..
shared
Pre-merge cleanup
2018-01-14 19:48:12 -08:00
AABox.cpp
first cut at octree storage of Triangle Set
2017-05-10 16:58:51 -07:00
AABox.h
First draft version of tighter shadow frustum
2017-10-26 12:42:36 +02:00
AACube.cpp
GLM update and GLI integration
2016-09-09 10:18:15 -07:00
AACube.h
use shapeInFrustum() names again
2016-02-25 18:09:35 -08:00
AngleUtil.h
AtRestDetector.cpp
AtRestDetector.h
AudioHelpers.h
CR fix: use predefined PI
2017-06-28 10:18:54 -07:00
AvatarConstants.h
Change domain setting from min/max avatar scale to min/max avatar height
2017-11-21 13:25:47 -08:00
BaseScriptEngine.cpp
add Q_ASSERT to IS_THREADSAFE_INVOCATION
2017-03-16 01:28:50 -04:00
BaseScriptEngine.h
code review
2017-09-15 10:08:35 -07:00
BitVectorHelpers.h
Bug fix for incorrect positioned eyes on other peoples avatars
2018-01-24 18:58:08 -08:00
BoxBase.h
BufferParser.h
Fix warnings on windows 64bit
2015-12-11 15:42:15 -08:00
ByteCountCoding.h
ColorUtils.cpp
Move srgbToLinear lookup table to external cpp
2016-08-08 15:47:53 -07:00
ColorUtils.h
Move srgbToLinear lookup table to external cpp
2016-08-08 15:47:53 -07:00
ComponentMode.h
Renamed HazeMode to ComponentMode.
2017-10-13 11:24:56 -07:00
CPUDetect.h
Detect support for AVX512 instructions
2017-06-20 16:09:52 -07:00
CPUIdent.cpp
Windows build fixes
2016-04-12 10:53:04 -07:00
CPUIdent.h
Windows build fixes
2016-04-12 10:53:04 -07:00
CrashHelpers.h
cleanup naked qDebug() calls
2016-12-19 22:24:25 -08:00
CubeProjectedPolygon.cpp
recover unused code that may prove useful someday
2016-05-05 18:28:27 -07:00
CubeProjectedPolygon.h
recover unused code that may prove useful someday
2016-05-05 18:28:27 -07:00
CubicHermiteSpline.h
Readability improvement
2017-06-02 18:16:14 -07:00
Debug.h
cleanup naked qDebug() calls
2016-12-19 22:24:25 -08:00
DebugDraw.cpp
Fix for multi-threaded access to maps in DebugDraw.
2017-03-02 14:42:06 -08:00
DebugDraw.h
Fix for multi-threaded access to maps in DebugDraw.
2017-03-02 14:42:06 -08:00
DependencyManager.cpp
DependencyManager.h
New android toolchain
2017-09-19 13:45:12 -07:00
DualQuaternion.cpp
Renamed imag component to dual, using the correct nomenclature
2018-01-08 18:21:23 -08:00
DualQuaternion.h
Renamed imag component to dual, using the correct nomenclature
2018-01-08 18:21:23 -08:00
Extents.cpp
Extents.h
Fix typo noticed in passing
2017-05-30 15:53:58 +12:00
FaceshiftConstants.cpp
FaceshiftConstants.h
Finally.h
Fix potential deadlock in QML
2016-03-23 12:59:17 -07:00
FloodFill.h
GenericQueueThread.h
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
GenericThread.cpp
Fix SharedNodePointer leak
2017-06-14 11:42:25 -07:00
GenericThread.h
Working on draw crash bug, adding render thread trash handling
2016-08-12 22:28:27 -07:00
GeometryUtil.cpp
Still working on solving that underestimated shadow far plane on the first cascade. I have finally understood the problem (see TODO in LightStage)
2017-11-17 19:25:21 +01:00
GeometryUtil.h
First draft version of tighter shadow frustum
2017-10-26 12:42:36 +02:00
GLMHelpers.cpp
Working on the selection highlight js interface
2017-11-15 18:21:07 -08:00
GLMHelpers.h
check dirty flags when harvesting physics results
2018-01-18 17:43:22 -08:00
GPUIdent.cpp
Merging back with upstream and trying to fix counter for them to be more stable
2016-11-04 16:56:03 -07:00
GPUIdent.h
Trying to extend the memory counter
2016-10-31 16:40:15 -07:00
Gzip.cpp
Gzip.h
HashKey.cpp
cleanup ShapeInfo::getHash()
2017-10-27 07:52:51 -07:00
HashKey.h
cleanup ShapeInfo::getHash()
2017-10-27 07:52:51 -07:00
HifiConfigVariantMap.cpp
Migrate the DS config version to the config file
2017-10-31 17:35:23 -07:00
HifiConfigVariantMap.h
Migrate the DS config version to the config file
2017-10-31 17:35:23 -07:00
Interpolate.cpp
Reduce entity fade-in time
2017-09-09 18:00:21 +12:00
Interpolate.h
Addressing some PR feedback; moved easeInEaseOut to Interpolate class. My function is faster than andrew's. :D
2017-05-02 19:56:47 -04:00
JointData.h
Added defaultPoseFlags to avatar protocol
2018-01-19 15:34:27 -08:00
LogHandler.cpp
include the source basename in Script.print() && QML/Script console.*() debug output
2017-09-29 14:48:01 -04:00
LogHandler.h
setup the repeated message flusher on LogHandler thread
2017-01-20 11:20:48 -08:00
LogUtils.cpp
LogUtils.h
MatrixStack.h
MovingMinMaxAvg.h
div by zero fixes, detected by address sanitizer
2017-10-10 16:17:39 -07:00
MovingPercentile.cpp
CR feedback
2016-04-21 15:48:18 -07:00
MovingPercentile.h
CR feedback
2016-04-21 15:48:18 -07:00
NumericalConstants.h
FileCache refactoring and tests
2017-05-31 13:45:59 -07:00
OctalCode.cpp
Rename OctalCodePtr related functions
2016-05-17 10:59:51 -07:00
OctalCode.h
Add vector include to OctalCode.h
2016-05-17 10:59:51 -07:00
Packed.h
AvatarData packet overhaul, uses a structure instead of raw memcpy
2016-05-19 20:26:00 -07:00
PathUtils.cpp
PR feedback
2018-01-19 20:24:34 -08:00
PathUtils.h
PR feedback
2018-01-19 20:24:34 -08:00
PerfStat.cpp
cleanup naked qDebug() calls
2016-12-19 22:24:25 -08:00
PerfStat.h
cleanup WANT_DETAILED_PROFILING
2017-10-19 14:31:50 -07:00
PhysicsCollisionGroups.h
update Aabb's of static objects when they move
2016-04-14 11:18:10 -07:00
PhysicsHelpers.cpp
move collision group/mask calculus into EntityItem
2016-01-19 19:52:08 -08:00
PhysicsHelpers.h
move deactivation thresholds to shared header
2016-04-22 09:38:43 -07:00
PIDController.cpp
use glm::isnan() instead of isnan() from math.h
2016-05-05 18:28:27 -07:00
PIDController.h
fix logging
2015-12-16 15:41:23 -08:00
Plane.cpp
use references not pointers for ViewFrustums
2016-05-05 18:28:27 -07:00
Plane.h
First draft version of tighter shadow frustum
2017-10-26 12:42:36 +02:00
PointerEvent.cpp
Miscellaneous fixes
2017-12-12 10:49:05 +13:00
PointerEvent.h
(mostly?) fix touch events
2017-11-13 12:58:31 -08:00
PortableHighResolutionClock.cpp
use c-style casts to respect the coding standard
2016-03-29 13:25:03 -07:00
PortableHighResolutionClock.h
quiet warnings in Linux build
2016-10-18 17:47:47 -07:00
Preferences.cpp
Button prefs and conditionally enabled prefs
2016-01-22 19:06:30 -08:00
Preferences.h
New android toolchain
2017-09-19 13:45:12 -07:00
PrioritySortUtil.h
adjust example and add clarifying comments to PrioritySortUtil
2017-12-21 15:40:08 -08:00
Profile.cpp
call image library for texture baking
2017-04-26 18:37:35 -07:00
Profile.h
cleanup WANT_DETAILED_PROFILING
2017-10-19 14:31:50 -07:00
PropertyFlags.h
cleanup naked qDebug() calls
2016-12-19 22:24:25 -08:00
QVariantGLM.cpp
Implement Entities.findInFrustum() method
2016-09-09 18:57:48 +12:00
QVariantGLM.h
Implement Entities.findInFrustum() method
2016-09-09 18:57:48 +12:00
Radix2InplaceSort.h
Radix2IntegerScanner.h
RegisteredMetaTypes.cpp
Merge branch '21602' into 21624
2017-11-28 17:04:59 +13:00
RegisteredMetaTypes.h
rename model:: -> graphics::
2018-01-16 12:46:16 -05:00
RingBufferHistory.h
RunningMarker.cpp
Remove the runningMarker timer
2017-06-01 18:19:13 -07:00
RunningMarker.h
Remove the runningMarker timer
2017-06-01 18:19:13 -07:00
ScriptValueUtils.cpp
Moved isListOfStrings into shared/ScriptValueUtils
2016-04-15 13:47:30 -07:00
ScriptValueUtils.h
Moved isListOfStrings into shared/ScriptValueUtils
2016-04-15 13:47:30 -07:00
SettingHandle.cpp
make Settings::remove() work for groups
2017-02-08 11:49:40 -08:00
SettingHandle.h
New android toolchain
2017-09-19 13:45:12 -07:00
SettingHelpers.cpp
Migrate the DS config version to the config file
2017-10-31 17:35:23 -07:00
SettingHelpers.h
Migrate the DS config version to the config file
2017-10-31 17:35:23 -07:00
SettingInterface.cpp
Fix DS
2016-10-12 10:20:19 -07:00
SettingInterface.h
leverage settings to remember paths used before
2017-04-26 18:37:35 -07:00
SettingManager.cpp
Cleaning up the files updated
2017-04-05 13:49:07 -07:00
SettingManager.h
Cleaning up the files updated
2017-04-05 13:49:07 -07:00
ShapeInfo.cpp
cleanup ShapeInfo::getHash()
2017-10-27 07:52:51 -07:00
ShapeInfo.h
cleanup ShapeInfo::getHash()
2017-10-27 07:52:51 -07:00
SharedLogging.cpp
SharedLogging.h
SharedUtil.cpp
Fix aborted baking in oven cli
2017-12-06 13:51:31 -08:00
SharedUtil.h
Add temp dir removal to asset server
2017-12-06 11:49:34 -08:00
ShutdownEventListener.cpp
Logging improvements
2016-11-04 14:26:19 -07:00
ShutdownEventListener.h
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
SimpleAverage.h
SimpleMovingAverage.cpp
avoid various data-races related to stats collection and delivery
2016-10-18 13:05:53 -07:00
SimpleMovingAverage.h
force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D
2017-05-10 18:14:50 -07:00
SpatiallyNestable.cpp
check dirty flags when harvesting physics results
2018-01-18 17:43:22 -08:00
SpatiallyNestable.h
check dirty flags when harvesting physics results
2018-01-18 17:43:22 -08:00
SpatialParentFinder.h
snapshot after using tree from entity item.
2016-03-28 16:58:20 -07:00
StatTracker.cpp
Fix ambiguous conversion to QVariant in StatTracker
2017-09-27 15:22:23 -07:00
StatTracker.h
Fix bytes downloaded stat tracking
2017-09-27 09:33:10 -07:00
StDev.cpp
StDev.h
StreamHelpers.h
StreamUtils.cpp
clean up stream formatting of vec3 and friends
2016-05-20 09:41:26 -07:00
StreamUtils.h
TBBHelpers.h
Suppress TBB warnings
2017-06-06 15:02:16 -07:00
ThreadHelpers.cpp
PR comments
2017-08-04 15:27:33 -07:00
ThreadHelpers.h
Updates from Threaded Rendering project
2017-08-04 15:22:14 -07:00
ThreadSafeValueCache.h
Add debugging output, fix timewarp
2016-03-30 10:40:32 -07:00
TimeWeightedAvg.h
Trace.cpp
save files to Documents by default
2017-12-12 14:11:25 -08:00
Trace.h
Add support for adding thread names to a trace
2017-02-03 09:18:51 -08:00
Transform.cpp
better fix for model scale floor, remove abs
2018-01-04 17:49:39 -08:00
Transform.h
Optimizations and cleanup
2018-01-04 16:15:44 -08:00
TriangleSet.cpp
fix ray pick in cases where origin is inside of outer bounding box
2017-10-24 20:48:59 -07:00
TriangleSet.h
When we do precision detailed picking on a model, check the back faces, too. In other words, precision picking from inside a model works.
2017-06-03 16:49:16 -07:00
TryLocker.h
UUID.cpp
UUID.h
UUIDHasher.h
VariantMapToScriptValue.cpp
VariantMapToScriptValue.h
ViewFrustum.cpp
Fixed weird bug with objects suddenly poping out of the shadow map. Was due to objects with own pipeline corrupting the render state. Don't know why though
2017-12-06 15:26:44 +01:00
ViewFrustum.h
Merge pull request #11938 from Zvork/csm
2017-12-14 00:32:43 +07:00
windowshacks.h