80 lines
5.2 KiB
Text
80 lines
5.2 KiB
Text
name = legionary
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type = body+head
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scale = 0.1
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filename = Legionary.fbx
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texdir = textures
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jointMap = Hips = Armature
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jointMap = LeftUpLeg = Thigh.L
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jointMap = RightUpLeg = Thigh.R
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jointMap = LeftLeg = Calf.L
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jointMap = RightLeg = Calf.R
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jointMap = LeftFoot = Foot.L
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jointMap = RightFoot = Foot.R
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jointMap = Spine = Spine.1
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jointMap = Spine1 = Spine.2
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jointMap = Neck = neck
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jointMap = Head = Head
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jointMap = LeftShoulder = Shoulder.L
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jointMap = RightShoulder = Shoulder.R
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jointMap = LeftArm = Upperarm.L
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jointMap = RightArm = Upperarm.R
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jointMap = LeftForeArm = Forearm.L
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jointMap = RightForeArm = Forearm.R
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jointMap = LeftHand = Hands.L
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jointMap = RightHand = Hands.R
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jointMap = Spine2 = Chest
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jointRotationOffset = Legionary(Clone) = (0, 0, 0, -1)
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jointRotationOffset = Hips = (-0.7071068, -3.726697E-06, 3.504141E-06, -0.7071067)
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jointRotationOffset = Pelvis = (0.09705467, 4.55279E-07, 5.112702E-06, -0.995279)
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jointRotationOffset = Spine = (-2.777406E-06, -0.9952787, -0.09705842, -7.243514E-08)
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jointRotationOffset = Spine1 = (-6.698496E-06, -0.9936214, -0.1127687, -4.661645E-07)
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jointRotationOffset = Spine2 = (-0.01599271, 6.684602E-07, -6.712223E-06, -0.9998723)
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jointRotationOffset = Neck = (-5.52054E-09, -0.9999665, -0.008195939, 6.735904E-07)
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jointRotationOffset = Head = (-3.504505E-08, -0.983668, -0.1799931, 1.915304E-07)
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jointRotationOffset = Head_end = (-3.504505E-08, -0.983668, -0.1799931, 1.915304E-07)
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jointRotationOffset = LeftShoulder = (-0.1191537, 0.64018, -0.06662958, 0.7559979)
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jointRotationOffset = LeftArm = (-0.002115311, 0.9961653, 0.03559845, 0.07989527)
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jointRotationOffset = LeftForeArm = (-0.0001630847, -0.9962386, 0.04011979, -0.07680777)
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jointRotationOffset = LeftHand = (0.04552996, -0.998817, -0.01707636, 0.0006202696)
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jointRotationOffset = Fingers01.L = (0.04548118, -0.9958546, -0.07874459, -0.002193539)
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jointRotationOffset = Fingers02.L = (0.04549385, -0.9963162, -0.07267121, -0.001916107)
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jointRotationOffset = Fingers02.L_end = (0.04549385, -0.9963162, -0.07267121, -0.001916107)
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jointRotationOffset = Thumbs01.L = (-0.3922922, 0.8599096, 0.2131109, 0.2474806)
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jointRotationOffset = Thumbs02.L = (-0.2566645, 0.8931606, 0.3665808, -0.04479278)
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jointRotationOffset = Thumbs02.L_end = (-0.2566645, 0.8931606, 0.3665808, -0.04479278)
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jointRotationOffset = RightShoulder = (0.121334, 0.639693, -0.06372911, -0.7563135)
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jointRotationOffset = RightArm = (0.005084134, -0.9962274, -0.03576074, 0.07891015)
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jointRotationOffset = RightForeArm = (-0.000896441, -0.9960563, 0.04126208, 0.07854413)
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jointRotationOffset = RightHand = (-0.0463523, -0.9984006, -0.03233171, 0.00179736)
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jointRotationOffset = Fingers01.R = (-0.0463305, -0.9980002, -0.0429494, 0.002290209)
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jointRotationOffset = Fingers02.R = (-0.04628345, -0.9970948, -0.06042422, 0.003101462)
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jointRotationOffset = Fingers02.R_end = (-0.04628345, -0.9970948, -0.06042422, 0.003101462)
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jointRotationOffset = Thumbs01.R = (-0.317904, -0.8814473, -0.3470216, -0.0395542)
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jointRotationOffset = Thumbs02.R = (-0.3742058, -0.7560515, -0.1735795, 0.5081605)
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jointRotationOffset = Thumbs02.R_end = (-0.3742058, -0.7560515, -0.1735795, 0.5081605)
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jointRotationOffset = Bone = (0.9960148, -6.758227E-06, -7.965212E-08, 0.08919058)
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jointRotationOffset = Bone.001 = (0.9965941, -6.757591E-06, -1.252745E-07, 0.08246533)
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jointRotationOffset = Bone.002 = (0.9965941, -6.757591E-06, -1.252745E-07, 0.08246533)
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jointRotationOffset = Bone.003 = (0.9965941, -6.757591E-06, -1.252745E-07, 0.08246533)
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jointRotationOffset = Bone.004 = (0.9965941, -6.757591E-06, -1.252745E-07, 0.08246533)
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jointRotationOffset = Bone.005 = (0.9965941, -6.757591E-06, -1.252745E-07, 0.08246533)
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jointRotationOffset = Bone.005_end = (0.9965941, -6.757591E-06, -1.252745E-07, 0.08246533)
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jointRotationOffset = LeftUpLeg = (0.02056177, 0.001384932, 0.05865251, -0.9980657)
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jointRotationOffset = LeftLeg = (-0.04138578, 0.9978703, -0.05033529, 0.002906776)
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jointRotationOffset = LeftFoot = (0.2208004, -0.001384049, 0.01445018, -0.975211)
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jointRotationOffset = Foot.L_end = (0.2208004, -0.001384049, 0.01445018, -0.975211)
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jointRotationOffset = RightUpLeg = (0.02076886, -0.002559084, -0.05841001, -0.9980733)
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jointRotationOffset = RightLeg = (0.04228712, 0.9978298, -0.04915905, 0.01145411)
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jointRotationOffset = RightFoot = (0.2185784, 0.001509999, -0.01478514, -0.9757063)
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jointRotationOffset = Foot.R_end = (0.2185784, 0.001509999, -0.01478514, -0.9757063)
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jointRotationOffset = Bone.007 = (0.7330918, 6.884157E-06, 7.088254E-06, -0.6801296)
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jointRotationOffset = ik.target.R = (-0.7179011, -3.780604E-06, 3.447303E-06, -0.6961451)
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jointRotationOffset = ik.target.R_end = (-0.7179011, -3.780604E-06, 3.447303E-06, -0.6961451)
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jointRotationOffset = ik.pole.L = (3.373717E-06, -0.6984326, -0.7156758, -3.24681E-06)
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jointRotationOffset = ik.pole.L_end = (3.373717E-06, -0.6984326, -0.7156758, -3.24681E-06)
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jointRotationOffset = ik.pole.R = (-1.69059E-06, -0.7028376, -0.7113503, 1.804947E-06)
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jointRotationOffset = ik.pole.R_end = (-1.69059E-06, -0.7028376, -0.7113503, 1.804947E-06)
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jointRotationOffset = Bone.006 = (0.7330918, 6.397721E-06, 6.563944E-06, -0.6801296)
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jointRotationOffset = ik.target.L = (-0.7229863, -3.806474E-06, 3.418583E-06, -0.6908624)
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jointRotationOffset = ik.target.L_end = (-0.7229863, -3.806474E-06, 3.418583E-06, -0.6908624)
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jointRotationOffset = Legionary = (2.185569E-08, 0, 0, -1)
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