Brad Hefta-Gaub
53ae4b48bc
Merge pull request #4459 from ctrlaltdavid/20400
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CR for 20400 - Name tags going through the head
2015-03-17 21:54:13 -07:00
David Rowe
7b54443bda
Adjust clip distance as HMD head moves backwards
2015-03-17 16:33:20 -07:00
David Rowe
a04bd09b83
Set clip near distance per skeleton model if no separate head model
2015-03-17 16:32:59 -07:00
Ryan Huffman
870f1112e4
Fix thrust not being applied w/ Physics + Avatar
2015-03-17 16:17:44 -07:00
Brad Davis
895a0d7b85
Correcting frustum usage by the avatar renderer that was causing aspect ratio problem
2015-03-17 16:14:35 -07:00
David Rowe
d08a25f1a3
A more realistic default head height
2015-03-16 15:48:10 -07:00
David Rowe
913527eaa3
Calculate head height based on skeleton model mesh if no head model
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This fixes the problem of some skeleton models with heads having
display names rendering through them.
2015-03-16 15:47:54 -07:00
David Rowe
08c95555dd
Calculate head height based on model mesh rather than joints
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This fixes the problem of some head models having display names
rendering through them.
2015-03-14 09:47:47 -07:00
Andrew Meadows
924ebe1e54
propagate skeleton's bounding box into AvatarData
2015-03-13 09:39:47 -07:00
Andrew Meadows
645fc7dbc9
remove unused variable
2015-03-13 09:39:06 -07:00
Andrew Meadows
be252147e2
merge upstream/master into andrew/isentropic
2015-03-12 16:38:59 -07:00
Andrew Meadows
1f3a267b16
compute correct bounding shape dimensions
2015-03-12 16:34:47 -07:00
Andrew Meadows
2fad4153a9
remove unused Avatar::getBoundingRadius()
2015-03-12 16:34:27 -07:00
Stephen Birarda
471e55c8ce
fix some lingering warnings
2015-03-12 12:36:39 -07:00
Andrew Meadows
feafa0a60b
remove old Ragdoll and avatar interactions
2015-03-11 14:29:03 -07:00
Seth Alves
99300a5bc8
merge from master
2015-03-09 13:39:51 -07:00
Andrew Meadows
51d05cc43e
merge upstream/master into andrew/isentropic
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Conflicts:
libraries/networking/src/PacketHeaders.cpp
2015-03-09 08:51:49 -07:00
Seth Alves
3604fd639a
formatting
2015-03-08 20:03:10 -07:00
Seth Alves
08c3fa6363
merge from upstream
2015-03-08 17:29:05 -07:00
Andrew Meadows
373be95297
entity cubes are in meters
2015-03-06 15:32:03 -08:00
Andrew Meadows
49eee89c19
merge upstream/master into andrew/isentropic
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Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-03-05 08:22:02 -08:00
Seth Alves
ac0c4e8512
cap max speed at MAX_WALKING_SPEED
2015-03-04 19:57:06 -08:00
Seth Alves
a8b688d540
move _velocity into base class. walking on a cube works
2015-03-04 15:26:02 -08:00
Seth Alves
b4998e9c53
falling onto an object works
2015-03-04 08:48:48 -08:00
David Rowe
aad3f1dfd9
Automatically switch to default model if avatar model is skeletonless
2015-03-03 22:34:07 -08:00
David Rowe
30b77d4200
Don't crash if avatar model at start-up or loaded is skeletonless
2015-03-03 22:34:06 -08:00
Seth Alves
8eec66c066
merge upstream, avatar can now fall onto a cube
2015-03-03 18:37:16 -08:00
Seth Alves
7e4b597ca3
keep physics specific code in PhysicsEngine
2015-03-03 15:45:10 -08:00
Seth Alves
5d4ef8d5b8
initial flailing
2015-03-03 14:30:26 -08:00
Brad Hefta-Gaub
b118912708
Merge pull request #4361 from samcake/temp0
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evolve the Transform stack away from the legacy GL to the brand new shader way
2015-03-03 11:43:01 -08:00
Brad Hefta-Gaub
29340b6586
Merge pull request #4369 from ctrlaltdavid/20370
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CR for Job #20370 - Talk bubble fix - from a suggestion in https://worklist.net/20361
2015-03-03 11:17:31 -08:00
Sam Gateau
4619ba1f5b
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2015-03-03 10:56:04 -08:00
Stephen Birarda
5a601f3676
resolve conflicts on merge with upstream/master
2015-03-03 10:01:24 -08:00
Sam Gateau
f92efa13c8
fix typo
2015-02-27 17:35:08 -08:00
Sam Gateau
5ab3cbb7ec
Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated
2015-02-27 17:11:16 -08:00
Sam Gateau
ea88cbd75f
Merge with upstream master
2015-02-27 13:19:50 -08:00
Brad Hefta-Gaub
08dc883b0e
Merge pull request #4351 from huffman/update-light-properties
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Update light properties (primarily for editEntities.js)
2015-02-27 10:54:19 -08:00
Stephen Birarda
fc2f6d47bb
remove references to PrioVR in interface code
2015-02-26 17:28:00 -08:00
Sam Gateau
d8ebb0c5b9
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2015-02-26 14:19:23 -08:00
David Rowe
21f12c1d6c
Use cache ID when rendering talk bubble sphere
2015-02-26 13:50:43 -08:00
Andrew Meadows
9ad88c3793
Referentials do math using meters
2015-02-26 13:42:08 -08:00
Atlante45
fdf9fdd877
Relax head/lean when not tracking
2015-02-26 20:05:47 +01:00
Ryan Huffman
e42b708b56
Update deferredLightingEffect::add*Light methods
2015-02-26 11:03:47 -08:00
Atlante45
e37ef226fc
Simplify lookForward compute
2015-02-26 19:21:14 +01:00
Atlante45
682b3f5e61
Remove unused angular velocity
2015-02-26 19:18:52 +01:00
Andrew Meadows
8d4ea143ce
easy conversions of: InDomainUnits --> InMeters
2015-02-25 14:48:06 -08:00
Andrew Meadows
2f749e3c51
merge upstream/master into andrew/isentropic
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Conflicts:
libraries/entities/src/TextEntityItem.h
2015-02-25 14:40:32 -08:00
Andrew Meadows
2ffb19a0ed
getPosition() --> getPositionInDomainUnits()
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and friends
2015-02-25 14:35:04 -08:00
samcake
5202d2136a
Merge pull request #4319 from huffman/avatar-billboards
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Fix avatar billboards all rendering as the same billboard
2015-02-24 11:22:38 -08:00
Sam Gateau
04a39275ef
Trying to setup correctly the projection matrix for all the different cases...
2015-02-23 16:47:43 -08:00
Sam Gateau
90bff36fd3
trying to ge the shadow to render correctly
2015-02-22 18:48:48 -08:00
Ryan Huffman
5c3cae471b
Fix avatar billboards all rendering as the same billboard
2015-02-20 09:48:04 -08:00
David Rowe
d704af21ac
Generalize "faceshift" data handling to "facetracker"
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DDE face tracking data is now broadcast to other avatars.
2015-02-18 12:41:54 -08:00
Andrew Meadows
e6a6946027
merge upstream/master into andrew/thermonuclear
2015-02-09 12:44:52 -08:00
Stephen Birarda
5e864278a3
fix packet processing, PerfWarn label
2015-02-06 12:21:05 -08:00
Stephen Birarda
219e78425b
resolve conflicts on merge with upstream master
2015-02-06 09:49:46 -08:00
Brad Davis
230d761ec3
fix display name scaling
2015-02-05 10:47:35 -08:00
Stephen Birarda
11f3161029
resolve conflicts on merge with upstream/master
2015-02-04 10:38:05 -08:00
Brad Davis
f471597a73
Merge branch 'develop' into text-renderer
2015-02-03 23:07:19 -08:00
Brad Davis
cb7f4ca672
Pre-pull checking
2015-02-03 23:06:09 -08:00
Atlante45
09a9f82256
More settings update
2015-02-03 10:52:50 -08:00
Andrew Meadows
28a3c3f469
separate new shape types from legacy
2015-02-03 08:34:06 -08:00
Brad Davis
60317b3526
Working on signed distance fields text rendering
2015-01-31 21:42:54 -08:00
Atlante45
4562c29be8
Merge branch 'master' of https://github.com/highfidelity/hifi into android
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Conflicts:
interface/src/avatar/Hand.cpp
2015-01-30 12:02:11 -08:00
Atlante45
d9152136ea
Remove unused header
2015-01-30 11:41:48 -08:00
samcake
e3fa2e1995
Merge pull request #4191 from ZappoMan/moreImmediateModeRemoval
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Removal of glColorXXX()
2015-01-30 10:21:18 -08:00
Atlante45
ff5ce25d19
Merge branch 'master' of https://github.com/highfidelity/hifi into android
2015-01-29 16:55:51 -08:00
Atlante45
2d973e5288
Move updateMyAvatar to AvatarManager
2015-01-29 16:55:32 -08:00
Atlante45
6b7a391885
move a couple avatar initialisations outside avatar maanger
2015-01-29 16:00:57 -08:00
Atlante45
647a935eaa
Remove app->getAvatar
2015-01-29 15:16:40 -08:00
Atlante45
c7fa91d11c
Privatize AvatarManager constructor
2015-01-29 14:07:42 -08:00
Brad Hefta-Gaub
8a32bd2eed
Merge pull request #4164 from ctrlaltdavid/20183
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CR for 20183 Add Oculus support to notifications.js
2015-01-29 13:38:49 -08:00
ZappoMan
018b38e56d
fix warning
2015-01-28 18:51:10 -08:00
ZappoMan
2f4e98082b
remove glColor calls related to text rendering
2015-01-28 13:54:48 -08:00
Atlante45
4ef87b9919
Merge branch 'master' of https://github.com/highfidelity/hifi into android
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Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/ui/PreferencesDialog.cpp
interface/src/ui/Stats.cpp
libraries/audio-client/src/AudioClient.cpp
libraries/audio-client/src/AudioClient.h
2015-01-28 13:13:32 -08:00
ZappoMan
7d9de6d0eb
added some TODO comments and some cleanup
2015-01-28 11:03:05 -08:00
ZappoMan
4a6cc5c6f2
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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Conflicts:
interface/src/avatar/Hand.cpp
interface/src/ui/overlays/ImageOverlay.cpp
2015-01-27 16:44:11 -08:00
Atlante45
c25ae9d506
Merge branch 'android' of git://github.com/birarda/hifi into android
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Conflicts:
interface/src/Application.cpp
libraries/entities/src/EntityCollisionSystem.cpp
libraries/entities/src/EntityCollisionSystem.h
2015-01-27 15:04:17 -08:00
Stephen Birarda
54660dd1a2
resolve conflicts on merge with upstream master
2015-01-27 14:24:48 -08:00
Atlante45
71b565c33c
Merge branch 'master' of https://github.com/highfidelity/hifi into pull_out_menu_mess
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Conflicts:
interface/src/Application.cpp
2015-01-27 01:21:33 -08:00
Atlante45
4278407137
Account for avatar scale in Hand(Data) get/set
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When using localToWorld/WorldToLocal type functions
2015-01-26 16:48:33 -08:00
Atlante45
4fce5113dd
Use DM to access AvatarHashMap/Manager
2015-01-23 11:50:27 -08:00
Atlante45
9f58865937
Add AvatarHashMap and AvatarManager to DM
2015-01-23 11:46:11 -08:00
Stephen Birarda
343b09c855
remove AudioClient dependency on Recorder
2015-01-21 13:21:37 -08:00
Stephen Birarda
f885dc229b
final fixes for Audio includes in Interface
2015-01-21 12:31:10 -08:00
Stephen Birarda
0eced09f1d
intial removal of Audio to audio-client
2015-01-21 11:49:06 -08:00
David Rowe
504bd5e1b1
Expose default eye position to JavaScript
2015-01-21 08:14:46 -08:00
Atlante45
2b3f12a7c4
More settings hooks
2015-01-20 16:52:42 -08:00
Atlante45
88872825fa
Don't call settings in render loop
2015-01-20 10:56:58 -08:00
Atlante45
e4fa9e508e
Moved loadSetting to MyAvatar
2015-01-20 00:56:25 -08:00
Atlante45
6a00dcbf0a
More switches to new Settings
2015-01-20 00:30:29 -08:00
ZappoMan
bddb7856af
more work
2015-01-19 13:34:09 -08:00
Atlante45
c2b7ff1b54
Totally removed Application's setting memember
2015-01-18 19:10:30 -08:00
Atlante45
bfceaf2838
Moved FieldOfView related members out of Menu
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Moved them to ViewFrustum
2015-01-17 22:37:02 -08:00
Atlante45
3fbc8c5d44
Moved Menu::shouldRenderMesh() to LODManager
2015-01-17 17:56:33 -08:00
Atlante45
a9047b7b15
LODManager class
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Moved most LOD related members in menu to new Dependency
LODManager
Replaced all Menu::getInstance() call that accessed those
members by DM gets
2015-01-16 17:55:47 -08:00
ZappoMan
db94949649
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-01-14 17:55:03 -08:00
ZappoMan
e6388a65b9
rough pass at adding color to geometry cache
2015-01-13 20:53:05 -08:00
ZappoMan
1b0a5c881b
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
2015-01-13 16:14:29 -08:00
Atlante45
2a82ff9768
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
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Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
2015-01-13 11:03:14 -08:00
Atlante45
05d2887c94
Move Torso twist to HeadData with Lean
2015-01-09 11:15:01 -08:00
ZappoMan
925b13cc93
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
2015-01-09 09:19:53 -08:00
ZappoMan
a03c2b79fa
first cut at adding colors to GeometryCache and supporting batch internally
2015-01-08 15:52:33 -08:00
Atlante45
e73f8baf93
Merge branch 'master' of https://github.com/highfidelity/hifi into head_rotation_fix
2015-01-08 11:54:54 -08:00
Atlante45
4157a3ca40
Remove lean from head rotation
2015-01-08 11:33:14 -08:00
Atlante45
0bae05b924
Remove chat message
2015-01-08 11:25:53 -08:00
ZappoMan
1bfce7d876
more removal of immediate mode
2015-01-06 14:14:13 -08:00
ZappoMan
0d63391be8
formatting
2015-01-06 12:31:42 -08:00
ZappoMan
873403a333
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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Conflicts:
interface/src/Audio.cpp
interface/src/Audio.h
interface/src/Menu.cpp
interface/src/Menu.h
2015-01-06 12:27:16 -08:00
Philip Rosedale
413cbacbc1
Merge pull request #4043 from ZappoMan/voxelEctomy
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more voxel-ectomy cleaning up some remaining references to voxels
2015-01-06 10:07:38 -08:00
ZappoMan
b940dcfdb3
more voxel-ectomy cleaning up some remaining references to voxels
2015-01-06 09:27:48 -08:00
ZappoMan
bd1612f6a4
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
2015-01-05 16:51:31 -08:00
ZappoMan
7cf4bd1860
remove head mouse
2015-01-05 16:29:02 -08:00
ZappoMan
8b22b166ac
convert lookat vectors and laser pointers to use renderLine()
2015-01-05 16:06:35 -08:00
ZappoMan
a20fa1242d
first cut are removing immediate mode GL_LINES
2015-01-05 15:46:48 -08:00
Stephen Birarda
51bba4884f
resolve conflicts on merge with upstream master
2015-01-05 14:40:48 -08:00
Stephen Birarda
dfb02aea0c
resolve conflicts on merge, add cstring inc
2015-01-05 09:25:30 -08:00
ZappoMan
9630279459
Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
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Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
2014-12-31 10:50:53 -08:00
Philip Rosedale
104f7b7576
make formula more readable
2014-12-30 20:34:12 -08:00
ZappoMan
49d8f2b2f5
more work on voxelEctomy
2014-12-30 18:52:33 -08:00
ZappoMan
141e231958
more work on voxelEctomy
2014-12-30 18:41:56 -08:00
ZappoMan
4ea9bbc309
first major pass at voxelEctomy
2014-12-30 18:08:58 -08:00
Philip Rosedale
dc9937e11a
only twist own body, remove unused head functions
2014-12-30 17:02:53 -08:00
Philip Rosedale
98cbb2355f
Merge branch 'master' of https://github.com/worklist/hifi
2014-12-30 17:00:38 -08:00
Philip Rosedale
b76f5bf272
Merge branch 'master' of https://github.com/worklist/hifi
2014-12-30 15:41:06 -08:00
Philip Rosedale
f4f43d6b38
added twisting of torso to follow head, fixed bug with body rotation not factored out of head rotation, removed credits from title bar
2014-12-30 15:11:32 -08:00
ZappoMan
fbfa40e3c9
remove hair
2014-12-30 13:44:25 -08:00
ZappoMan
a4520f6a07
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
2014-12-30 10:27:06 -08:00
dev
c99ad77799
fixing the size of the name displayed on screen
2014-12-29 16:45:14 -08:00
Stephen Birarda
c7a5f3c86c
resolve conflicts and merge with upstream master
2014-12-29 10:59:42 -07:00
ZappoMan
3d42d532e4
more work on removing immediate mode GL_QUADS
2014-12-22 17:43:02 -08:00
Atlante45
327daacecd
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
...
Conflicts:
interface/src/Application.cpp
interface/src/devices/OculusManager.cpp
libraries/networking/src/NodeList.cpp
2014-12-22 13:34:18 -08:00
ZappoMan
1db1914a2e
replace gluProject() with just the math
2014-12-19 13:46:33 -08:00
Brad Hefta-Gaub
821cbe610c
Merge pull request #3975 from ctrlaltdavid/20212
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CR for Job #20212 - Operate laser pointer with hands controlled by Leap Motion
2014-12-19 09:55:45 -08:00
Atlante45
296c0025de
Switched to auto and changed macro
2014-12-18 15:42:38 -08:00
Atlante45
990362b8ff
Merge branch 'cuckoo' of https://github.com/birarda/hifi into applications_diet_cpp11
2014-12-18 14:18:21 -08:00
ZappoMan
11b4400099
move all glut-ness to geometry cache
2014-12-18 11:20:17 -08:00
Stephen Birarda
9f21b41d3f
updates for new DependencyManager API
2014-12-17 18:08:41 -08:00
Stephen Birarda
7beb3a7b62
resolve conflicts on merge with upstream master
2014-12-17 16:57:35 -08:00
Atlante45
0bd9ed469e
Changed NodeList::getInstance() calls to use the DM
2014-12-17 15:28:25 -08:00
ZappoMan
1a9cf126e4
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
...
Conflicts:
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-17 13:16:11 -08:00
ZappoMan
2be3b73e8c
move TextRender to libraries/render-utils
2014-12-17 12:32:52 -08:00
Stephen Birarda
e86c5ff683
remove Audio dependency on Menu
2014-12-16 15:45:17 -08:00
Stephen Birarda
e0752cef54
remove collision sound creation calls
2014-12-16 15:35:37 -08:00
Atlante45
11a2ecab56
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/entities/EntityTreeRenderer.h
interface/src/ui/ApplicationOverlay.cpp
libraries/render-utils/src/GlowEffect.cpp
libraries/render-utils/src/Model.cpp
2014-12-16 15:02:37 -08:00
Atlante45
2039895898
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/renderer/GlowEffect.cpp
interface/src/renderer/TextureCache.cpp
2014-12-16 14:27:50 -08:00
ZappoMan
89101872bb
move Model and AnimationHandle to libraries
2014-12-16 14:04:39 -08:00
Atlante45
4d1529f77b
typedefs
2014-12-16 14:02:22 -08:00
Stephen Birarda
a9eaa4b9f7
more decoupling of Audio from Interface
2014-12-16 12:43:06 -08:00
ZappoMan
fc1e1ecfc0
move DeferredLightingEffect and AmbientOcclusionEffect to libraries, make them DependencyManager enabled
2014-12-16 11:27:44 -08:00
ZappoMan
02737a4ec4
move JointState to libraries
2014-12-15 19:38:30 -08:00
ZappoMan
41c135c4e5
move GlowEffect to libraries
2014-12-15 19:19:21 -08:00
ZappoMan
e53833b306
make GlowEffect support DependencyManager
2014-12-15 17:29:48 -08:00
Atlante45
e5e2eb4e8a
Moved GLCanvas in DM and DM to QSharedPointers
2014-12-15 16:20:52 -08:00
ZappoMan
bfcc78c57d
replaced Application::resourcesPath() with PathUtils::resourcesPath()
2014-12-15 15:20:18 -08:00
ZappoMan
753dc07cdd
cleanup windows hackery
2014-12-15 14:58:47 -08:00
Stephen Birarda
1b48cf7f5a
use DependencyManager for AddressManager
2014-12-15 14:54:20 -08:00
ZappoMan
0c14b0f8fc
windows build hackery
2014-12-15 14:47:26 -08:00
ZappoMan
bc78beb05f
windows build hackery
2014-12-15 14:41:15 -08:00
ZappoMan
df7e115556
move ProgramObject to libraries
2014-12-15 14:21:22 -08:00
ZappoMan
7b973453b4
move TextureCache to library
2014-12-15 13:14:16 -08:00
ZappoMan
90c1132dd5
reduce calls to DependencyManager::get<> where possible
2014-12-15 11:28:57 -08:00
ZappoMan
e0a017e963
make GeometryCache work with DependancyManager
2014-12-15 10:49:34 -08:00
ZappoMan
3de3540ebe
move back into interface for now
2014-12-15 08:37:33 -08:00
ZappoMan
4ac673fe63
more render util cleanup
2014-12-15 08:16:42 -08:00
ZappoMan
e253b8afa4
move TextureCache out of interface and Application
2014-12-15 08:14:53 -08:00
Atlante45
738f23f326
Moved visage and dde over to DependencyManager
2014-12-14 22:30:13 -08:00
Atlante45
65094f2165
Update headers
2014-12-14 21:47:08 -08:00
Atlante45
1d9e53e227
Switched avatar to DependencyManager for Faceshift
2014-12-14 16:28:28 -08:00
David Rowe
fe8937e37e
Make lasers able to emanate from index finger tips
2014-12-11 21:31:08 -08:00
Andrzej Kapolka
ace415b138
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
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Conflicts:
interface/src/MetavoxelSystem.cpp
2014-12-04 16:46:32 -08:00
ZappoMan
cd92185c5b
Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickWork
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Conflicts:
examples/newEditEntities.js
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
libraries/entities/src/EntityTree.h
2014-12-03 15:07:47 -08:00
Philip Rosedale
d63ace9f61
fix angular velocity from oculus, tweak hair
2014-12-02 23:53:46 -08:00
Philip Rosedale
57e2f71bb7
remove unused body delta pitch, roll
2014-12-02 23:24:47 -08:00
Philip Rosedale
3ca20a7eee
Add jump/warp turning when in HMD
2014-12-02 23:08:34 -08:00
ZappoMan
526664ac57
delete old dead code
2014-12-01 22:11:34 -08:00
ZappoMan
6d7f799dbe
oculus mirror lean hack
2014-12-01 10:32:35 -08:00
ZappoMan
ee46c781c4
expand comment
2014-11-26 08:40:11 -08:00
ZappoMan
f111fb2c4b
added a comment to clarify why getCameraOrientation has an oculus special case
2014-11-25 20:36:39 -08:00
Philip Rosedale
d8a74a4db4
add max distance at which you will auto-magically look at someone else
2014-11-20 18:34:06 -06:00
Philip Rosedale
cd2a6f0f9c
merge fix
2014-11-20 17:35:50 -06:00
Philip Rosedale
e1ad9d3b4b
Fix eyes jittering when turning away/toward someone
2014-11-20 17:26:11 -06:00
Andrew Meadows
1b778603c8
fix for crash in SkeletonModel::updateStandingFoot()
2014-11-20 14:21:08 -08:00
Atlante45
4d5451fafe
Merge branch 'master' of https://github.com/highfidelity/hifi into death_to_dot_f
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Conflicts:
interface/src/avatar/Avatar.cpp
interface/src/avatar/SkeletonModel.cpp
2014-11-19 17:28:24 -08:00
Atlante45
ae3bcc8f06
No more .f
2014-11-19 16:53:39 -08:00
Brad Hefta-Gaub
3a8e89f754
Merge pull request #3831 from ey6es/master
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Clear the saccade when Faceshift is active.
2014-11-19 16:39:18 -08:00
Brad Hefta-Gaub
7dd88eca08
Merge pull request #3829 from samcake/temp1
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refining the avatar display name rendering with different behavior if in...
2014-11-19 16:39:04 -08:00
Brad Hefta-Gaub
0b7c3d3356
Merge pull request #3828 from AndrewMeadows/bispinor
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don't slide feet during idle animations
2014-11-19 16:38:34 -08:00
Andrzej Kapolka
e943a6167c
Clear the saccade when Faceshift is active.
2014-11-19 13:27:13 -08:00
dev
fc54ad93b8
refining the avatar display name rendering with different behavior if in HMD mode or not
2014-11-19 11:46:59 -08:00
Andrew Meadows
82bf0f6210
menu item for "idle animations shift hips" hack
2014-11-19 09:38:10 -08:00
Andrew Meadows
6673d9d0c2
avatar stands on lowest toe
2014-11-19 09:13:24 -08:00
dev
2e19ad48a7
ready for pull request
2014-11-19 00:50:59 -08:00
dev
4028e66c08
trying to fix the lighting issue in stereo and fix the display name size and orientation
2014-11-18 18:59:54 -08:00
Andrzej Kapolka
14eb87aefd
Eliminate wacky scales in favor of newfangled "meters."
2014-11-14 12:23:47 -08:00
ZappoMan
13f08e65d1
Merge branch 'master' of https://github.com/highfidelity/hifi into modelSceneRendering
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Conflicts:
interface/src/renderer/Model.h
2014-11-12 19:31:27 -08:00
ZappoMan
4b22dadf09
first cut at implementing model scene rendering
2014-11-12 11:53:22 -08:00
Philip Rosedale
6af2b7aadf
remove buckyballs and face shift lean driving (should be a script if desired)
2014-11-12 07:33:59 -08:00
AndrewMeadows
22dbebbe09
Merge pull request #3760 from DaveDubUK/20142
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CR for Job #20142 - Walk Cycle Polish Description
2014-11-11 09:10:32 -08:00
DaveDubUK
7a1f7bd418
Update to walk.js v 1.1
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Revised code structure (see /libraries for new files), walk animation
completely overhauled (now using geometric wave generators, Fourier
synthesis and Butterworth LP filtering for selected motion curve
construction), redesigned sidestepping animations, tweaked flying
animations, decreased maximum walk speed in Interface to more natural
human value, improved Hydra support, added support for Leap motion,
animation file sizes optimised, cleared out code used to work around now
fixed bugs, lots of minor tweaks and improvements. walk.js is now under
100,000 characters, but I had to use tabs instead of 4 spaces to get it
below the threshold.
2014-11-05 20:11:11 +00:00
Brad Hefta-Gaub
24c324fd1d
Merge pull request #3735 from ctrlaltdavid/20126
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CR for Job #20126 - Rift HUD shouldn't move with head
2014-11-04 15:52:10 -08:00
Andrew Meadows
92a6609ac0
simpler tuning system for walk velocities
2014-11-03 11:31:04 -08:00
David Rowe
02f9bb489f
Fix some build warnings while in the vicinity
2014-10-31 12:49:21 -07:00
David Rowe
8e58e6e3b0
Remove unused methods
2014-10-31 12:48:30 -07:00
Andrew Meadows
e631ab8d38
use Qt::AutoConnection for Avatar::setFoo() methods
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This prevents a JS script from blocking when setting C++ values.
2014-10-29 13:01:47 -07:00
Andrew Meadows
9ddd05ca72
smoother avatar motion at low velocities
2014-10-29 12:13:07 -07:00
Andrew Meadows
4c3cdf5b7a
move stuff out of shared and into physics library
2014-10-28 13:51:45 -07:00
Andrew Meadows
f25cfc0c7f
remove debug code
2014-10-27 10:22:40 -07:00
Andrew Meadows
c1728c0296
Merge upstream/master into andrew/experimental
2014-10-27 10:08:48 -07:00
Philip Rosedale
d5d0fbd9d8
Hair gravity always the same
2014-10-24 16:08:01 -07:00
Philip Rosedale
ab557447f2
fix uninitialized mouth blending variables
2014-10-24 12:51:54 -07:00
Philip Rosedale
1d68413b66
Audio-only mouth uses multiple blend shapes
2014-10-23 11:43:13 -07:00
Philip Rosedale
4e605f5f67
First headMove "no-barf" version with lean/nod to walk, turn
2014-10-21 00:20:08 -07:00
ZappoMan
fc507850be
Merge branch 'master' of https://github.com/highfidelity/hifi into removeParticles
2014-10-16 20:36:28 -07:00
AndrewMeadows
8372975bad
Merge pull request #3582 from PhilipRosedale/master
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'Ribbons' that are driven by audio loudness and tuned/draped for mask avatars
2014-10-15 14:08:20 -07:00
samcake
e7af0cbe7f
Using the correct scaling factor for the avatar display name call. CHanged the scale coming from the widget.devicePixelRatio to the actual RenderResolutionScale we assign in the Application
2014-10-14 00:08:29 -07:00
ZappoMan
4c85e9f581
removing particles
2014-10-13 14:10:57 -07:00
Philip Rosedale
9be2b33971
Hair draped for masks and driven by audio loudness
2014-10-10 17:06:11 -07:00
Philip Rosedale
2da4345b21
First person and mirror HMD view almost fixed
2014-10-09 13:32:35 -07:00
Philip Rosedale
c4c9f4820d
First pass at simplifying camera, removes interpolation to target and setbacks
2014-10-08 10:00:47 -07:00
Philip Rosedale
63730a37da
Bring initial walk speed down for easier maneuvering around people
2014-10-06 15:26:47 -07:00
Andrew Meadows
6aba2359ed
Tweak low velocity avatar keyboard control.
2014-10-06 14:27:43 -07:00
Sam Gateau
ba2d072a65
fix syntax issues for constant names and the CmakeLists.txt useless change
2014-10-06 12:15:36 -07:00
Sam Gateau
4f26c9e0fa
fix formatting and syntax issues
2014-10-06 11:06:23 -07:00
Andrew Meadows
01a3eaa26b
added experimental MyAvatar.setSkeletonOffset()
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for improved walk animations
2014-10-05 19:10:55 -07:00
Sam Gateau
bd5c6517a5
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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Conflicts:
interface/src/ui/MetavoxelEditor.cpp
interface/src/ui/overlays/Sphere3DOverlay.cpp
2014-10-03 17:31:05 -07:00
Sam Gateau
738369e21f
Replacing glutSolidSphere by a cached Geometry
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Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)
- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using fOuterRadius
2014-10-03 16:55:58 -07:00
Stephen Birarda
96aacab8ab
load Address from settings to get back to domain and path
2014-10-03 10:42:15 -07:00
Andrzej Kapolka
9855fbcfb4
Don't bother using a callback to render the eye vectors; just rely on the
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post-lighting call to Avatar::render, like everything else. This should fix
the crash that Philip was seeing (presumably due to avatars' being deleted
during the draw process).
2014-09-29 11:45:12 -07:00
Brad Hefta-Gaub
a701bcea7b
Merge pull request #3502 from ctrlaltdavid/20055
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Make default eye model calculation be reliable
2014-09-28 12:06:03 -07:00
David Rowe
dbf6daf80c
Fix default eye model calculation to be reliable
2014-09-27 11:25:37 -07:00
Stephen Birarda
7c738edbd8
Merge pull request #3488 from PhilipRosedale/master
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Correct eye contact for Oculus users
2014-09-26 15:42:03 -07:00
AndrewMeadows
7f7861671e
Merge pull request #3471 from ctrlaltdavid/20055
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Code Review for Job #20055
2014-09-26 14:00:33 -07:00
Andrzej Kapolka
efa22d931f
If we're rendering the billboard, don't render the body.
2014-09-26 13:48:11 -07:00
David Rowe
c0419c61f4
Fix missing constructor initialization
2014-09-26 09:15:17 -07:00
David Rowe
aa9511c263
Position Rift camera at avatar model's mid-eye location
2014-09-25 22:49:12 -07:00
Philip Rosedale
3fd1ab40e4
remove magic number
2014-09-25 16:17:05 -07:00
Philip Rosedale
1d4b86d85b
Blink first with one eye and at slightly different speeds, look back and forth exactly at eyes when receiving gaze in Oculus
2014-09-25 16:00:56 -07:00
Philip Rosedale
7836fd8a85
Add world space eye locations (for making eye contact) to the oculus manager
2014-09-25 11:58:41 -07:00
Philip Rosedale
fcc5eb9d0a
Tuning of audio-driven mouths and brows to look better and not stay open
2014-09-24 16:37:55 -07:00
Philip Rosedale
75e536235c
Avatars look at your camera, not your avatar. Improvements to lookAt code
2014-09-24 14:38:44 -07:00
Philip Rosedale
729d3cf9bc
Merge branch 'master' of https://github.com/worklist/hifi
2014-09-23 12:50:52 -07:00
Philip Rosedale
21a15cff2a
Avatar can look at corrected position when looking at me
2014-09-23 12:50:47 -07:00
Andrzej Kapolka
18cb15ee7d
Warning fixes.
2014-09-22 15:31:46 -07:00
David Rowe
f95e20153c
Fix upright head model position calculation for avatar scale changes
2014-09-22 15:13:08 -07:00
Andrzej Kapolka
aeb424cd71
Fix for billboards.
2014-09-22 15:01:39 -07:00
David Rowe
a11bf7f15b
Decouple Rift head tracking from avatar's head position
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This makes the Rift's view reflect the user's physical movements exactly
while the avatar follows the movements as best it can.
2014-09-22 11:02:12 -07:00
AndrewMeadows
3d89aa9c9c
Merge pull request #3463 from ey6es/deference
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Break deferred lighting business out into its own class, use deferred lighting for voxels/avatars/entities/particles in addition to metavoxels. Don't merge until after conference, obviously.
2014-09-22 10:42:25 -07:00
Atlante45
36a3372f58
Same fix for MyAvatar class
2014-09-19 15:47:13 -07:00
Atlante45
c570931f35
Fix attachemnt getting into wrong state
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If you play a recording containing attachement with different
attachemnts already on, those attachement will sometime get into a wrong
state.
2014-09-19 15:43:22 -07:00