 merge with master 2019-01-03 13:51:07 -08:00
SamGondelman
ea11497a67 Merge remote-tracking branch 'upstream/master' into NOverlays7 2019-01-02 18:09:19 -08:00
SamGondelman
a9d798070a wip 2019-01-02 18:08:59 -08:00
SamGondelman
1a62b59a8f Merge remote-tracking branch 'upstream/master' into matFallthrough 2019-01-02 10:11:46 -08:00
SamGondelman
32bec57cfe Merge remote-tracking branch 'upstream/master' into NOverlays6 2019-01-02 09:53:29 -08:00
Jeff Clinton
bb27acf934
Merge pull request #14530 from SamGondelman/NOverlays4
Case 20134: Grid Entities
2019-01-02 09:12:34 -08:00
Adam Smith
52980559b8
Merge pull request #14491 from SamGondelman/v3
Case 20080: v3 + v4 procedurals and misc shader fixes
2018-12-28 15:17:50 -08:00
SamGondelman
87947a7165 try to fix grid color issue 2018-12-25 02:17:37 -05:00
SamGondelman
a25c9395b3 glsl initializer lists are 4.2 2018-12-25 00:46:42 -05:00
SamGondelman
835615fbbd separate out v3 and v4 2018-12-20 16:33:13 -08:00
SamGondelman
9fc7813e24 Merge remote-tracking branch 'upstream/master' into v3 2018-12-20 16:05:06 -08:00
SamGondelman
9155853889 working on material fallthrough 2018-12-20 16:03:58 -08:00
SamGondelman
bb030660bd Merge remote-tracking branch 'upstream/master' into NOverlays4 2018-12-20 13:26:23 -08:00
sam gateau
7e1f75e0f3 Fixing the debug of shadow frustum for real 2018-12-20 13:16:41 -08:00
sam gateau
21577ba311 fixing warnings and the debug of shadows 2018-12-20 09:27:15 -08:00
Sam Gateau
80a55e2ae9 Compiling 2018-12-19 20:01:14 -08:00
sam gateau
253a71a20c updating some code and probably broken in this version 2018-12-19 18:22:01 -08:00
SamGondelman
bf704c2d0d remove gl_DepthRange 2018-12-19 16:21:12 -08:00
SamGondelman
3578df7a0e material targeting 2018-12-19 13:28:33 -08:00
sam gateau
9c436bc28c Merge branch 'master' of github.com:highfidelity/hifi into punk 2018-12-19 09:31:41 -08:00
sam gateau
b8d96d98b8 fixing warnings from the build 2018-12-18 16:25:24 -08:00
sam gateau
5b50b0332d more fixes 2018-12-18 15:30:45 -08:00
sam gateau
2f18555ee0 removing comments and dead code, rewiring the debug 2018-12-18 14:42:45 -08:00
sam gateau
237fb4dc4c Shadows are completely working with settings on both pipeline 2018-12-17 17:34:47 -08:00
Sam Gateau
318bf20ede Shadow is working correctly in both pipelines 2018-12-17 00:27:07 -08:00
Angus Antley
77fa4e7d13 took out the unnecessary hfm.jointindex code 2018-12-16 17:29:16 -08:00
sam gateau
a4b9ec50e9 one step closer 2018-12-14 17:00:58 -08:00
SamGondelman
5dd00bed1d new improved polylines 2018-12-14 14:15:56 -08:00
Sam Gateau
0b03012e5e introducing the Shadow Stage 2018-12-14 06:55:34 -08:00
Sam Gateau
e07bc208f3 introducing the Shadow Stage 2018-12-14 00:58:07 -08:00
sam gateau
8bfca612e3 Separating the state view dependant from the shadow to be able to have several versions in flight 2018-12-13 17:56:14 -08:00
Sam Gateau
7f193d0e7c WEll it sn not going to be that simple.... 2018-12-13 00:32:59 -08:00
SamGondelman
250baa9c72 add missing properties to text entities 2018-12-11 15:42:24 -08:00
SamGondelman
fd8245e258 Merge remote-tracking branch 'upstream/master' into NOverlays6 2018-12-11 10:46:39 -08:00
Sam Gateau
b09d0b10e9 cleaning light clusters 2018-12-09 22:54:49 -08:00
Sam Gateau
653370e284 Assemble lighting stage works 2018-12-09 11:39:35 -08:00
Sam Gateau
79cad36c58 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-12-08 19:14:21 -08:00
sam gateau
28d36c81e0 there and back , trying to converge with the new Assemble Lighting Stage task 2018-12-07 16:24:51 -08:00
SamGondelman
8431b3b0c1 correct order of mixes 2018-12-07 10:39:10 -08:00
Sam Gateau
50fcd7f40a trying... 2018-12-06 22:45:44 -08:00
Sam Gateau
b24a2d33bf Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-12-06 19:51:05 -08:00
sam gateau
e941833676 gathering the lighting stage jobs in their own task away from the renderer specificities 2018-12-06 17:27:13 -08:00
Sam Gondelman
50efb48a58
Update GeometryCache.cpp 2018-12-06 12:26:18 -08:00
Sam Gondelman
c38a6966a9
Merge branch 'master' into NOverlays4 2018-12-06 11:25:43 -08:00
Adam Smith
08d6e35d4d
Merge pull request #14372 from SamGondelman/decals
Case 19798: 3D projected Material Entities and materialRepeat option
2018-12-06 11:13:46 -08:00
sam gateau
a267c3115a drafting more factorisation of render tasks 2018-12-05 17:47:33 -08:00
SamGondelman
9923e76968 cleanup 2018-12-05 17:18:26 -08:00
Sam Gondelman
df6fbefc31
Merge branch 'master' into v3 2018-12-05 16:51:33 -08:00
Adam Smith
653974ca30
Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
2018-12-05 16:42:42 -08:00
sam gateau
8efdec1e51 merging with master 2018-12-04 11:03:46 -08:00
sam gateau
0343983f31 Applying changes done in deferred to forward 2018-12-03 16:58:54 -08:00
Sam Gateau
259a97c43a Exploring varying with names 2018-12-02 23:41:57 -08:00
sam gateau
2c4cd68a00 iterating on a simpler engine graph 2018-11-30 17:43:27 -08:00
SamGondelman
2acb6b6857 v3 procedurals and shader fixes 2018-11-28 17:58:27 -08:00
Sam Gateau
ba4aec2aff Fixing the issues with thte debug renderdeferredTask and investigating the avatars perf 2018-11-28 01:01:18 -08:00
Sam Gondelman
5ee803bf1d
Update parabola.slv 2018-11-27 10:54:56 -08:00
Sam Gondelman
3a4ec2cc27
Update glowLine.slv 2018-11-27 10:53:25 -08:00
sam gateau
f348cc35c4 separting debug in its own task 2018-11-26 15:20:45 -08:00
Sam Gateau
b7b8e8e6bf Trying to group together the debug jobs in a separate task 2018-11-26 00:38:04 -08:00
Sam Gateau
6b1c7bf96e restoring the engine render views and cleaning up the task / config section of the pr 2018-11-20 23:15:09 -08:00
Sam Gateau
dd828c81e0 Merge branch 'master' of https://github.com/highfidelity/hifi into one 2018-11-20 19:29:01 -08:00
Jeff Clinton
870619b19d
Merge pull request #14412 from amantley/avatarPipelineOffsets
Avatar Pipeline Joint Rotation Offsets Handling
2018-11-19 08:54:29 -08:00
Sam Gateau
837b321004 merging with master 2018-11-17 10:35:05 -08:00
Sam Gondelman
968ffe7ec3
Merge branch 'master' into branching 2018-11-16 10:25:02 -08:00
Sam Gateau
0166d7748a Merging with master around rc76 cut time 2018-11-15 22:52:37 -08:00
amantley
f9829c270d merged new fbx.h 2018-11-15 10:19:04 -08:00
amantley
c8cd65c3bd added getter for the orginal cluster bind matrix values in AnimSkeleton 2018-11-15 09:58:10 -08:00
Sam Gondelman
a5fe4709a9
Update Fade.slh 2018-11-14 17:50:21 -08:00
amantley
80ebde1036 started cleanup of pr 2018-11-14 17:27:45 -08:00
Sam Gondelman
a206d9e25a
Merge branch 'master' into branching 2018-11-14 17:08:08 -08:00
amantley
8256c652fc added the hook to put the copy of the mutated bind poses into tthe skeleton 2018-11-14 17:02:25 -08:00
Olivier Prat
85a3938cbe Switch to app for ambient occlusion debug script 2018-11-14 11:55:11 +01:00
Olivier Prat
45e0f65972 Merge branch 'ao' of http://github.com/Zvork/hifi into ao 2018-11-14 09:48:24 +01:00
Sam Gondelman
13f650d514
Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
2018-11-13 15:00:23 -08:00
sabrina-shanman
753557736e Merge branch 'master' into hfm_library 2018-11-12 15:03:30 -08:00
John Conklin II
512b847684
Merge pull request #14339 from hyperlogic/bug-fix/anim-debug-draw-crash
AnimDebugDraw: Prevent multi-threaded access to shared map collection.
2018-11-12 10:47:01 -08:00