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AddEntityOperator.cpp
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add a way to remember which entities couldn't be properly placed in octree due to missing parents
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2015-12-14 14:19:19 -08:00 |
AddEntityOperator.h
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AnimationPropertyGroup.cpp
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remove dangling whitespace
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2016-01-05 16:44:36 -08:00 |
AnimationPropertyGroup.h
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remove dangling whitespace
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2016-01-05 16:44:36 -08:00 |
BoxEntityItem.cpp
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
BoxEntityItem.h
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overhaul of MotionState cleanup
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2016-01-07 10:19:46 -08:00 |
DeleteEntityOperator.cpp
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DeleteEntityOperator.h
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EntitiesLogging.cpp
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EntitiesLogging.h
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EntitiesScriptEngineProvider.h
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overload a single function and cleanup, add examples
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2015-11-06 11:48:51 -08:00 |
EntityActionFactoryInterface.h
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EntityActionInterface.cpp
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more debugging prints
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2015-11-11 16:03:08 -08:00 |
EntityActionInterface.h
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call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
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2015-12-16 14:00:04 -08:00 |
EntityEditPacketSender.cpp
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EntityEditPacketSender.h
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EntityItem.cpp
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for LOD, allow entity-server to use getAABox if it can, but fall back to queryAABox if it can't
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2016-01-21 09:31:51 -08:00 |
EntityItem.h
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move collision group/mask calculus into EntityItem
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2016-01-19 19:52:08 -08:00 |
EntityItemID.cpp
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fix EntityItemID dependency
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2015-10-21 14:33:12 -07:00 |
EntityItemID.h
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fix EntityItemID dependency
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2015-10-21 14:33:12 -07:00 |
EntityItemProperties.cpp
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Revert "Make entity properties be undefined after entity is unloaded"
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2016-01-25 18:07:14 -08:00 |
EntityItemProperties.h
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Revert "Make entity properties be undefined after entity is unloaded"
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2016-01-25 18:07:14 -08:00 |
EntityItemPropertiesDefaults.h
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namechange ignoreForCollisions --> collisionless
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2016-01-19 09:06:17 -08:00 |
EntityItemPropertiesMacros.h
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use "collidesWith" instead of "collisionMask"
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2016-01-19 11:41:22 -08:00 |
EntityPropertyFlags.h
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Yet more atmosphere removal
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2016-01-21 15:15:17 -08:00 |
EntityScriptingInterface.cpp
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Revert "Make entity properties be undefined after entity is unloaded"
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2016-01-25 18:07:14 -08:00 |
EntityScriptingInterface.h
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expose getJointNames for entities to js
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2016-01-19 12:55:17 -08:00 |
EntitySimulation.cpp
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fix crash when deleting entities quickly
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2016-01-22 10:25:10 -08:00 |
EntitySimulation.h
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overhaul of MotionState cleanup
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2016-01-07 10:19:46 -08:00 |
EntityTree.cpp
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fix bug where entities that were children of avatars wouldn't be included in entity-server packets to interfaces
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2016-01-20 19:03:41 -08:00 |
EntityTree.h
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Merge pull request #6855 from sethalves/clean-up-entities-with-bad-parent
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2016-01-20 10:38:26 -08:00 |
EntityTreeElement.cpp
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for LOD, allow entity-server to use getAABox if it can, but fall back to queryAABox if it can't
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2016-01-21 09:31:51 -08:00 |
EntityTreeElement.h
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Adding blacklist
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2015-12-24 11:48:40 -08:00 |
EntityTreeHeadlessViewer.cpp
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EntityTreeHeadlessViewer.h
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EntityTypes.cpp
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EntityTypes.h
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add a way to get a list of all actions of a certain type from an entity. hold actions average their positional targets.
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2015-11-13 16:02:39 -08:00 |
KeyLightPropertyGroup.cpp
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Move the keyLIght properties in their own group and add the ambientURL in
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2015-10-26 09:27:06 -07:00 |
KeyLightPropertyGroup.h
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Move the keyLIght properties in their own group and add the ambientURL in
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2015-10-26 10:08:16 -07:00 |
LightEntityItem.cpp
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
LightEntityItem.h
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
LineEntityItem.cpp
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
LineEntityItem.h
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
ModelEntityItem.cpp
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overhaul of MotionState cleanup
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2016-01-07 10:19:46 -08:00 |
ModelEntityItem.h
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Merge pull request #6732 from sethalves/set-model-entity-joints
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2016-01-05 17:31:18 -08:00 |
MovingEntitiesOperator.cpp
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MovingEntitiesOperator.h
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ParticleEffectEntityItem.cpp
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Removed un-needed libraries from particle effect entity
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2015-12-17 12:49:30 -08:00 |
ParticleEffectEntityItem.h
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merged
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2015-12-22 09:40:42 -08:00 |
PolyLineEntityItem.cpp
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fixed merge conflicts
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2015-12-14 10:11:49 -08:00 |
PolyLineEntityItem.h
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fixed merge conflicts
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2015-12-14 10:11:49 -08:00 |
PolyVoxEntityItem.cpp
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
PolyVoxEntityItem.h
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
PropertyGroup.h
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RecurseOctreeToMapOperator.cpp
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don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
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2016-01-18 16:50:26 -08:00 |
RecurseOctreeToMapOperator.h
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don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
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2016-01-18 16:50:26 -08:00 |
RemapIDOperator.cpp
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remap IDs when importing entities
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2015-12-06 17:55:48 -08:00 |
RemapIDOperator.h
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remap IDs when importing entities
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2015-12-06 17:55:48 -08:00 |
SimpleEntitySimulation.cpp
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fix crash when deleting entities quickly
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2016-01-22 10:25:10 -08:00 |
SimpleEntitySimulation.h
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cleanup API for removal from EntitySimulation
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2016-01-07 10:19:46 -08:00 |
SimulationFlags.h
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SimulationOwner.cpp
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more debugging prints
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2015-11-11 16:03:08 -08:00 |
SimulationOwner.h
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SkyboxPropertyGroup.cpp
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SkyboxPropertyGroup.h
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SphereEntityItem.cpp
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
SphereEntityItem.h
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overhaul of MotionState cleanup
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2016-01-07 10:19:46 -08:00 |
StagePropertyGroup.cpp
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StagePropertyGroup.h
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TextEntityItem.cpp
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
TextEntityItem.h
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
UpdateEntityOperator.cpp
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first steps toward a puffed-out query-box for child entities
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2015-12-12 12:33:14 -08:00 |
UpdateEntityOperator.h
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formatting
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2015-12-16 10:16:01 -08:00 |
WebEntityItem.cpp
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
WebEntityItem.h
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
ZoneEntityItem.cpp
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More atmosphere removal
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2016-01-21 15:15:16 -08:00 |
ZoneEntityItem.h
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More atmosphere removal
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2016-01-21 15:15:16 -08:00 |