overte/interface/src/avatar
2014-02-07 13:45:14 -08:00
..
Avatar.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into authentication 2014-02-06 09:28:03 -08:00
Avatar.h fix skeleton setting on parsing of identity packet 2014-02-04 16:49:21 -08:00
AvatarManager.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into authentication 2014-02-06 09:28:03 -08:00
AvatarManager.h initial movement of mesh/skeleton URLs out of data-server through avatar-mixer 2014-02-04 13:02:33 -08:00
FaceModel.cpp Fixed eye rotations. 2014-01-17 11:05:26 -08:00
FaceModel.h Option to render collision proxies, more general avatar penetration test, fix 2013-12-05 14:00:38 -08:00
Hand.cpp Adding avatars back into ParticleCollisionSystem. 2014-01-28 14:16:34 -08:00
Hand.h remove usage of ParticleEditHandle from application 2014-01-21 14:07:46 -08:00
Head.cpp Fix #1862 camera should not follow head orientation when using faceshift 2014-02-04 15:23:10 -08:00
Head.h Fix #1862 camera should not follow head orientation when using faceshift 2014-02-04 15:23:10 -08:00
MyAvatar.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into mesh-through-mixer 2014-02-07 13:45:14 -08:00
MyAvatar.h initial movement of mesh/skeleton URLs out of data-server through avatar-mixer 2014-02-04 13:02:33 -08:00
Profile.cpp have domain-server create a UUID for unidentified nodes, closes #1840 2014-02-06 10:34:34 -08:00
Profile.h have domain-server create a UUID for unidentified nodes, closes #1840 2014-02-06 10:34:34 -08:00
SkeletonModel.cpp Pruning more avatar bits. 2014-01-16 14:47:39 -08:00
SkeletonModel.h merge upstream work into local repo 2014-01-15 14:13:48 -08:00