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Don't intersect with grab balls (not just lasers as before). Don't run grab lasers through (2d or 3d) overlays. Don't try to manage reticle in handControllerGrab because other scripts do. |
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.. | ||
assets | ||
controllers | ||
html | ||
libraries | ||
particle_explorer | ||
attachedEntitiesManager.js | ||
away.js | ||
dialTone.js | ||
directory.js | ||
edit.js | ||
examples.js | ||
notifications.js | ||
progress.js | ||
selectAudioDevice.js | ||
users.js | ||
voxels.js |