overte/libraries/animation/src
2019-02-14 23:45:45 -08:00
..
AnimArmIK.cpp working on the wrist tweak, dampened the spine twist 2019-02-08 17:53:23 -08:00
AnimArmIK.h added the arm ik files to the repo, this is for the shoulder and elbow extensions 2019-02-05 15:54:37 -08:00
AnimationCache.cpp Move FBXSerializer import by AnimationCache to source file 2018-11-26 16:30:18 -08:00
AnimationCache.h Move FBXSerializer import by AnimationCache to source file 2018-11-26 16:30:18 -08:00
AnimationCacheScriptingInterface.cpp Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationCacheScriptingInterface.h Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationLogging.cpp
AnimationLogging.h
AnimationObject.cpp Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
AnimationObject.h Re-name GLTFReader to GLTFSerializer and do the same for other model readers 2018-11-12 16:12:20 -08:00
AnimBlendLinear.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimBlendLinear.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimBlendLinearMove.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimBlendLinearMove.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimChain.h got rid of the lag in the spline code by setting the flex coeffs to 1.0 2019-01-25 17:11:07 -08:00
AnimClip.cpp remove commented-out code 2019-01-11 15:53:49 -08:00
AnimClip.h Blend network animation 2018-10-18 17:51:20 -07:00
AnimContext.cpp debug draw ik chains, bug fix for flex coef on tips 2017-05-18 16:29:55 -07:00
AnimContext.h adding the animcontext to the commit 2019-02-05 17:22:00 -08:00
AnimDefaultPose.cpp more whitespace 2018-08-07 12:56:28 -07:00
AnimDefaultPose.h more whitespace 2018-08-07 12:56:28 -07:00
AnimExpression.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
AnimExpression.h
AnimInverseKinematics.cpp cleaned up print statements 2019-01-24 19:47:27 -08:00
AnimInverseKinematics.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimManipulator.cpp added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file 2018-08-03 16:48:43 -07:00
AnimManipulator.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimNode.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNode.h First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNodeLoader.cpp adding the armik nodes into the json 2019-02-05 17:21:39 -08:00
AnimNodeLoader.h
AnimOverlay.cpp added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file 2018-08-03 16:48:43 -07:00
AnimOverlay.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimPoleVectorConstraint.cpp starting cleanup 2019-02-14 23:45:45 -08:00
AnimPoleVectorConstraint.h starting cleanup 2019-02-14 23:45:45 -08:00
AnimPose.cpp Code review feedback 2018-07-31 18:25:04 -07:00
AnimPose.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimSkeleton.cpp Bug fix for avatars that have mesh/joint name duplicates 2019-01-22 10:47:01 -08:00
AnimSkeleton.h mapped the model joint names to hifi compliant joint names in FBX serializer 2018-12-04 16:20:46 -08:00
AnimSplineIK.cpp Merge remote-tracking branch 'origin/animSplineIK' into animSplineIK 2019-02-05 09:43:11 -08:00
AnimSplineIK.h fixed missplaced static const 2019-01-31 19:52:17 -08:00
AnimStateMachine.cpp implemented the splineIK in animSplineIK.cpp, todo: disable animinversekinematic.cpp 2019-01-16 18:31:52 -08:00
AnimStateMachine.h Moved AnimStats into its own qml panels. 2018-09-06 16:18:58 -07:00
AnimTwoBoneIK.cpp got rid of the lag in the spline code by setting the flex coeffs to 1.0 2019-01-25 17:11:07 -08:00
AnimTwoBoneIK.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimUtil.cpp Code review feedback 2018-07-31 18:25:04 -07:00
AnimUtil.h Blend between non-estimated and estimated hips in Rig 2018-10-09 10:51:03 -07:00
AnimVariant.cpp Merge pull request #14125 from Atlante45/fix/mac-warnings 2018-10-20 13:40:53 -07:00
AnimVariant.h First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
ElbowConstraint.cpp Fix for arm IK jitter 2018-03-15 13:06:27 -07:00
ElbowConstraint.h WIP: debug render joint constraints. 2017-05-08 15:06:28 -07:00
IKTarget.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
IKTarget.h added new constructor for cubichermitespline that takes quat and vec3. this means we don't need computeSplineFromTipAndBase to be declared in multiple files 2019-01-31 14:13:51 -08:00
Rig.cpp starting cleanup 2019-02-14 23:45:45 -08:00
Rig.h moving the theta calculation to rig 2019-02-14 18:06:20 -08:00
RotationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
RotationAccumulator.h
RotationConstraint.h WIP commit, first pass at generating limit center joints + debug draw 2017-05-08 15:06:27 -07:00
SwingTwistConstraint.cpp Bug fix centerLimit rot for LeftArm, also, lower arms in centerLimit pose 2017-05-09 09:47:26 -07:00
SwingTwistConstraint.h warning fixes 2017-05-09 13:07:06 -07:00
TranslationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
TranslationAccumulator.h code review feedback 2017-06-02 15:47:51 -07:00