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AABox.cpp
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fix warning about signed/unsigned comparison
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2014-03-04 10:43:49 -08:00 |
AABox.h
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Adding AABox::touches(box)
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2014-01-24 13:59:03 -08:00 |
CoverageMap.cpp
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initial newline removal from all QDebug calls
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2014-01-14 13:09:22 -08:00 |
CoverageMap.h
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first cut at splitting out octree base classes
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2013-12-03 17:32:02 -08:00 |
CoverageMapV2.cpp
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initial newline removal from all QDebug calls
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2014-01-14 13:09:22 -08:00 |
CoverageMapV2.h
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first cut at splitting out octree base classes
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2013-12-03 17:32:02 -08:00 |
JurisdictionListener.cpp
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removed dontSleep from JurisdictionListener
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2014-03-11 21:11:47 -07:00 |
JurisdictionListener.h
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remove senderWithAddress from NodeList
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2014-02-06 14:43:46 -08:00 |
JurisdictionMap.cpp
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fix for warnings about signed/unsigned comparison
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2014-03-04 11:07:15 -08:00 |
JurisdictionMap.h
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next pass at seeing voxels
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2014-02-26 13:35:59 -08:00 |
JurisdictionSender.cpp
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cleanup constructors
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2014-03-08 23:31:23 -08:00 |
JurisdictionSender.h
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remove senderWithAddress from NodeList
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2014-02-06 14:43:46 -08:00 |
Octree.cpp
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pass down parents inFrustum() state to recursion to allow further optimization
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2014-03-17 18:30:08 -07:00 |
Octree.h
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pass down parents inFrustum() state to recursion to allow further optimization
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2014-03-17 18:30:08 -07:00 |
OctreeConstants.h
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replace uint64_t with quint64 for Qt friendlyness
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2014-01-28 12:35:42 -08:00 |
OctreeEditPacketSender.cpp
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cleanup constructors
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2014-03-08 23:31:23 -08:00 |
OctreeEditPacketSender.h
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make pending packets thread safe
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2014-02-10 12:48:45 -08:00 |
OctreeElement.cpp
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adds reset of octree element population statistics
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2014-03-27 02:31:39 -07:00 |
OctreeElement.h
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adds reset of octree element population statistics
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2014-03-27 02:31:39 -07:00 |
OctreeElementBag.cpp
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switch OctreeElementBag to use QSet as it's underlying data store
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2014-03-14 00:47:50 -07:00 |
OctreeElementBag.h
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switch OctreeElementBag to use QSet as it's underlying data store
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2014-03-14 00:47:50 -07:00 |
OctreeHeadlessViewer.cpp
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remove some unecessary null pointer checks
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2014-03-03 11:36:01 -08:00 |
OctreeHeadlessViewer.h
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more work on seeing voxels
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2014-02-26 14:16:22 -08:00 |
OctreePacketData.cpp
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use unsigned int vs size_t, since that just seems more correct
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2014-03-16 11:07:24 -07:00 |
OctreePacketData.h
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use unsigned int vs size_t, since that just seems more correct
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2014-03-16 11:07:24 -07:00 |
OctreePersistThread.cpp
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added debug destructor to persist thread
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2014-03-28 11:04:27 -07:00 |
OctreePersistThread.h
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added debug destructor to persist thread
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2014-03-28 11:04:27 -07:00 |
OctreeProjectedPolygon.cpp
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initial newline removal from all QDebug calls
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2014-01-14 13:09:22 -08:00 |
OctreeProjectedPolygon.h
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first cut at splitting out octree base classes
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2013-12-03 17:32:02 -08:00 |
OctreeQuery.cpp
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cruft cleanup
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2014-02-26 00:31:05 -08:00 |
OctreeQuery.h
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cruft cleanup
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2014-02-26 00:31:05 -08:00 |
OctreeRenderer.cpp
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use unsigned int vs size_t, since that just seems more correct
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2014-03-16 11:07:24 -07:00 |
OctreeRenderer.h
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removed a bunch of cruft from VoxelSystem
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2014-03-02 12:13:00 -08:00 |
OctreeSceneStats.cpp
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clean up casts and types to fix warnings in a cleaner way
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2014-03-14 17:43:55 -07:00 |
OctreeSceneStats.h
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clean up casts and types to fix warnings in a cleaner way
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2014-03-14 17:43:55 -07:00 |
OctreeScriptingInterface.cpp
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cleanup constructors
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2014-03-08 23:31:23 -08:00 |
OctreeScriptingInterface.h
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hide some slots from JS
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2014-02-26 00:18:15 -08:00 |
Plane.cpp
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cleanup constructors
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2014-03-08 23:31:23 -08:00 |
Plane.h
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first cut at splitting out octree base classes
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2013-12-03 17:32:02 -08:00 |
ViewFrustum.cpp
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When rendering avatar shadows, check bounds against shadow frustum. Closes
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2014-03-24 14:52:02 -07:00 |
ViewFrustum.h
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When rendering avatar shadows, check bounds against shadow frustum. Closes
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2014-03-24 14:52:02 -07:00 |