overte/libraries/octree/src
2014-03-28 11:04:27 -07:00
..
AABox.cpp fix warning about signed/unsigned comparison 2014-03-04 10:43:49 -08:00
AABox.h Adding AABox::touches(box) 2014-01-24 13:59:03 -08:00
CoverageMap.cpp initial newline removal from all QDebug calls 2014-01-14 13:09:22 -08:00
CoverageMap.h first cut at splitting out octree base classes 2013-12-03 17:32:02 -08:00
CoverageMapV2.cpp initial newline removal from all QDebug calls 2014-01-14 13:09:22 -08:00
CoverageMapV2.h first cut at splitting out octree base classes 2013-12-03 17:32:02 -08:00
JurisdictionListener.cpp removed dontSleep from JurisdictionListener 2014-03-11 21:11:47 -07:00
JurisdictionListener.h remove senderWithAddress from NodeList 2014-02-06 14:43:46 -08:00
JurisdictionMap.cpp fix for warnings about signed/unsigned comparison 2014-03-04 11:07:15 -08:00
JurisdictionMap.h next pass at seeing voxels 2014-02-26 13:35:59 -08:00
JurisdictionSender.cpp cleanup constructors 2014-03-08 23:31:23 -08:00
JurisdictionSender.h remove senderWithAddress from NodeList 2014-02-06 14:43:46 -08:00
Octree.cpp pass down parents inFrustum() state to recursion to allow further optimization 2014-03-17 18:30:08 -07:00
Octree.h pass down parents inFrustum() state to recursion to allow further optimization 2014-03-17 18:30:08 -07:00
OctreeConstants.h replace uint64_t with quint64 for Qt friendlyness 2014-01-28 12:35:42 -08:00
OctreeEditPacketSender.cpp cleanup constructors 2014-03-08 23:31:23 -08:00
OctreeEditPacketSender.h make pending packets thread safe 2014-02-10 12:48:45 -08:00
OctreeElement.cpp adds reset of octree element population statistics 2014-03-27 02:31:39 -07:00
OctreeElement.h adds reset of octree element population statistics 2014-03-27 02:31:39 -07:00
OctreeElementBag.cpp switch OctreeElementBag to use QSet as it's underlying data store 2014-03-14 00:47:50 -07:00
OctreeElementBag.h switch OctreeElementBag to use QSet as it's underlying data store 2014-03-14 00:47:50 -07:00
OctreeHeadlessViewer.cpp remove some unecessary null pointer checks 2014-03-03 11:36:01 -08:00
OctreeHeadlessViewer.h more work on seeing voxels 2014-02-26 14:16:22 -08:00
OctreePacketData.cpp use unsigned int vs size_t, since that just seems more correct 2014-03-16 11:07:24 -07:00
OctreePacketData.h use unsigned int vs size_t, since that just seems more correct 2014-03-16 11:07:24 -07:00
OctreePersistThread.cpp added debug destructor to persist thread 2014-03-28 11:04:27 -07:00
OctreePersistThread.h added debug destructor to persist thread 2014-03-28 11:04:27 -07:00
OctreeProjectedPolygon.cpp initial newline removal from all QDebug calls 2014-01-14 13:09:22 -08:00
OctreeProjectedPolygon.h first cut at splitting out octree base classes 2013-12-03 17:32:02 -08:00
OctreeQuery.cpp cruft cleanup 2014-02-26 00:31:05 -08:00
OctreeQuery.h cruft cleanup 2014-02-26 00:31:05 -08:00
OctreeRenderer.cpp use unsigned int vs size_t, since that just seems more correct 2014-03-16 11:07:24 -07:00
OctreeRenderer.h removed a bunch of cruft from VoxelSystem 2014-03-02 12:13:00 -08:00
OctreeSceneStats.cpp clean up casts and types to fix warnings in a cleaner way 2014-03-14 17:43:55 -07:00
OctreeSceneStats.h clean up casts and types to fix warnings in a cleaner way 2014-03-14 17:43:55 -07:00
OctreeScriptingInterface.cpp cleanup constructors 2014-03-08 23:31:23 -08:00
OctreeScriptingInterface.h hide some slots from JS 2014-02-26 00:18:15 -08:00
Plane.cpp cleanup constructors 2014-03-08 23:31:23 -08:00
Plane.h first cut at splitting out octree base classes 2013-12-03 17:32:02 -08:00
ViewFrustum.cpp When rendering avatar shadows, check bounds against shadow frustum. Closes 2014-03-24 14:52:02 -07:00
ViewFrustum.h When rendering avatar shadows, check bounds against shadow frustum. Closes 2014-03-24 14:52:02 -07:00