overte/examples
2016-02-07 16:08:40 -08:00
..
acScripts clear octree interval 2016-01-29 14:29:27 -08:00
avatarMover
baseball
controllers use controller hand rotation rather than IK hand rotation in grab script 2016-02-01 15:42:32 -08:00
data_visualization namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
debugging namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
drylake namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
entityScripts Clear accepted/bestPromise .winner when disconnected. 2016-02-07 16:08:40 -08:00
example doppelganger.js: mirror joint rotations & translations about x-axis 2016-01-30 16:16:26 -08:00
flowArts Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
html Fixed bug where lack of 0 as prefix for numbers would throw an error 2016-02-01 16:44:55 -08:00
junkyard Update junkyardResetEntityScript.js 2016-01-26 14:06:17 -08:00
libraries Clear accepted/bestPromise .winner when disconnected. 2016-02-07 16:08:40 -08:00
light_modifier update readme 2016-01-30 20:04:51 -08:00
magBalls
marketplace
painting
particle_explorer namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
playa
shaders
tests better 2016-02-03 20:57:35 -08:00
toybox change grab script to equip with parenting rather than action. various other changes to messaging. added initial version of attachedEntitiesManager.js. updated toybox scripts to track messaging changes 2016-01-29 15:17:46 -08:00
utilities exposing one more parameter 2016-01-20 18:32:44 -08:00
vrShop Typo fixed 2016-01-18 16:20:32 +01:00
weapons
winterSmashUp/targetPractice namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
zones
afk.js
animationPerfTest.js
attachedEntitiesManager.js unmuddle saved state in Settings and userData 2016-01-29 17:38:24 -08:00
avatarSelector.js
away.js Update away.js to use an image instead of text. 2016-01-29 11:56:08 -08:00
blocks.js
blockWorld.js
breakdanceCore.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
breakdanceToy.js
clap.js
controlPanel.js
cubePerfTest.js
dancing_bot.js
debug-actions.js
defaultScripts.js
dialTone.js
dice.js
directory.js
dropStuffNearMe.js
edit.js Stop creation of GridTool altogether in edit.js 2016-02-02 10:13:24 -08:00
faceBlendCoefficients.js
fireworks.js
FlockOfbirds.js Limits on distance and mass for far grabbing 2016-01-29 00:52:59 -08:00
FlockOfFish.js remove debug 2016-01-29 17:20:22 -08:00
grab.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
gracefulControls.js
grenade.js
gridTest.js
growth.js
harmonicOscillator.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
headMove.js
hmdControls.js
hmdDefaults.js
hotPlaces.js
inspect.js
kneel.js
leaves.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
lineRider.js
lobby.js
lotsoBlocks.js
magBalls.js
marketplace.js
mouseLook.js
move.js
notifications.js
particleDance.js
particles.js
planets.js
pointer.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
popcorn.js
progress.js
rayPickingFilterExample.js
selectAudioDevice.js
sit.js
stick-hydra.js
stick.js
theBird.js
tPose.js
users.js
voxels.js
walk.js