overte/interface
Anthony J. Thibault cac19b8579 grab animation work
Hand animations now have 5 states:

* idle
* open
* grasp
* point
* farGrasp

The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.

Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
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external
i18n
icon
resources grab animation work 2016-01-07 19:36:57 -08:00
src grab animation work 2016-01-07 19:36:57 -08:00
ui simplify preferences 2016-01-04 15:00:54 -08:00
CMakeLists.txt NeuronPlugin: Added external project for Neuron SDK 2015-12-21 18:30:15 -08:00