overte/libraries/animation/src
2019-02-15 17:43:53 -08:00
..
AnimationCache.cpp fix scattering and working on resource cache bug 2019-02-05 17:32:15 -08:00
AnimationCache.h Merge pull request #14895 from ctrlaltdavid/M21132 2019-02-13 10:35:00 -08:00
AnimationCacheScriptingInterface.cpp Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationCacheScriptingInterface.h Add "Avatar Script" JSDoc API classification 2019-02-12 11:49:49 +13:00
AnimationLogging.cpp
AnimationLogging.h
AnimationObject.cpp Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
AnimationObject.h Re-name GLTFReader to GLTFSerializer and do the same for other model readers 2018-11-12 16:12:20 -08:00
AnimBlendLinear.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimBlendLinear.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimBlendLinearMove.cpp Make Animation Tests Pass Again 2019-01-30 17:26:52 -08:00
AnimBlendLinearMove.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimChain.h got rid of the lag in the spline code by setting the flex coeffs to 1.0 2019-01-25 17:11:07 -08:00
AnimClip.cpp Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimClip.h Blend network animation 2018-10-18 17:51:20 -07:00
AnimContext.cpp debug draw ik chains, bug fix for flex coef on tips 2017-05-18 16:29:55 -07:00
AnimContext.h removed the unnecessary animArmIK.h and .cpp 2019-02-15 15:41:23 -08:00
AnimDefaultPose.cpp more whitespace 2018-08-07 12:56:28 -07:00
AnimDefaultPose.h more whitespace 2018-08-07 12:56:28 -07:00
AnimExpression.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
AnimExpression.h libraries/animation: cppcheck fixes 2016-03-13 17:17:34 -07:00
AnimInverseKinematics.cpp Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimInverseKinematics.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimManipulator.cpp Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimManipulator.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimNode.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNode.h First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNodeLoader.cpp removed the unnecessary animArmIK.h and .cpp 2019-02-15 15:41:23 -08:00
AnimNodeLoader.h Revert to using a Resource 2016-04-12 13:51:11 -07:00
AnimOverlay.cpp added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file 2018-08-03 16:48:43 -07:00
AnimOverlay.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimPoleVectorConstraint.cpp code to generate pole vector from theta 2019-02-15 17:43:53 -08:00
AnimPoleVectorConstraint.h starting cleanup 2019-02-14 23:45:45 -08:00
AnimPose.cpp Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimPose.h Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimSkeleton.cpp Merge pull request #14802 from sabrina-shanman/hfm_prep_joints 2019-02-08 15:02:23 -08:00
AnimSkeleton.h Make AnimSkeleton::getParentIndex() more cache coherent 2019-02-05 18:10:32 -08:00
AnimSplineIK.cpp reverted the scale optimization in animspline.cpp 2019-02-15 10:54:02 -08:00
AnimSplineIK.h fixed missplaced static const 2019-01-31 19:52:17 -08:00
AnimStateMachine.cpp implemented the splineIK in animSplineIK.cpp, todo: disable animinversekinematic.cpp 2019-01-16 18:31:52 -08:00
AnimStateMachine.h Moved AnimStats into its own qml panels. 2018-09-06 16:18:58 -07:00
AnimTwoBoneIK.cpp got rid of the lag in the spline code by setting the flex coeffs to 1.0 2019-01-25 17:11:07 -08:00
AnimTwoBoneIK.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimUtil.cpp Code review feedback 2018-07-31 18:25:04 -07:00
AnimUtil.h Blend between non-estimated and estimated hips in Rig 2018-10-09 10:51:03 -07:00
AnimVariant.cpp Merge pull request #14125 from Atlante45/fix/mac-warnings 2018-10-20 13:40:53 -07:00
AnimVariant.h Make Animation Tests Pass Again 2019-01-30 17:26:52 -08:00
ElbowConstraint.cpp Fix for arm IK jitter 2018-03-15 13:06:27 -07:00
ElbowConstraint.h WIP: debug render joint constraints. 2017-05-08 15:06:28 -07:00
IKTarget.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
IKTarget.h added new constructor for cubichermitespline that takes quat and vec3. this means we don't need computeSplineFromTipAndBase to be declared in multiple files 2019-01-31 14:13:51 -08:00
Rig.cpp code to generate pole vector from theta 2019-02-15 17:43:53 -08:00
Rig.h updating the android only if defs 2019-02-15 14:05:42 -08:00
RotationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
RotationAccumulator.h
RotationConstraint.h WIP commit, first pass at generating limit center joints + debug draw 2017-05-08 15:06:27 -07:00
SwingTwistConstraint.cpp Bug fix centerLimit rot for LeftArm, also, lower arms in centerLimit pose 2017-05-09 09:47:26 -07:00
SwingTwistConstraint.h warning fixes 2017-05-09 13:07:06 -07:00
TranslationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
TranslationAccumulator.h code review feedback 2017-06-02 15:47:51 -07:00