overte/libraries/render-utils/src/parabola_translucent.slf
2018-09-26 14:10:47 -07:00

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<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// Created by Sam Gondelman on 9/10/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include DeferredBufferWrite.slh@>
layout(location=0) in vec4 _color;
void main(void) {
packDeferredFragmentTranslucent(vec3(1.0, 0.0, 0.0), _color.a, _color.rgb, DEFAULT_ROUGHNESS);
}