overte/plugins/openvr/src
Anthony Thibault ac8869eb61 Bug fix for head trackers in desktop mode
Sitting and standing modes work even in desktop mode.
We were inadvertently checking for HMD Mode instead of if the head was valid.
* A change was made to the ViveControllerManager to return head poses in the correct standing universe when in desktop mode.
* The default sensorToWorld matrix in desktop mode is similar to the one returned by the system for Vive and Oculus sensor frame; y = 0 is at floor level.
* Sitting mode, walking mode and recentering flags are now visible in the AnimStats.
2018-11-05 16:21:19 -08:00
..
OpenVrDisplayPlugin.cpp Merge remote-tracking branch 'upstream/master' into squattyPottyFix 2018-10-08 17:07:55 -07:00
OpenVrDisplayPlugin.h Merge branch 'master' into M17217-a 2018-08-04 09:44:39 +12:00
OpenVrHelpers.cpp get actual name for OpenVrDispayPlugin 2018-02-28 16:32:53 -08:00
OpenVrHelpers.h get actual name for OpenVrDispayPlugin 2018-02-28 16:32:53 -08:00
OpenVrProvider.cpp Additional plugin debugging, better plugin resource cleanup 2016-10-11 19:40:02 -07:00
plugin.json Add plugins name to their metadata file 2016-06-06 13:28:36 -07:00
ViveControllerManager.cpp Bug fix for head trackers in desktop mode 2018-11-05 16:21:19 -08:00
ViveControllerManager.h Bug fix for head trackers in desktop mode 2018-11-05 16:21:19 -08:00