Anthony Thibault
ac8869eb61
Bug fix for head trackers in desktop mode
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Sitting and standing modes work even in desktop mode.
We were inadvertently checking for HMD Mode instead of if the head was valid.
* A change was made to the ViveControllerManager to return head poses in the correct standing universe when in desktop mode.
* The default sensorToWorld matrix in desktop mode is similar to the one returned by the system for Vive and Oculus sensor frame; y = 0 is at floor level.
* Sitting mode, walking mode and recentering flags are now visible in the AnimStats.
2018-11-05 16:21:19 -08:00
Jeff Clinton
eb383b1d09
Merge pull request #14040 from hyperlogic/feature/acceleration-limit-filter
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Quality Improvements to Avatars driven by Vive Trackers
2018-10-25 08:51:59 -07:00
Anthony Thibault
a776f7e55a
Changed default for OutOfRange data to Drop.
2018-10-09 10:51:02 -07:00
Anthony Thibault
7777f3edd0
Added OutOfRangeDataStrategy parameter to Controller Settings
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The openvr SDK provides a way to gauge the quality of tracking on a given device via the eTrackingResult enum.
* Drop - Only Running_OK is considered valid, all other eTrackingResults will return invalid poses.
* Freeze - Only Running_OK is considered valid, but other valid TrackingResults will return the last Running_OK pose.
In esseces this will freeze the puck in place at the last good value.
* None - All valid eTrackingResults will be valid, including OutOfRange and Calibrating results. This is the default.
2018-10-09 10:51:02 -07:00
amantley
c4187f0d60
Merge remote-tracking branch 'upstream/master' into squattyPottyFix
2018-10-08 17:07:55 -07:00
John Conklin II
4805d3564a
Merge pull request #14075 from ctrlaltdavid/M18586
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Teleport with play area
2018-10-03 11:02:33 -07:00
Anthony Thibault
b62ca2b75c
Better configuration, i.e. which puck is associated with which limb.
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Previously we where incorrectly sorting the pucks along the x axis.
This could cause the order to be wrong if you were not standing along the z axis w.r.t the vive tracked volume.
2018-10-01 18:43:19 -07:00
amantley
3a2a8fe4f8
adjusted openvr to use 0.0 for the floor instead of -1.6
2018-09-29 15:49:11 -07:00
Anthony Thibault
b6d7b9b544
spelling
2018-09-25 10:44:00 -07:00
Anthony Thibault
a41591323b
Code review feedback.
2018-09-25 10:42:43 -07:00
Anthony Thibault
fa27bb7e11
Bug fix for Vive puck calibration of hands and feet
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Before this PR, there were small errors that can occur if you calibrate while not facing down the z-axis in vive sensor space.
As indicated by the small arrow in the steam vr grid.
The hands could end up flipped 180 degrees and the feet could end up with an incorrect offset resulting in a wider or narrower stance then expected.
This PR is intended to fix these issues.
2018-09-24 16:56:22 -07:00
David Rowe
96767c1103
Merge branch 'master' into M17217-b
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# Conflicts:
# plugins/openvr/src/OpenVrDisplayPlugin.cpp
2018-08-08 10:43:58 +12:00
Brad Davis
ae8f841912
Shader refactoring for explicit bindings
2018-08-03 14:58:11 -07:00
David Rowe
11b85e30db
Merge branch 'master' into M17217-a
2018-08-04 09:44:39 +12:00
David Rowe
41c4ecd465
Add HMD play area to API; Oculus and Vive
2018-08-01 15:20:51 +12:00
David Rowe
a3e677e64f
Code review
2018-07-20 08:32:21 +12:00
David Rowe
5e624246a8
Fix HMD.mountedChanged() API signal
2018-07-19 13:00:57 +12:00
Alexander Ivash
57f32e64c1
remove the code of the rendering vive controllers and any code that uses that menu option.
2018-07-06 21:00:56 +03:00
Alexander Ivash
eb97f99db1
Revert "commented out code responsible for creating / populating 'Avatar' menu (per request from Mukul)"
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This reverts commit d40d1a9985770d2da82f5291ee33a7cfe8a73652.
2018-07-06 21:00:55 +03:00
Alexander Ivash
bc6bfc1003
commented out code responsible for creating / populating 'Avatar' menu (per request from Mukul)
2018-07-06 21:00:55 +03:00
John Conklin II
6095a3b319
Merge pull request #13082 from jherico/feature/shader_cache
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Shader load time performance optimiziations
2018-05-30 13:55:34 -07:00
Bradley Austin Davis
3beb77694f
Cached shader binaries and uniform data for shaders
2018-05-24 12:42:33 -07:00
David Rowe
6d4f704279
Regularize some JSDoc usage
2018-05-21 09:32:10 +12:00
Anthony J. Thibault
ed726c9d77
OpenVR: Remove reference to HMD Standing Mode menu item
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This menu item has not existed for over a year.
I was sometimes seeing a crash on startup when the display plugin
attempted to reference this menu item.
2018-05-14 13:51:13 -07:00
John Conklin II
236e75b6c6
Merge pull request #12903 from druiz17/add-more-hmd-data
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Get the correct device name connect to OpenVr
2018-04-24 13:29:41 -07:00
David Rowe
f865a13326
Doc review
2018-04-21 14:10:14 +12:00
David Rowe
748052614f
Doc review
2018-04-21 12:45:00 +12:00
David Rowe
9f83c606e9
Controller API JSDoc
2018-04-17 11:46:40 +12:00
Dante Ruiz
aa985fa682
add-more-hmd-data
2018-04-16 15:30:28 -07:00
Dante Ruiz
1bae22fed0
get actual name for OpenVrDispayPlugin
2018-02-28 16:32:53 -08:00
Dante Ruiz
1bc8484a4b
determine OpenVr headset namme
2018-02-28 11:50:52 -08:00
Brad Davis
8853bd6388
Fix spectator camera crash
2018-02-14 11:11:28 -08:00
samcake
f078ff611a
Refining the declaraion signatures and adding the binary capture
2018-01-30 15:10:52 -08:00
Brad Davis
6a06bf405a
Merge remote-tracking branch 'upstream/master' into android
2018-01-16 18:24:44 -08:00
humbletim
b91d536dd0
rename model:: -> graphics::
2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc
rename libraries/model(src/model) -> libraries/graphics(src/graphics)
2018-01-16 12:44:44 -05:00
Brad Davis
acb95d1355
GLAD polish
2018-01-14 00:10:05 -08:00
Dante Ruiz
82fb58ed96
remove debug statement
2017-11-29 10:58:10 -08:00
Dante Ruiz
eba8a6e17b
Merge branch 'master' of github.com:highfidelity/hifi into fix-vive-head-pose
2017-11-29 10:50:37 -08:00
Dante Ruiz
9a5f0dea95
better solution
2017-11-28 13:16:47 -08:00
Anthony J. Thibault
8364700b7a
Head tracking bug fix for vive HMD users
2017-11-28 12:19:16 -08:00
Dante Ruiz
7daad29906
Merge branch 'master' of github.com:highfidelity/hifi into fix-vive-head-pose
2017-11-28 10:44:04 -08:00
Dante Ruiz
039abff861
fix viveControllerManager not registering the vive input is no hand controllers are present
2017-11-28 10:43:37 -08:00
Menithal
5d52b9936b
21539: Updated Logic to match request
2017-11-27 07:42:18 +02:00
Menithal
e28f80401f
21539: Removed debug, added whitespace for format
2017-11-05 01:07:35 +02:00
Menithal
ac1df7b815
21539: Allow HMD to turned off in Desktop Mode
2017-11-05 01:02:08 +02:00
Anthony J. Thibault
f081c36f25
ViveControllerManager: Code review feedback on PR #11422
2017-09-26 14:19:31 -07:00
Anthony J. Thibault
09c61deda8
Fixes for Vive puck calibration
2017-09-20 15:41:49 -07:00
Anthony J. Thibault
7e2b2960ed
Fix for lighting as IPD scale changes.
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(cherry picked from commit a260aaaae8
)
2017-09-18 12:15:32 -07:00
Anthony J. Thibault
2f850826f2
Allow override of near/far clip planes in Oculus and OpenVR plugins
2017-09-06 11:02:44 -07:00