// // Created by Bradley Austin Davis on 2016/01/08 // Copyright 2013-2016 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_ScriptEngines_h #define hifi_ScriptEngines_h #include #include #include #include #include #include #include #include #include #include "ScriptEngine.h" #include "ScriptsModel.h" #include "ScriptsModelFilter.h" class ScriptEngine; class NativeScriptInitializers : public ScriptInitializerMixin { public: bool registerNativeScriptInitializer(NativeScriptInitializer initializer) override; bool registerScriptInitializer(ScriptInitializer initializer) override; }; class ScriptEngines : public QObject, public Dependency { Q_OBJECT Q_PROPERTY(ScriptsModel* scriptsModel READ scriptsModel CONSTANT) Q_PROPERTY(ScriptsModelFilter* scriptsModelFilter READ scriptsModelFilter CONSTANT) Q_PROPERTY(QString debugScriptUrl READ getDebugScriptUrl WRITE setDebugScriptUrl) public: using ScriptInitializer = ScriptInitializerMixin::ScriptInitializer; ScriptEngines(ScriptEngine::Context context); void registerScriptInitializer(ScriptInitializer initializer); int runScriptInitializers(ScriptEnginePointer engine); void loadScripts(); void saveScripts(); QString getDebugScriptUrl() { return _debugScriptUrl; }; void setDebugScriptUrl(const QString& url) { _debugScriptUrl = url; }; void loadDefaultScripts(); void reloadLocalFiles(); QStringList getRunningScripts(); ScriptEnginePointer getScriptEngine(const QUrl& scriptHash); ScriptsModel* scriptsModel() { return &_scriptsModel; }; ScriptsModelFilter* scriptsModelFilter() { return &_scriptsModelFilter; }; QString getDefaultScriptsLocation() const; Q_INVOKABLE void loadOneScript(const QString& scriptFilename); Q_INVOKABLE ScriptEnginePointer loadScript(const QUrl& scriptFilename = QString(), bool isUserLoaded = true, bool loadScriptFromEditor = false, bool activateMainWindow = false, bool reload = false); Q_INVOKABLE bool stopScript(const QString& scriptHash, bool restart = false); Q_INVOKABLE void reloadAllScripts(); Q_INVOKABLE void stopAllScripts(bool restart = false); Q_INVOKABLE QVariantList getRunning(); Q_INVOKABLE QVariantList getPublic(); Q_INVOKABLE QVariantList getLocal(); Q_PROPERTY(QString defaultScriptsPath READ getDefaultScriptsLocation) void defaultScriptsLocationOverridden(bool overridden) { _defaultScriptsLocationOverridden = overridden; }; // Called at shutdown time void shutdownScripting(); bool isStopped() const { return _isStopped; } void addScriptEngine(ScriptEnginePointer); signals: void scriptCountChanged(); void scriptsReloading(); void scriptLoadError(const QString& filename, const QString& error); void printedMessage(const QString& message, const QString& engineName); void errorMessage(const QString& message, const QString& engineName); void warningMessage(const QString& message, const QString& engineName); void infoMessage(const QString& message, const QString& engineName); void errorLoadingScript(const QString& url); void clearDebugWindow(); public slots: void onPrintedMessage(const QString& message, const QString& scriptName); void onErrorMessage(const QString& message, const QString& scriptName); void onWarningMessage(const QString& message, const QString& scriptName); void onInfoMessage(const QString& message, const QString& scriptName); void onErrorLoadingScript(const QString& url); void onClearDebugWindow(); protected slots: void onScriptFinished(const QString& fileNameString, ScriptEnginePointer engine); protected: friend class ScriptEngine; void reloadScript(const QString& scriptName) { loadScript(scriptName, true, false, false, true); } void removeScriptEngine(ScriptEnginePointer); void onScriptEngineLoaded(const QString& scriptFilename); void onScriptEngineError(const QString& scriptFilename); void launchScriptEngine(ScriptEnginePointer); ScriptEngine::Context _context; QReadWriteLock _scriptEnginesHashLock; QHash _scriptEnginesHash; QSet _allKnownScriptEngines; QMutex _allScriptsMutex; std::list _scriptInitializers; ScriptsModel _scriptsModel; ScriptsModelFilter _scriptsModelFilter; std::atomic _isStopped { false }; std::atomic _isReloading { false }; bool _defaultScriptsLocationOverridden { false }; QString _debugScriptUrl; }; QUrl normalizeScriptURL(const QUrl& rawScriptURL); QString expandScriptPath(const QString& rawPath); QUrl expandScriptUrl(const QUrl& rawScriptURL); #endif // hifi_ScriptEngine_h