overte-Armored-Dragon/interface/src/avatar
2014-10-03 10:42:15 -07:00
..
Avatar.cpp Don't bother using a callback to render the eye vectors; just rely on the 2014-09-29 11:45:12 -07:00
Avatar.h Position Rift camera at avatar model's mid-eye location 2014-09-25 22:49:12 -07:00
AvatarManager.cpp Move various avatar render bits to post-lighting section. 2014-09-19 13:13:05 -07:00
AvatarManager.h Move various avatar render bits to post-lighting section. 2014-09-19 13:13:05 -07:00
FaceModel.cpp Avatars look at your camera, not your avatar. Improvements to lookAt code 2014-09-24 14:38:44 -07:00
FaceModel.h Fix for eyes on skeleton (e.g., Mixamo) models. 2014-09-17 15:36:22 -07:00
Hand.cpp Added pointing behaviour 2014-07-18 15:39:12 -07:00
Hand.h remove old collideAgaintsOurself() code 2014-06-23 10:36:31 -07:00
Head.cpp Don't bother using a callback to render the eye vectors; just rely on the 2014-09-29 11:45:12 -07:00
Head.h Don't bother using a callback to render the eye vectors; just rely on the 2014-09-29 11:45:12 -07:00
ModelReferential.cpp first cut at replacing radius with dimensions 2014-09-09 13:33:05 -07:00
ModelReferential.h get referentials compiling with new Entity ID changes 2014-08-08 15:12:57 -07:00
MuscleConstraint.cpp minor optimization of MuscleConstraint::enforce() 2014-08-01 14:46:28 -07:00
MuscleConstraint.h formatting and minor tweaks to constraint strengths 2014-07-29 16:48:34 -07:00
MyAvatar.cpp load Address from settings to get back to domain and path 2014-10-03 10:42:15 -07:00
MyAvatar.h Merge pull request #3488 from PhilipRosedale/master 2014-09-26 15:42:03 -07:00
SkeletonModel.cpp Fix default eye model calculation to be reliable 2014-09-27 11:25:37 -07:00
SkeletonModel.h Fix default eye model calculation to be reliable 2014-09-27 11:25:37 -07:00
SkeletonRagdoll.cpp Ragdoll cannot assume skeleton's rootIndex is 0 2014-08-19 11:31:50 -07:00
SkeletonRagdoll.h make SkeletonRagdoll::updateMuscles() protected 2014-08-18 12:50:07 -07:00
VoxelShapeManager.cpp add update expiry to VoxelShapeManager 2014-09-12 17:38:20 -07:00
VoxelShapeManager.h add update expiry to VoxelShapeManager 2014-09-12 17:38:20 -07:00