overte/libraries
2016-10-05 18:28:19 -07:00
..
animation
audio pass the visibility of the enitity to the LightPaylkoad correctly, clean up the ambient shader 2016-10-03 00:08:30 -07:00
audio-client Merge branch 'master' of https://github.com/highfidelity/hifi into audio-fixes2 2016-10-03 18:13:43 -07:00
auto-updater
avatars
controllers
display-plugins Remove unused header and typedef 2016-10-01 11:39:45 -07:00
embedded-webserver
entities Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-09-28 09:34:29 -07:00
entities-renderer Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-10-05 09:31:55 -07:00
fbx
gl Support external GL textures with proper fencing 2016-10-03 17:09:10 -07:00
gpu Tried many different things to narrow down the issue of the corrupted memory, it seems to be linked to the grid dimendsions somehow, i m now forcing to reassign the frustum grid dimension on the 10th iteration which seems to fix the issue.... 2016-10-05 18:28:19 -07:00
gpu-gl Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-10-05 09:31:55 -07:00
input-plugins
model Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-10-03 02:54:11 -07:00
model-networking fix crash when bouncing to escotology, which may or may not be related 2016-10-01 11:08:52 -07:00
networking Make static control packets class members 2016-10-03 13:46:55 -07:00
octree
physics
plugins
procedural
recording
render Brining back support for the ambinet lighting 2016-09-30 16:24:57 -07:00
render-utils Tried many different things to narrow down the issue of the corrupted memory, it seems to be linked to the grid dimendsions somehow, i m now forcing to reassign the frustum grid dimension on the 10th iteration which seems to fix the issue.... 2016-10-05 18:28:19 -07:00
script-engine better shutdown check for timer firings 2016-09-30 16:05:39 -07:00
shared Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-10-04 11:03:31 -07:00
steamworks-wrapper
ui Expose triggerOption to scripts, plus _physicsEnabled 2016-09-30 09:06:17 -07:00
ui-plugins