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50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
//
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// AudioScriptingInterface.h
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// libraries/audio/src
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//
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// Created by Stephen Birarda on 1/2/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_AudioScriptingInterface_h
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#define hifi_AudioScriptingInterface_h
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#include <AbstractAudioInterface.h>
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#include <AudioInjector.h>
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#include <Sound.h>
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class ScriptAudioInjector;
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class AudioScriptingInterface : public QObject {
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Q_OBJECT
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public:
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static AudioScriptingInterface& getInstance();
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void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
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protected:
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// this method is protected to stop C++ callers from calling, but invokable from script
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Q_INVOKABLE ScriptAudioInjector* playSound(SharedSoundPointer sound, const AudioInjectorOptions& injectorOptions = AudioInjectorOptions());
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Q_INVOKABLE void setStereoInput(bool stereo);
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signals:
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void mutedByMixer(); /// the client has been muted by the mixer
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void environmentMuted(); /// the entire environment has been muted by the mixer
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void receivedFirstPacket(); /// the client has received its first packet from the audio mixer
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void disconnected(); /// the client has been disconnected from the audio mixer
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void noiseGateOpened(); /// the noise gate has opened
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void noiseGateClosed(); /// the noise gate has closed
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void inputReceived(const QByteArray& inputSamples); /// a frame of mic input audio has been received and processed
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private:
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AudioScriptingInterface();
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AbstractAudioInterface* _localAudioInterface;
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};
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void registerAudioMetaTypes(QScriptEngine* engine);
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#endif // hifi_AudioScriptingInterface_h
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