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AddEntityOperator.cpp
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removed some verbose comments
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2014-09-12 08:23:13 -07:00 |
AddEntityOperator.h
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fix method names for CR feedback
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2014-09-03 12:44:57 -07:00 |
BoxEntityItem.cpp
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removed some crufty comments
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2014-11-17 15:51:29 -08:00 |
BoxEntityItem.h
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stubbery for BoxEntityImtem::createMotionState()
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2014-11-11 10:56:52 -08:00 |
DeleteEntityOperator.cpp
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EntityTree has a PhysicsWorld
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2014-11-11 17:34:00 -08:00 |
DeleteEntityOperator.h
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fix method names for CR feedback
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2014-09-03 12:44:57 -07:00 |
EntityCollisionSystem.cpp
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wire up collision signals
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2014-10-13 14:36:06 -07:00 |
EntityCollisionSystem.h
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wire up collision signals
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2014-10-13 14:36:06 -07:00 |
EntityEditPacketSender.cpp
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patch for possible static memory corruption on large edit entity messages
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2014-09-04 09:52:26 -07:00 |
EntityEditPacketSender.h
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build issues fixed after merge
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2014-08-18 15:41:20 -07:00 |
EntityItem.cpp
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setSimulationState() --> computeSimulationState()
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2014-11-17 15:50:35 -08:00 |
EntityItem.h
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setSimulationState() --> computeSimulationState()
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2014-11-17 15:50:35 -08:00 |
EntityItemID.cpp
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pass args to object scripts for mouse events
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2014-10-31 15:20:16 -07:00 |
EntityItemID.h
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pass args to object scripts for mouse events
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2014-10-31 15:20:16 -07:00 |
EntityItemProperties.cpp
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Move macros to the end
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2014-11-13 17:06:57 -08:00 |
EntityItemProperties.h
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Move user data to end of enum
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2014-11-13 17:44:22 -08:00 |
EntityItemPropertiesMacros.h
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first cut at migrating entity animation frame calculations to use AnimationLoop
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2014-11-12 16:10:35 -08:00 |
EntityMotionState.cpp
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initial support for STATIC and KINEMATIC motion
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2014-11-14 15:56:52 -08:00 |
EntityMotionState.h
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initial support for STATIC and KINEMATIC motion
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2014-11-14 15:56:52 -08:00 |
EntityScriptingInterface.cpp
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first cut at running scripts from entities
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2014-10-31 14:03:30 -07:00 |
EntityScriptingInterface.h
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add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entity
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2014-11-03 15:33:01 -08:00 |
EntityTree.cpp
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Remove Changing state, now keep QSet of changes
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2014-11-17 15:53:03 -08:00 |
EntityTree.h
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Remove Changing state, now keep QSet of changes
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2014-11-17 15:53:03 -08:00 |
EntityTreeElement.cpp
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Remove Changing state, now keep QSet of changes
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2014-11-17 15:53:03 -08:00 |
EntityTreeElement.h
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cleanup motionstate on EntityItem delete
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2014-11-14 09:04:09 -08:00 |
EntityTreeHeadlessViewer.cpp
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EntityTreeHeadlessViewer.h
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EntityTypes.cpp
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first cut at light entity
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2014-10-22 08:41:31 -07:00 |
EntityTypes.h
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first cut at light entity
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2014-10-22 08:41:31 -07:00 |
LightEntityItem.cpp
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cleanup
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2014-10-28 12:47:46 -07:00 |
LightEntityItem.h
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duh
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2014-10-28 13:19:47 -07:00 |
ModelEntityItem.cpp
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setSimulationState() --> computeSimulationState()
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2014-11-17 15:50:35 -08:00 |
ModelEntityItem.h
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setSimulationState() --> computeSimulationState()
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2014-11-17 15:50:35 -08:00 |
MovingEntitiesOperator.cpp
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fix crash in butterflies.js
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2014-09-16 09:07:22 -07:00 |
MovingEntitiesOperator.h
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fixed bugs in MovingEntitiesOperator, improved getDistanceToBottomOfEntity, isRestingOnSurface
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2014-09-12 07:45:33 -07:00 |
SphereEntityItem.cpp
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more tweaks for new light properties
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2014-10-27 15:37:52 -07:00 |
SphereEntityItem.h
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add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entity
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2014-11-03 15:33:01 -08:00 |
UpdateEntityOperator.cpp
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fix crash in butterflies.js
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2014-09-16 09:07:22 -07:00 |
UpdateEntityOperator.h
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fixed bugs in MovingEntitiesOperator, improved getDistanceToBottomOfEntity, isRestingOnSurface
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2014-09-12 07:45:33 -07:00 |