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For now I just used the piano1.wav that howard suggested long ago for another project. We use Agent.playAvatarSound, and tell the mixer to mix audio for each avatar by setting Agent.setIsListeningToAudioStream to true. |
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.. | ||
consoleSpawner.js | ||
crowd-agent.js | ||
domain-check.js | ||
keepAwayEntity.js | ||
simpleKeepAway.js | ||
staticEdits.js | ||
summon.js | ||
tribbleEntity.js | ||
tribbles.js |