overte/scripts/developer/tests/performance
David Kelly 73aafaf518 Add simple sound to avatars
For now I just used the piano1.wav that howard suggested long ago
for another project.  We use Agent.playAvatarSound, and tell the
mixer to mix audio for each avatar by setting
Agent.setIsListeningToAudioStream to true.
2016-10-05 18:12:58 -07:00
..
consoleSpawner.js move from examples/ to scripts/developer/ 2016-04-25 17:36:35 -07:00
crowd-agent.js Add simple sound to avatars 2016-10-05 18:12:58 -07:00
domain-check.js poll for ready, and include physics in definition of ready, based on #8723 2016-10-04 10:23:10 -07:00
keepAwayEntity.js remove whitespace and fix formatting 2016-04-26 11:24:38 -07:00
simpleKeepAway.js use local paths rather than remote URLs 2016-04-26 11:21:11 -07:00
staticEdits.js move from examples/ to scripts/developer/ 2016-04-25 17:36:35 -07:00
summon.js report results 2016-10-04 11:31:49 -07:00
tribbleEntity.js use local paths rather than remote URLs 2016-04-26 11:21:11 -07:00
tribbles.js fix canRez logic in tribble script: only need canRezTemp, and fail hard rather than retry 2016-10-03 10:16:06 -07:00