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Avatar.cpp
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Don't bother using a callback to render the eye vectors; just rely on the
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2014-09-29 11:45:12 -07:00 |
Avatar.h
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Position Rift camera at avatar model's mid-eye location
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2014-09-25 22:49:12 -07:00 |
AvatarManager.cpp
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Move various avatar render bits to post-lighting section.
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2014-09-19 13:13:05 -07:00 |
AvatarManager.h
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Move various avatar render bits to post-lighting section.
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2014-09-19 13:13:05 -07:00 |
FaceModel.cpp
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Avatars look at your camera, not your avatar. Improvements to lookAt code
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2014-09-24 14:38:44 -07:00 |
FaceModel.h
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Fix for eyes on skeleton (e.g., Mixamo) models.
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2014-09-17 15:36:22 -07:00 |
Hand.cpp
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Added pointing behaviour
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2014-07-18 15:39:12 -07:00 |
Hand.h
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remove old collideAgaintsOurself() code
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2014-06-23 10:36:31 -07:00 |
Head.cpp
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Don't bother using a callback to render the eye vectors; just rely on the
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2014-09-29 11:45:12 -07:00 |
Head.h
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Don't bother using a callback to render the eye vectors; just rely on the
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2014-09-29 11:45:12 -07:00 |
ModelReferential.cpp
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first cut at replacing radius with dimensions
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2014-09-09 13:33:05 -07:00 |
ModelReferential.h
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get referentials compiling with new Entity ID changes
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2014-08-08 15:12:57 -07:00 |
MuscleConstraint.cpp
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minor optimization of MuscleConstraint::enforce()
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2014-08-01 14:46:28 -07:00 |
MuscleConstraint.h
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formatting and minor tweaks to constraint strengths
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2014-07-29 16:48:34 -07:00 |
MyAvatar.cpp
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load Address from settings to get back to domain and path
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2014-10-03 10:42:15 -07:00 |
MyAvatar.h
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Merge pull request #3488 from PhilipRosedale/master
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2014-09-26 15:42:03 -07:00 |
SkeletonModel.cpp
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Fix default eye model calculation to be reliable
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2014-09-27 11:25:37 -07:00 |
SkeletonModel.h
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Fix default eye model calculation to be reliable
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2014-09-27 11:25:37 -07:00 |
SkeletonRagdoll.cpp
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Ragdoll cannot assume skeleton's rootIndex is 0
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2014-08-19 11:31:50 -07:00 |
SkeletonRagdoll.h
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make SkeletonRagdoll::updateMuscles() protected
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2014-08-18 12:50:07 -07:00 |
VoxelShapeManager.cpp
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add update expiry to VoxelShapeManager
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2014-09-12 17:38:20 -07:00 |
VoxelShapeManager.h
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add update expiry to VoxelShapeManager
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2014-09-12 17:38:20 -07:00 |