overte/plugins/oculus/src/OculusDisplayPlugin.h
2017-06-01 13:37:16 -07:00

50 lines
1.4 KiB
C++

//
// Created by Bradley Austin Davis on 2015/05/29
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#include "OculusBaseDisplayPlugin.h"
class OculusDisplayPlugin : public OculusBaseDisplayPlugin {
using Parent = OculusBaseDisplayPlugin;
public:
OculusDisplayPlugin();
~OculusDisplayPlugin();
const QString getName() const override { return NAME; }
void init() override;
QString getPreferredAudioInDevice() const override;
QString getPreferredAudioOutDevice() const override;
float getTargetFrameRate() const override;
virtual QJsonObject getHardwareStats() const;
protected:
QThread::Priority getPresentPriority() override { return QThread::TimeCriticalPriority; }
bool internalActivate() override;
void hmdPresent() override;
bool isHmdMounted() const override;
void customizeContext() override;
void uncustomizeContext() override;
void cycleDebugOutput() override;
private:
static const char* NAME;
ovrTextureSwapChain _textureSwapChain;
gpu::FramebufferPointer _outputFramebuffer;
bool _customized { false };
std::atomic_bool _aswActive;
std::atomic_int _compositorDroppedFrames;
std::atomic_int _appDroppedFrames;
std::atomic_int _longSubmits;
std::atomic_int _longRenders;
std::atomic_int _longFrames;
};