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acScripts
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Fix botProcedural include
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2015-05-01 00:34:24 +02:00 |
controllers
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Draggable toolBar.js, with persistence, and update some scripts for it.
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2015-06-11 16:19:54 -07:00 |
entityScripts
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remove // ? comments
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2015-05-20 16:27:28 -07:00 |
example
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Merge pull request #5085 from SamGondelman/master
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2015-06-11 14:41:34 -07:00 |
html
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Removing unnecessary functions
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2015-06-10 15:33:07 -07:00 |
libraries
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Update header.
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2015-06-11 16:24:22 -07:00 |
utilities
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shuffling the rendering steps to get to render transparent and light it correctly
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2015-06-06 09:50:56 -07:00 |
avatarSelector.js
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blocks.js
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blockWorld.js
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tiles and block no longer delete on script end, now user can delete all the stuff with a button click instead. Also blocks now spawn with random angular velocity for spinning fun
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2015-05-27 15:20:49 -07:00 |
clap.js
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dancing_bot.js
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defaultScripts.js
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Add directory button
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2015-06-08 11:29:35 -07:00 |
dialTone.js
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Signal Audio.disconnected, and use new hello/goodbye sounds in resources.
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2015-06-11 20:33:30 -07:00 |
dice.js
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Draggable toolBar.js, with persistence, and update some scripts for it.
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2015-06-11 16:19:54 -07:00 |
directory.js
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Close directory window after domain change
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2015-06-09 12:33:30 -07:00 |
edit.js
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Draggable toolBar.js, with persistence, and update some scripts for it.
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2015-06-11 16:19:54 -07:00 |
grab.js
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Merge pull request #5088 from sethalves/actions
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2015-06-11 13:23:57 -07:00 |
gracefulControls.js
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harmonicOscillator.js
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interface decides on entityIDs rather than bouncing a temporary id through the entity server
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2015-05-19 14:25:23 -07:00 |
headMove.js
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hmdDefaults.js
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hotPlaces.js
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inspect.js
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added oldMode as global vairable
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2015-05-21 18:08:04 -07:00 |
lineRider.js
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added paint.js and line rider script. Users can paint lines with hydra or mouse, and then go on a ride over the line they just created.
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2015-06-04 17:35:26 -07:00 |
lobby.js
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lotsoBlocks.js
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added script to generate a lot of physical blocks within a specified range
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2015-05-01 09:56:21 -07:00 |
move.js
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notifications.js
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paint.js
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added lifetime to painted lines to prevent huge model.json files when lots of people draw in one domain. Got rid of gaps in lines when switching line entities
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2015-06-12 11:58:43 -07:00 |
particles.js
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renamed ajt-test to particles.js since ajt-test doesn't tell us anything about what the script does
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2015-05-22 15:33:38 -07:00 |
planets.js
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pointer.js
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Draggable toolBar.js, with persistence, and update some scripts for it.
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2015-06-11 16:19:54 -07:00 |
popcorn.js
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progress.js
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selectAudioDevice.js
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sit.js
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interface decides on entityIDs rather than bouncing a temporary id through the entity server
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2015-05-19 14:25:23 -07:00 |
stick.js
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add handedness setting to avatar-hold action. update stick.js to allow use of hydra
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2015-06-11 11:04:19 -07:00 |
users.js
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utilities.js
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added meditative ocean landscape and common utilities file
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2015-06-08 14:02:38 -07:00 |
voxels.js
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code review
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2015-06-02 10:00:07 -07:00 |
walk.js
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