Angus Antley
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44a6c7df5f
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added hook to myskeleton model to update spine2, need to get the rotation from myavatar then we have spine rot
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2018-08-24 07:17:17 +01:00 |
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amantley
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0e0561bb24
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latest rotate code
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2018-08-23 17:59:18 -07:00 |
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John Conklin II
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1320a34a18
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Merge pull request #13841 from luiscuenca/noAttachmentsToJSON
Don't include old attachment data on new avatar recordings
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2018-08-23 10:51:33 -07:00 |
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Angus Antley
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30ef544c6d
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starting the c++ version of shoulder rotation
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2018-08-23 15:57:14 +01:00 |
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Wayne Chen
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9518b8cdaf
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rearrangement
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2018-08-22 15:46:02 -07:00 |
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Wayne Chen
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c32cc1ead2
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adding implementation
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2018-08-22 15:42:15 -07:00 |
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luiscuenca
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b3d127c953
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Fix flickering
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2018-08-22 14:31:34 -07:00 |
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amantley
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9dfaf32b72
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fixed the step animation but it still needs work
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2018-08-22 14:12:19 -07:00 |
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amantley
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2dd812935f
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Merge remote-tracking branch 'upstream/master' into rotateFilterChange
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2018-08-22 12:57:16 -07:00 |
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amantley
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1e3ca6f902
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added quicker follow code and added head to rotate calculation
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2018-08-22 12:57:06 -07:00 |
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amantley
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456b8bf2a9
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tweaked the animvars callback to update the spine2 position
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2018-08-22 09:36:52 -07:00 |
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luiscuenca
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5f4903f884
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Record entities
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2018-08-22 08:53:51 -07:00 |
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amantley
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1fabc77244
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latest update to stop lurching, and allow leaning, and stop perma leans
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2018-08-21 12:34:05 -07:00 |
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Stephen Birarda
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1723f3d3d8
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don't use entity tree to clear all avatar entities
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2018-08-21 12:21:29 -07:00 |
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Stephen Birarda
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a177e49877
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Revert "send attachment clears through setAvatarEntityData"
This reverts commit 25876bca63 .
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2018-08-21 12:18:11 -07:00 |
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Stephen Birarda
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25876bca63
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send attachment clears through setAvatarEntityData
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2018-08-21 10:32:05 -07:00 |
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Stephen Birarda
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e33f349d53
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fix flagging for avatar entity update/delete
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2018-08-21 10:32:05 -07:00 |
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Stephen Birarda
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ea7c0e923a
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make client traits handler a unique ptr in AvatarData
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2018-08-21 10:31:15 -07:00 |
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Stephen Birarda
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a0df68f32f
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move skeleton model URL emit to AvatarData
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2018-08-21 10:31:14 -07:00 |
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Stephen Birarda
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a80d19a44a
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remove skeleton from identity, handle in clients
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2018-08-21 10:31:14 -07:00 |
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Stephen Birarda
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ac835650b7
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add skeleton trait sending to Agent, queuing in AvatarMixer
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2018-08-21 10:31:14 -07:00 |
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Stephen Birarda
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486557e28a
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initial trait packet sending on skeleton URL change
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2018-08-21 10:31:14 -07:00 |
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amantley
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2dcdd60750
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added new AvatarConstants and more frequent horizontal recentering to deal with lurching walk in large tracked volumes
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2018-08-20 17:32:52 -07:00 |
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amantley
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baa17395f0
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Merge remote-tracking branch 'upstream/master' into rotateFilterChange
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2018-08-20 16:47:21 -07:00 |
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amantley
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94026fb4dd
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added activate(rotation) to prephysics update
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2018-08-20 16:47:14 -07:00 |
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amantley
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471bb28545
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Merge remote-tracking branch 'upstream/master' into steppingReboot
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2018-08-20 09:50:45 -07:00 |
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John Conklin II
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1edf1b4337
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Merge pull request #13555 from SamGondelman/destroy
Trying to fix dependency shutdown
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2018-08-16 13:14:58 -07:00 |
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Seth Alves
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527b27da96
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pseudo-joints for far-grab positions
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2018-08-14 08:55:20 -07:00 |
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Seth Alves
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0a5c96ecc1
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Merge pull request #13792 from luiscuenca/attachmentsAPImgr
Attachments API returns avatar entities
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2018-08-13 14:21:13 -07:00 |
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amantley
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c2612af7a8
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changed the spine stretch limit, will check the scale implications next
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2018-08-10 17:10:33 -07:00 |
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luiscuenca
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dd93055d89
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Convert and load attachments when rig is ready
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2018-08-10 16:15:30 -07:00 |
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John Conklin II
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644ff1eafa
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Merge pull request #13655 from amantley/animationBlendChanges
New Default Strafe Animations Plus Animation Tuning Support
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2018-08-10 15:03:30 -07:00 |
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amantley
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f26d6b8c3d
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cleaned up code and changed the forward offset for the default eyes when there is no neck bone
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2018-08-09 12:15:35 -07:00 |
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luiscuenca
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9ca0ee05dc
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Fix wanings
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2018-08-09 12:13:03 -07:00 |
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amantley
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a3f2fd1f23
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removed some print statements and added the code to use the head parent when the neck is missing, this allows for cauterization
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2018-08-09 11:33:27 -07:00 |
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luiscuenca
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8c121a531d
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Turn attachments into avatar entities
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2018-08-09 10:35:15 -07:00 |
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amantley
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c774dd7f5b
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debugging to solve the no-neck crazy scale problem
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2018-08-08 17:52:22 -07:00 |
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r3tk0n
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32165dff40
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Fixed rotations in MyAvatar::goToFeetLocation()
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2018-08-07 14:31:48 -07:00 |
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amantley
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1353406254
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more whitespace
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2018-08-07 12:56:28 -07:00 |
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amantley
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84619e7adc
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cleaned up to match coding standards
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2018-08-07 10:40:11 -07:00 |
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MuteTab
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b590ff793a
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New function for changing location in domains such that the AVatar's leg-length is taken into account.
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2018-08-06 20:26:44 -07:00 |
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amantley
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1ad6b041cd
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updated the elipes equation code for determining the forward speed of the avatar. We can now set the max forward == walkSpeed, max side and backwards == walkBackwardsSpeed and the sprint speed == sprintSpeed
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2018-08-06 18:36:32 -07:00 |
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Sam Gondelman
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2edefe3209
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Merge branch 'master' into destroy
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2018-08-06 09:51:14 -07:00 |
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amantley
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08889b627a
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Merge remote-tracking branch 'upstream/master' into animationBlendChanges
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2018-08-06 09:16:53 -07:00 |
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Dante Ruiz
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f30b552e19
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fix-flying
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2018-08-03 15:50:11 -07:00 |
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amantley
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bd88d5f15b
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merging with ik leg fix code in master
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2018-08-02 09:48:04 -07:00 |
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amantley
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6b2c67e5bd
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more doug support
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2018-08-01 18:22:51 -07:00 |
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SamGondelman
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8a9c27ed92
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Merge remote-tracking branch 'upstream/master' into destroy
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2018-08-01 16:07:48 -07:00 |
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amantley
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02dd2f4f28
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added velocity scaling for forward and back
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2018-07-31 18:26:44 -07:00 |
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John Conklin II
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16940cc9b7
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Merge pull request #13716 from r3tk0n/17170-flying-crash
Remove deprecated flying setting from MyAvatar.cpp saveData()
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2018-07-31 09:48:01 -07:00 |
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John Conklin II
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bd2ab38bfe
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Merge pull request #13701 from ElderOrb/FB16702
FB16702 - Avatar App does not save Animation JSON Override URL
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2018-07-30 14:51:32 -07:00 |
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r3tk0n
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63de16bac5
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Remove deprecated flying setting from MyAvatar.cpp saveData()
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2018-07-30 11:40:15 -07:00 |
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John Conklin II
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021e09d083
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Merge pull request #13708 from sethalves/fix-grab-entity-w-child-overlay-crash
fix a crash when grabbing a non-dynamic entity with an overlay child
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2018-07-27 12:49:14 -07:00 |
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John Conklin II
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d4cbbfe4c1
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Merge pull request #13692 from amantley/leanBackSittingFix
Fix For Unnatural Hips Behaviour When Sitting In HMD
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2018-07-27 12:30:31 -07:00 |
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Seth Alves
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91d509f5a4
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fix a crash when grabbing a non-dynamic entity with an overlay child
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2018-07-27 10:35:26 -07:00 |
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Alexander Ivash
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29f7cab7df
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FB16702 - Avatar App does not save Animation JSON Override URL
note: PR also changes logic of 'hint' - previously it showed hard-coded senseless text, now - current value of 'animation URL'
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2018-07-27 02:08:44 +03:00 |
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r3tk0n
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f3d0d9b4a0
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Clean up garbage comments.
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2018-07-26 15:37:42 -07:00 |
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r3tk0n
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f8c611b1d0
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Divorce HMD and Desktop flying settings, implement setters and getters, change loadData and saveData in MyAvatar.cpp
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2018-07-26 15:35:12 -07:00 |
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amantley
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12cb212dc7
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used avatar constants from AvatarConstants.h to initialize tpposehips and tposerightfoot, and added space between multiplication to meet coding standards
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2018-07-26 12:05:17 -07:00 |
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amantley
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37540c79b3
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removed print statement and added const upper leg fraction
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2018-07-25 10:51:19 -07:00 |
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amantley
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c5599623f7
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added a reset when the hips go below 1/3 of the default avatar height of the hips also reset the vertical this prevents real life sitting
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2018-07-25 10:29:29 -07:00 |
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John Conklin II
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2ac9463830
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Merge pull request #13653 from ElderOrb/fake-wearables-fix
FB16870: Avatar Wearables showing incorrect number
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2018-07-23 15:55:11 -07:00 |
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Alexander Ivash
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33c858774b
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fix coding standard compliance
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2018-07-23 21:01:43 +03:00 |
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r3tk0n
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bc91affa70
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Bring this PR inline with RC70.1 PR.
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2018-07-20 15:13:44 -07:00 |
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Alexander Ivash
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849c91d8f6
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remove not necessary EntityTreeRenderer from removeAvatarEntities's condition
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2018-07-20 19:32:58 +03:00 |
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Alexander Ivash
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fb8640de47
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FB16870: Avatar Wearables showing incorrect number
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2018-07-20 02:51:17 +03:00 |
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MuteTab
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dfcf47e8ee
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Removed useless comment.
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2018-07-19 14:44:32 -07:00 |
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MuteTab
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8d65e14193
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Remove one change, turned out to be unnecessary.
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2018-07-19 14:43:46 -07:00 |
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MuteTab
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3080539b63
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Make getFlyingEnabled() always true when in desktop.
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2018-07-19 14:40:20 -07:00 |
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amantley
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5ec7ab3a7d
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removed the other way of computing the average lookat which used a ring buffer
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2018-07-18 17:20:47 -07:00 |
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amantley
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a8c4f4e650
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removed extra whitespace
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2018-07-18 17:10:09 -07:00 |
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amantley
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7cc724a27b
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added properties to allow the toggling of the debug draw the look at vector, and the reset moving average look at on step detection
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2018-07-18 17:08:04 -07:00 |
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amantley
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ef2d3c9f16
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Merge remote-tracking branch 'upstream/master' into rotateFilterChange
synching with master
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2018-07-18 09:00:18 -07:00 |
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Qliemillar
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080d664341
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Merge pull request #13619 from luiscuenca/handTouchDisabler
Allow creators to disable hand touch from javascript
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2018-07-18 08:16:37 -06:00 |
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amantley
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33f9acde67
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latest
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2018-07-17 17:42:11 -07:00 |
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luiscuenca
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e3594fe1b7
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mutex added
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2018-07-17 17:23:03 -07:00 |
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luiscuenca
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fcb7614f7e
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Format and fixes
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2018-07-17 16:34:30 -07:00 |
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luiscuenca
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82a3b73de8
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Added disable hand touch for entityID
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2018-07-17 07:06:48 -07:00 |
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luiscuenca
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84dac94379
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Allow creator to disable hand touch
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2018-07-16 17:03:50 -07:00 |
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amantley
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abb2c7ef14
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Added reset of the _headControllerFacingMovingAverage in MyAvatar.cpp prePhysicsUpdate(). This stops some of the flipping back and forth that has been happening with rotational recenter.
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2018-07-16 11:29:49 -07:00 |
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Anthony Thibault
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1d33f51ca4
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Merge pull request #13528 from amantley/integratedStepping
Step Detection From Head and Hands Tracking
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2018-07-10 09:59:22 -07:00 |
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John Conklin II
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81f5631ce9
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Merge pull request #13386 from ElderOrb/FB13949
AvatarApp
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2018-07-09 15:20:18 -07:00 |
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amantley
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cb421fd5b0
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fixed build errors for mac and linux
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2018-07-09 15:09:45 -07:00 |
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amantley
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55ae08c071
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Merge remote-tracking branch 'upstream/master' into integratedStepping
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2018-07-09 13:55:59 -07:00 |
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amantley
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b2d77ef51a
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bracket spacing
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2018-07-09 13:54:18 -07:00 |
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amantley
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7ed8f17b57
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tweaked posterior threshold and head velocity threshold
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2018-07-09 13:49:21 -07:00 |
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amantley
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a3417cace9
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implemented code review changes. 1. checking for divide by zero before glm::normalize. 2. clearing the ring buffer on reset. 3. renaming _standingHeightMode to _currentStandingHeight
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2018-07-09 11:58:02 -07:00 |
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amantley
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defd6f88e6
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started changes suggested by code review, ie mode computation
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2018-07-06 18:17:13 -07:00 |
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Alexander Ivash
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aaa2e3f6a8
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fix issue with duplicated wearables on switching between bookmarks / cancelling 'adjust wearables'
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2018-07-06 21:00:56 +03:00 |
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Alexander Ivash
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dbcc654af1
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remove comments
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2018-07-06 21:00:55 +03:00 |
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Alexander Ivash
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3ac44376b2
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bind Settings page to a backend
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2018-07-06 21:00:53 +03:00 |
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Alexander Ivash
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b6769f9678
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avatar selection & wearables adjustments work-on-progress
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2018-07-06 21:00:52 +03:00 |
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Dante Ruiz
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533164e1e4
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some more fixes
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2018-07-06 08:55:20 -07:00 |
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SamGondelman
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7954865141
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trying to fix dependency shutdown
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2018-07-05 14:34:37 -07:00 |
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amantley
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0ebc7fc29e
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fixed the mode computation so that it can keep track of all long term height frequencies. This makes it unnecessary to reset the mode, because it will revert back to the highest frequency
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2018-07-05 13:41:06 -07:00 |
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amantley
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6460c9e861
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fixed case for 0.0 as the filter length
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2018-07-03 17:11:19 -07:00 |
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amantley
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4995b57712
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removed print statements and fixed rotation threshold update code
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2018-07-03 14:31:36 -07:00 |
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amantley
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59dfe80940
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Merge remote-tracking branch 'upstream/master' into integratedStepping
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2018-07-03 11:47:09 -07:00 |
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amantley
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9e5763ea5c
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adding the recentering back into the non hmd lean code
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2018-07-03 11:46:59 -07:00 |
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amantley
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3424f412aa
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Merge pull request #13437 from amantley/lurchfix
Fix for Avatar Lean in Direction of Movement: Bug 16075 (for RC70)
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2018-07-03 19:38:01 +01:00 |
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