Commit graph

11 commits

Author SHA1 Message Date
Brad Hefta-Gaub
eaea718de1 add various scriping interfaces for managing the audio scope and detecting noise gate transitions 2017-03-10 17:08:19 -08:00
Atlante45
6d1b7f1d37 Wrap sound script object to hold a strong ref 2016-04-06 13:04:18 -07:00
Stephen Birarda
445662f5ae clean sweep of old now unused audio files 2016-02-08 15:38:12 -08:00
Howard Stearns
27f40ea881 Signal Audio.disconnected, and use new hello/goodbye sounds in resources. 2015-06-11 20:33:30 -07:00
Stephen Birarda
666830c04d add a sound once first AM packet received 2015-06-08 11:30:12 -07:00
David Rowe
9576ad19a7 Move "Stereo Audio" option into developerMenu.js
And rename it "Stereo Input" to better relect what it does.
2015-04-28 14:14:10 -07:00
Atlante45
b1cfd33438 Add generated audio controls to scripting interface 2015-04-15 15:49:47 +02:00
Stephen Birarda
1ba85518fc fix for playSound called from same thread 2015-02-13 11:36:41 -08:00
Stephen Birarda
79674fb94f use a wrapper on audio injector for script ownership 2015-02-11 17:20:00 -08:00
Stephen Birarda
4894a5b414 better handling of cleanup for local injector 2015-02-11 16:11:55 -08:00
Stephen Birarda
7b485829c4 cleanup AudioInjector memory management 2015-02-11 15:52:00 -08:00
Renamed from libraries/audio/src/AudioScriptingInterface.h (Browse further)