overte/interface/resources/controllers
2019-10-17 15:06:12 -07:00
..
hydra.json Merge pull request #8313 from imgntn/tweak_lazers 2016-08-03 16:40:28 -07:00
keyboardMouse.json Fix warnings and update controls 2019-10-17 15:06:12 -07:00
kinect.json add foot IK targets as actions 2017-03-30 19:11:16 -07:00
leapmotion.json Implement fingers control 2017-06-22 23:32:06 +12:00
neuron.json Do button mapping in C++ and simplify vive.json accordingly. Vive and 2016-05-24 16:10:12 -07:00
oculus_remote.json Fixing menu navigation in oculus remote 2016-04-07 13:21:00 -07:00
oculus_touch.json Fix default mappings' deadzones. 2019-02-19 15:23:05 -08:00
spacemouse.json Doing a pass over the input plugins and controller code 2016-05-20 14:50:23 -07:00
standard.json input action channels for eyes and eyelids and fingers. connect eyelid input actions to blendshapes. 2019-09-17 09:43:20 -07:00
standard_navigation.json A and B buttons on oculus touch no longer trigger UI Nav events 2017-01-23 17:08:25 -08:00
standard_nomovement.json input action channels for eyes and eyelids and fingers. connect eyelid input actions to blendshapes. 2019-09-17 09:43:20 -07:00
touchscreen.json TouchscreenDevice DPI scaling now handled via JSON mapping 2016-06-29 03:45:54 +01:00
touchscreenvirtualpad.json Android - Handshake implementation - two important notes - IK was disabled on android and this enables it (needs a well thought review) - TouchscreenVirtualPadDevice buttons code does not scale well, it needs a refactor 2018-08-29 18:53:14 -03:00
vive.json input action channels for eyes and eyelids and fingers. connect eyelid input actions to blendshapes. 2019-09-17 09:43:20 -07:00
xbox.json A and B buttons on oculus touch no longer trigger UI Nav events 2017-01-23 17:08:25 -08:00