overte/libraries/script-engine/src/ScriptEngines.h
2018-02-20 12:22:04 -05:00

137 lines
4.9 KiB
C++

//
// Created by Bradley Austin Davis on 2016/01/08
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ScriptEngines_h
#define hifi_ScriptEngines_h
#include <functional>
#include <atomic>
#include <memory>
#include <QtCore/QObject>
#include <QtCore/QMutex>
#include <QtCore/QReadWriteLock>
#include <SettingHandle.h>
#include <DependencyManager.h>
#include <shared/ScriptInitializerMixin.h>
#include "ScriptEngine.h"
#include "ScriptsModel.h"
#include "ScriptsModelFilter.h"
class ScriptEngine;
class NativeScriptInitializers : public ScriptInitializerMixin {
public:
bool registerNativeScriptInitializer(NativeScriptInitializer initializer) override;
bool registerScriptInitializer(ScriptInitializer initializer) override;
};
class ScriptEngines : public QObject, public Dependency {
Q_OBJECT
Q_PROPERTY(ScriptsModel* scriptsModel READ scriptsModel CONSTANT)
Q_PROPERTY(ScriptsModelFilter* scriptsModelFilter READ scriptsModelFilter CONSTANT)
Q_PROPERTY(QString debugScriptUrl READ getDebugScriptUrl WRITE setDebugScriptUrl)
public:
using ScriptInitializer = ScriptInitializerMixin::ScriptInitializer;
ScriptEngines(ScriptEngine::Context context);
void registerScriptInitializer(ScriptInitializer initializer);
int runScriptInitializers(ScriptEnginePointer engine);
void loadScripts();
void saveScripts();
QString getDebugScriptUrl() { return _debugScriptUrl; };
void setDebugScriptUrl(const QString& url) { _debugScriptUrl = url; };
void loadDefaultScripts();
void reloadLocalFiles();
QStringList getRunningScripts();
ScriptEnginePointer getScriptEngine(const QUrl& scriptHash);
ScriptsModel* scriptsModel() { return &_scriptsModel; };
ScriptsModelFilter* scriptsModelFilter() { return &_scriptsModelFilter; };
QString getDefaultScriptsLocation() const;
Q_INVOKABLE void loadOneScript(const QString& scriptFilename);
Q_INVOKABLE ScriptEnginePointer loadScript(const QUrl& scriptFilename = QString(),
bool isUserLoaded = true, bool loadScriptFromEditor = false, bool activateMainWindow = false, bool reload = false);
Q_INVOKABLE bool stopScript(const QString& scriptHash, bool restart = false);
Q_INVOKABLE void reloadAllScripts();
Q_INVOKABLE void stopAllScripts(bool restart = false);
Q_INVOKABLE QVariantList getRunning();
Q_INVOKABLE QVariantList getPublic();
Q_INVOKABLE QVariantList getLocal();
Q_PROPERTY(QString defaultScriptsPath READ getDefaultScriptsLocation)
void defaultScriptsLocationOverridden(bool overridden) { _defaultScriptsLocationOverridden = overridden; };
// Called at shutdown time
void shutdownScripting();
bool isStopped() const { return _isStopped; }
void addScriptEngine(ScriptEnginePointer);
signals:
void scriptCountChanged();
void scriptsReloading();
void scriptLoadError(const QString& filename, const QString& error);
void printedMessage(const QString& message, const QString& engineName);
void errorMessage(const QString& message, const QString& engineName);
void warningMessage(const QString& message, const QString& engineName);
void infoMessage(const QString& message, const QString& engineName);
void errorLoadingScript(const QString& url);
void clearDebugWindow();
public slots:
void onPrintedMessage(const QString& message, const QString& scriptName);
void onErrorMessage(const QString& message, const QString& scriptName);
void onWarningMessage(const QString& message, const QString& scriptName);
void onInfoMessage(const QString& message, const QString& scriptName);
void onErrorLoadingScript(const QString& url);
void onClearDebugWindow();
protected slots:
void onScriptFinished(const QString& fileNameString, ScriptEnginePointer engine);
protected:
friend class ScriptEngine;
void reloadScript(const QString& scriptName) { loadScript(scriptName, true, false, false, true); }
void removeScriptEngine(ScriptEnginePointer);
void onScriptEngineLoaded(const QString& scriptFilename);
void onScriptEngineError(const QString& scriptFilename);
void launchScriptEngine(ScriptEnginePointer);
ScriptEngine::Context _context;
QReadWriteLock _scriptEnginesHashLock;
QHash<QUrl, ScriptEnginePointer> _scriptEnginesHash;
QSet<ScriptEnginePointer> _allKnownScriptEngines;
QMutex _allScriptsMutex;
std::list<ScriptInitializer> _scriptInitializers;
ScriptsModel _scriptsModel;
ScriptsModelFilter _scriptsModelFilter;
std::atomic<bool> _isStopped { false };
std::atomic<bool> _isReloading { false };
bool _defaultScriptsLocationOverridden { false };
QString _debugScriptUrl;
};
QUrl normalizeScriptURL(const QUrl& rawScriptURL);
QString expandScriptPath(const QString& rawPath);
QUrl expandScriptUrl(const QUrl& rawScriptURL);
#endif // hifi_ScriptEngine_h