overte/libraries/animation
Anthony J. Thibault cac19b8579 grab animation work
Hand animations now have 5 states:

* idle
* open
* grasp
* point
* farGrasp

The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.

Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
..
src grab animation work 2016-01-07 19:36:57 -08:00
CMakeLists.txt Cleanup CMake files 2015-10-11 00:01:03 -07:00