overte/plugins
Anthony J. Thibault c8e6aee3e7 OpenVr: fix for conflict between openvr and oculus display plugins
* Call vr::VR_Shutdown() when ref-count goes to zero.  The ref-count
  is ncessary because the vr::IVRSystem poitner is shared between the
  the openvr input and display plugins.
* OpenVR plugins options will display in the menu if vr::VR_IsHmdPresent() is true.
  This is faster then initializing all of openvr and less likely to conflict with the
  oculus display plugin.
2016-02-10 16:28:03 -08:00
..
hifiNeuron CR feedback 2016-01-11 11:07:07 -08:00
hifiSdl2 CR feedback 2016-01-11 11:07:07 -08:00
hifiSixense calibrate using either the 1 or 2 button on each hand 2016-02-01 16:48:00 -08:00
oculus OpenVr: fix for conflict between openvr and oculus display plugins 2016-02-10 16:28:03 -08:00
oculusLegacy CR feedback 2016-01-11 11:07:07 -08:00
openvr OpenVr: fix for conflict between openvr and oculus display plugins 2016-02-10 16:28:03 -08:00
CMakeLists.txt Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00