overte/libraries/model/src/model
2016-04-01 14:46:50 -07:00
..
Asset.cpp adding the top model Asset 2015-08-21 20:14:06 -07:00
Asset.h Fix compilation issues on mac 2015-09-19 08:59:47 -07:00
Geometry.cpp Geometry.cpp: rename method 2016-03-28 13:29:28 -07:00
Geometry.h Geometry.cpp: rename method 2016-03-28 13:29:28 -07:00
Light.cpp A bunch of typo fixes after review 2016-03-01 10:53:08 -08:00
Light.h A bunch of typo fixes after review 2016-03-01 10:53:08 -08:00
Light.slh Post merge with Zach work for environment map 2016-02-26 16:04:50 -08:00
Material.cpp Copy material schema buffers as new ref 2016-03-25 11:46:24 -07:00
Material.h Move tex alpha detection to cv method 2016-03-24 09:48:33 -07:00
Material.slh Good to go for merge 2016-03-22 15:14:01 -07:00
ModelLogging.cpp MOving the actual creation of the texture and the pixel manipulation required from TextureCache to TextureSOurce 2015-09-20 23:31:59 -07:00
ModelLogging.h MOving the actual creation of the texture and the pixel manipulation required from TextureCache to TextureSOurce 2015-09-20 23:31:59 -07:00
Skybox.cpp Only add buffer/tex to skymap if asked for 2016-03-10 22:52:44 -08:00
Skybox.h Release skybox texs when not rendering 2016-04-01 14:46:50 -07:00
skybox.slf Workaround for scribe not scrubbing #else 2016-03-10 22:53:21 -08:00
skybox.slv Add texture, color to px skybox 2016-03-10 21:05:36 -08:00
Stage.cpp Reflection is working correctly with the PBR property, ship t 2016-02-29 18:54:43 -08:00
Stage.h Default bg to SKY_DOME 2016-03-21 15:11:26 -07:00
TextureMap.cpp Look at whole tex for alpha mask 2016-03-18 11:00:36 -07:00
TextureMap.h Trying to better load aand detect the case for transparent textures oor opacity mask 2016-03-18 12:47:33 -07:00