overte/libraries/animation
Anthony J. Thibault c2934bdb5d Fix avatar head, eye and torso twist.
* Updated SkeletionModel::updateRig to explicitly pass a set of HeadParameters
  to the rig to do procedural animation.
* Moved torso lean procedural animation from SkeletonModel into Rig.
* Moved eye tracking procedural animation from HeadModel into Rig.
* Moved neck procedural animation from HeadModel into Rig.
2015-07-29 17:35:29 -07:00
..
src Fix avatar head, eye and torso twist. 2015-07-29 17:35:29 -07:00
CMakeLists.txt remove use of include_dependency_includes and use cmake 2015-02-18 14:12:05 -08:00