content/hifi-content/angus/avatars/engineer/tf2_engineer3.fst
2022-02-13 21:18:16 +01:00

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name = tf2_engineer
type = body+head
scale = 1
filename = tf2_engineer/tf2_engineer.fbx
texdir = tf2_engineer/textures
joint = jointNeck = bip_neck
joint = jointLeftHand = bip_hand_L
joint = jointHead = bip_head
joint = jointRoot = bip_pelvis_add
joint = jointRightHand = bip_hand_R
jointIndex = bip_pinky_0_L = 54
jointIndex = bip_lowerArm_R = 21
jointIndex = bip_ring_0_R = 29
jointIndex = bip_hip_R = 64
jointIndex = bip_lowerArm_L = 43
jointIndex = bip_knee_L = 11
jointIndex = bip_hip_L = 10
jointIndex = prp_legPouch = 7
jointIndex = bip_knee_R = 65
jointIndex = bip_index_1_R = 36
jointIndex = bip_pinky_2_L = 56
jointIndex = bip_ring_2_L = 53
jointIndex = weapon_bone = 27
jointIndex = bip_middle_0_R = 32
jointIndex = bip_pelvis_add = 5
jointIndex = bip_thumb_0_R = 38
jointIndex = bip_collar_L = 41
jointIndex = bip_ring_0_L = 51
jointIndex = medal_bone = 17
jointIndex = bip_pinky_1_R = 25
jointIndex = bip_index_0_L = 58
jointIndex = prp_helmet = 63
jointIndex = bip_middle_2_R = 34
jointIndex = bip_middle_1_L = 46
jointIndex = bip_ring_1_R = 30
jointIndex = prp_starter = 23
jointIndex = bip_spine_0 = 14
jointIndex = bip_middle_0_L = 45
jointIndex = bip_index_1_L = 59
jointIndex = bip_ring_2_R = 31
jointIndex = bip_index_2_L = 60
jointIndex = bip_foot_R = 66
jointIndex = bip_ring_1_L = 52
jointIndex = bip_pinky_1_L = 55
jointIndex = head = 2
jointIndex = bip_spine_3 = 18
jointIndex = bip_upperArm_R = 20
jointIndex = Armature = 4
jointIndex = bip_hand_L = 44
jointIndex = bip_spine_1 = 15
jointIndex = bip_head = 62
jointIndex = bip_pinky_0_R = 24
jointIndex = bip_upperArm_L = 42
jointIndex = bip_spine_2 = 16
jointIndex = bip_neck = 61
jointIndex = bip_collar_R = 19
jointIndex = weapon_bone_1 = 28
jointIndex = bip_thumb_0_L = 48
jointIndex = hand_tech = 3
jointIndex = bip_hand_R = 22
jointIndex = bip_index_2_R = 37
jointIndex = bip_pinky_2_R = 26
jointIndex = bip_middle_1_R = 33
jointIndex = bip_thumb_1_L = 49
jointIndex = bip_index_0_R = 35
jointIndex = bip_middle_2_L = 47
jointIndex = bip_thumb_2_L = 50
jointIndex = bip_thumb_2_R = 40
jointIndex = bip_toe_R = 67
jointIndex = bip_foot_L = 12
jointIndex = prp_pouch = 8
jointIndex = weapon_bone_L = 57
jointIndex = mvm = 6
jointIndex = prp_cord = 9
jointIndex = bip_toe_L = 13
jointIndex = bip_thumb_1_R = 39
jointIndex = body = 1
jointIndex = engineer = 0
jointMap = Head = bip_head
jointMap = Spine2 = bip_spine_2
jointMap = LeftHand = bip_hand_L
jointMap = RightHand = bip_hand_R
jointMap = Hips = bip_pelvis_add
jointMap = Spine = bip_spine_0
jointMap = Spine1 = bip_spine_1
jointMap = Neck = bip_neck
jointMap = LeftUpLeg = bip_hip_L
jointMap = RightUpLeg = bip_hip_R
jointMap = LeftShoulder = bip_
jointMap = RightShoulder = bip_
jointMap = LeftLeg = bip_knee_L
jointMap = RightLeg = bip_knee_R
jointMap = LeftFoot = bip_foot_L
jointMap = RightFoot = bip_foot_R
jointMap = LeftArm = bip_upperArm_L
jointMap = RightArm = bip_upperArm_R
jointMap = LeftForeArm = bip_lowerArm_L
jointMap = RightForeArm = bip_lowerArm_R
jointRotationOffset = Hips = (0.706505, -0.706497, 0.0292632, -0.0292625)
jointRotationOffset = Spine = (0.0714543, -0.0714551, -0.703485, 0.703489)
jointRotationOffset = Spine1 = (0.0151304, -0.0151296, 0.70694, -0.70695)
jointRotationOffset = Spine2 = (-0.70644, 0.70645, 0.0305793, -0.0305789)
jointRotationOffset = Neck = (-0.0260812, 0.0260811, -0.706626, 0.706626)
jointRotationOffset = Head = (0.0588055, -0.0588055, 0.704657, -0.704657)
jointRotationOffset = LeftUpLeg = (-0.324822, -0.331902, -0.655861, 0.595128)
jointRotationOffset = RightUpLeg = (0.362762, 0.352542, -0.579123, 0.639324)
jointRotationOffset = LeftShoulder = (-0.308114, -0.576614, 0.501523, -0.566619)
jointRotationOffset = RightShoulder = (0.50247, 0.567317, -0.307194, 0.575593)
jointRotationOffset = LeftLeg = (0.692481, 0.660074, -0.261719, 0.127581)
jointRotationOffset = RightLeg = (-0.704302, -0.702545, 0.0474613, 0.0902063)
jointRotationOffset = LeftFoot = (-0.597052, -0.777597, -0.19605, -0.0208931)
jointRotationOffset = RightFoot = (0.790492, 0.597891, 0.0734095, 0.110725)
jointRotationOffset = LeftArm = (-0.69235, -0.691745, 0.130169, -0.158734)
jointRotationOffset = RightArm = (-0.672249, -0.686156, 0.183682, -0.208645)
jointRotationOffset = LeftForeArm = (-0.121204, -0.143133, 0.713565, -0.675017)
jointRotationOffset = RightForeArm = (-0.662039, -0.617951, -0.297448, 0.302266)
jointRotationOffset = LeftHand = (-0.512727, 0.440356, 0.476213, 0.562511)
jointRotationOffset = RightHand = (0.453299, 0.577695, -0.307297, 0.605275)