overte/libraries/entities-renderer/src/RenderableShapeEntityItem.h

56 lines
2.3 KiB
C++

//
// Created by Bradley Austin Davis on 2016/05/09
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderableShapeEntityItem_h
#define hifi_RenderableShapeEntityItem_h
#include <ShapeEntityItem.h>
#include <procedural/Procedural.h>
#include "RenderableEntityItem.h"
class ShapePayload : public RenderableEntityItemProxy {
public:
ShapePayload(const EntityItemPointer& entity, render::ItemID metaID)
: RenderableEntityItemProxy(entity, metaID) {}
typedef render::Payload<ShapePayload> Payload;
typedef Payload::DataPointer Pointer;
};
namespace render {
template <> const ItemKey payloadGetKey(const ShapePayload::Pointer& payload);
template <> const Item::Bound payloadGetBound(const ShapePayload::Pointer& payload);
template <> void payloadRender(const ShapePayload::Pointer& payload, RenderArgs* args);
template <> uint32_t metaFetchMetaSubItems(const ShapePayload::Pointer& payload, ItemIDs& subItems);
template <> const ShapeKey shapeGetShapeKey(const ShapePayload::Pointer& payload);
}
class RenderableShapeEntityItem : public ShapeEntityItem, private SimplerRenderableEntitySupport {
using Pointer = std::shared_ptr<RenderableShapeEntityItem>;
static Pointer baseFactory(const EntityItemID& entityID, const EntityItemProperties& properties);
public:
static EntityItemPointer factory(const EntityItemID& entityID, const EntityItemProperties& properties);
static EntityItemPointer boxFactory(const EntityItemID& entityID, const EntityItemProperties& properties);
static EntityItemPointer sphereFactory(const EntityItemID& entityID, const EntityItemProperties& properties);
RenderableShapeEntityItem(const EntityItemID& entityItemID) : ShapeEntityItem(entityItemID) {}
bool addToScene(const EntityItemPointer& self, const render::ScenePointer& scene, render::Transaction& transaction) override;
void render(RenderArgs* args) override;
void setUserData(const QString& value) override;
bool isTransparent() override;
private:
std::unique_ptr<Procedural> _procedural { nullptr };
SIMPLE_RENDERABLE();
};
#endif // hifi_RenderableShapeEntityItem_h