mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 04:44:11 +02:00
make pending packets thread safe
This commit is contained in:
parent
f8a24a2e99
commit
4bb7bb2b77
2 changed files with 13 additions and 14 deletions
|
@ -39,6 +39,7 @@ OctreeEditPacketSender::OctreeEditPacketSender() :
|
|||
}
|
||||
|
||||
OctreeEditPacketSender::~OctreeEditPacketSender() {
|
||||
_pendingPacketsLock.lock();
|
||||
while (!_preServerSingleMessagePackets.empty()) {
|
||||
EditPacketBuffer* packet = _preServerSingleMessagePackets.front();
|
||||
delete packet;
|
||||
|
@ -49,6 +50,7 @@ OctreeEditPacketSender::~OctreeEditPacketSender() {
|
|||
delete packet;
|
||||
_preServerPackets.erase(_preServerPackets.begin());
|
||||
}
|
||||
_pendingPacketsLock.unlock();
|
||||
//printf("OctreeEditPacketSender::~OctreeEditPacketSender() [%p] destroyed... \n", this);
|
||||
}
|
||||
|
||||
|
@ -115,6 +117,7 @@ void OctreeEditPacketSender::processPreServerExistsPackets() {
|
|||
assert(serversExist()); // we should only be here if we have jurisdictions
|
||||
|
||||
// First send out all the single message packets...
|
||||
_pendingPacketsLock.lock();
|
||||
while (!_preServerSingleMessagePackets.empty()) {
|
||||
EditPacketBuffer* packet = _preServerSingleMessagePackets.front();
|
||||
queuePacketToNodes(&packet->_currentBuffer[0], packet->_currentSize);
|
||||
|
@ -129,6 +132,7 @@ void OctreeEditPacketSender::processPreServerExistsPackets() {
|
|||
delete packet;
|
||||
_preServerPackets.erase(_preServerPackets.begin());
|
||||
}
|
||||
_pendingPacketsLock.unlock();
|
||||
|
||||
// if while waiting for the jurisdictions the caller called releaseQueuedMessages()
|
||||
// then we want to honor that request now.
|
||||
|
@ -140,8 +144,10 @@ void OctreeEditPacketSender::processPreServerExistsPackets() {
|
|||
|
||||
void OctreeEditPacketSender::queuePendingPacketToNodes(PacketType type, unsigned char* buffer, ssize_t length) {
|
||||
// If we're asked to save messages while waiting for voxel servers to arrive, then do so...
|
||||
|
||||
if (_maxPendingMessages > 0) {
|
||||
EditPacketBuffer* packet = new EditPacketBuffer(type, buffer, length);
|
||||
_pendingPacketsLock.lock();
|
||||
_preServerSingleMessagePackets.push_back(packet);
|
||||
// if we've saved MORE than our max, then clear out the oldest packet...
|
||||
int allPendingMessages = _preServerSingleMessagePackets.size() + _preServerPackets.size();
|
||||
|
@ -150,6 +156,7 @@ void OctreeEditPacketSender::queuePendingPacketToNodes(PacketType type, unsigned
|
|||
delete packet;
|
||||
_preServerSingleMessagePackets.erase(_preServerSingleMessagePackets.begin());
|
||||
}
|
||||
_pendingPacketsLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -197,6 +204,7 @@ void OctreeEditPacketSender::queueOctreeEditMessage(PacketType type, unsigned ch
|
|||
if (!serversExist()) {
|
||||
if (_maxPendingMessages > 0) {
|
||||
EditPacketBuffer* packet = new EditPacketBuffer(type, codeColorBuffer, length);
|
||||
_pendingPacketsLock.lock();
|
||||
_preServerPackets.push_back(packet);
|
||||
|
||||
// if we've saved MORE than out max, then clear out the oldest packet...
|
||||
|
@ -206,12 +214,11 @@ void OctreeEditPacketSender::queueOctreeEditMessage(PacketType type, unsigned ch
|
|||
delete packet;
|
||||
_preServerPackets.erase(_preServerPackets.begin());
|
||||
}
|
||||
}
|
||||
_pendingPacketsLock.unlock();
|
||||
}
|
||||
return; // bail early
|
||||
}
|
||||
|
||||
//qDebug() << "queueOctreeEditMessage() line:" << __LINE__;
|
||||
|
||||
// We want to filter out edit messages for servers based on the server's Jurisdiction
|
||||
// But we can't really do that with a packed message, since each edit message could be destined
|
||||
// for a different server... So we need to actually manage multiple queued packets... one
|
||||
|
@ -229,18 +236,14 @@ void OctreeEditPacketSender::queueOctreeEditMessage(PacketType type, unsigned ch
|
|||
if ((*_serverJurisdictions).find(nodeUUID) != (*_serverJurisdictions).end()) {
|
||||
const JurisdictionMap& map = (*_serverJurisdictions)[nodeUUID];
|
||||
isMyJurisdiction = (map.isMyJurisdiction(codeColorBuffer, CHECK_NODE_ONLY) == JurisdictionMap::WITHIN);
|
||||
//qDebug() << "queueOctreeEditMessage() line:" << __LINE__ << " isMyJurisdiction=" << isMyJurisdiction;
|
||||
} else {
|
||||
isMyJurisdiction = false;
|
||||
//qDebug() << "queueOctreeEditMessage() line:" << __LINE__;
|
||||
}
|
||||
}
|
||||
if (isMyJurisdiction) {
|
||||
EditPacketBuffer& packetBuffer = _pendingEditPackets[nodeUUID];
|
||||
packetBuffer._nodeUUID = nodeUUID;
|
||||
|
||||
//qDebug() << "queueOctreeEditMessage() line:" << __LINE__;
|
||||
|
||||
// If we're switching type, then we send the last one and start over
|
||||
if ((type != packetBuffer._currentType && packetBuffer._currentSize > 0) ||
|
||||
(packetBuffer._currentSize + length >= _maxPacketSize)) {
|
||||
|
@ -259,11 +262,8 @@ void OctreeEditPacketSender::queueOctreeEditMessage(PacketType type, unsigned ch
|
|||
// fixup the buffer for any clock skew
|
||||
if (node->getClockSkewUsec() != 0) {
|
||||
adjustEditPacketForClockSkew(codeColorBuffer, length, node->getClockSkewUsec());
|
||||
//qDebug() << "queueOctreeEditMessage() line:" << __LINE__;
|
||||
}
|
||||
|
||||
//qDebug() << "queueOctreeEditMessage() line:" << __LINE__;
|
||||
|
||||
memcpy(&packetBuffer._currentBuffer[packetBuffer._currentSize], codeColorBuffer, length);
|
||||
packetBuffer._currentSize += length;
|
||||
}
|
||||
|
@ -280,14 +280,12 @@ void OctreeEditPacketSender::releaseQueuedMessages() {
|
|||
} else {
|
||||
for (std::map<QUuid, EditPacketBuffer>::iterator i = _pendingEditPackets.begin(); i != _pendingEditPackets.end(); i++) {
|
||||
releaseQueuedPacket(i->second);
|
||||
//qDebug() << "releaseQueuedMessages() line:" << __LINE__;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OctreeEditPacketSender::releaseQueuedPacket(EditPacketBuffer& packetBuffer) {
|
||||
if (packetBuffer._currentSize > 0 && packetBuffer._currentType != PacketTypeUnknown) {
|
||||
//qDebug() << "OctreeEditPacketSender::releaseQueuedPacket() line:" << __LINE__;
|
||||
queuePacketToNode(packetBuffer._nodeUUID, &packetBuffer._currentBuffer[0], packetBuffer._currentSize);
|
||||
}
|
||||
packetBuffer._currentSize = 0;
|
||||
|
|
|
@ -105,8 +105,9 @@ protected:
|
|||
// These are packets that are waiting to be processed because we don't yet know if there are servers
|
||||
int _maxPendingMessages;
|
||||
bool _releaseQueuedMessagesPending;
|
||||
std::vector<EditPacketBuffer*> _preServerPackets; // these will get packed into other larger packets
|
||||
std::vector<EditPacketBuffer*> _preServerSingleMessagePackets; // these will go out as is
|
||||
QMutex _pendingPacketsLock;
|
||||
QVector<EditPacketBuffer*> _preServerPackets; // these will get packed into other larger packets
|
||||
QVector<EditPacketBuffer*> _preServerSingleMessagePackets; // these will go out as is
|
||||
|
||||
NodeToJurisdictionMap* _serverJurisdictions;
|
||||
|
||||
|
|
Loading…
Reference in a new issue