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renderer
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Now that we have a Qt context, we can use their shader classes. However, we
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2013-05-15 13:27:37 -07:00 |
starfield
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Fix for starfield rendering on Oculus: put inter-pupil translation in
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2013-05-23 15:35:41 -07:00 |
ui
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Merge pull request #352 from tschw/master
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2013-05-21 22:10:10 -07:00 |
Application.cpp
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Merge pull request #556 from PhilipRosedale/master
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2013-06-21 14:29:45 -07:00 |
Application.h
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Merge pull request #556 from PhilipRosedale/master
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2013-06-21 14:29:45 -07:00 |
Audio.cpp
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Fixed problems with ring buffer not handling stereo right, reset audio buffers on spacebar.
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2013-06-20 18:49:05 -07:00 |
Audio.h
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Fixed problems with ring buffer not handling stereo right, reset audio buffers on spacebar.
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2013-06-20 18:49:05 -07:00 |
Avatar.cpp
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Merge branch 'master' of https://github.com/worklist/hifi into opencv
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2013-06-21 14:30:03 -07:00 |
Avatar.h
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Re-issue of change which adds two-finger touch look to avatar.
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2013-06-21 13:43:23 -07:00 |
AvatarTouch.cpp
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more fixes
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2013-05-31 17:32:30 -07:00 |
AvatarTouch.h
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Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization
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2013-06-03 21:43:38 -07:00 |
AvatarVoxelSystem.cpp
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Don't bother with testing the ignore orientations stuff.
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2013-06-21 13:58:49 -07:00 |
AvatarVoxelSystem.h
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Added various options to test for voxel avatars, manual third person mode
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2013-06-21 11:33:38 -07:00 |
Balls.cpp
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Fixed problems with ring buffer not handling stereo right, reset audio buffers on spacebar.
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2013-06-20 18:49:05 -07:00 |
Balls.h
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Fixed problems with ring buffer not handling stereo right, reset audio buffers on spacebar.
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2013-06-20 18:49:05 -07:00 |
Camera.cpp
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Increased the camera distance in mirror mode to avoid clipping.
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2013-06-20 15:08:46 -07:00 |
Camera.h
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Removed remaining Orientation bits (and class itself), enforce limits on
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2013-05-30 15:15:12 -07:00 |
Environment.cpp
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Added smooth gravity field so we can fly to planets and land on them, static friction to stop drifting, thrust tweaks.
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2013-05-31 14:02:20 -07:00 |
Environment.h
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Fixed threading issue with Environment, more work on avatar righting.
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2013-05-22 14:43:25 -07:00 |
HandControl.cpp
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cleaned up copyright header notifications in several files
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2013-05-16 12:06:36 -07:00 |
HandControl.h
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cleaned up copyright header notifications in several files
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2013-05-16 12:06:36 -07:00 |
Head.cpp
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Added adjustable audio jitter buffer (in preferences), and simple lowPassFilter (for pert testing compared to LPF)
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2013-06-17 18:30:02 -07:00 |
Head.h
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It seems gl_ModelViewMatrixInverse is problematic on OS X; let's try passing
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2013-06-14 17:21:35 -07:00 |
LogDisplay.cpp
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Turned log off by default
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2013-05-22 13:46:39 -07:00 |
LogDisplay.h
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19366 - Smaller log display
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2013-06-07 23:02:00 +02:00 |
main.cpp
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remove unnecessary OctalCode include in main
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2013-06-07 10:59:40 -07:00 |
OculusManager.cpp
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Fixed Linux build error and a warning on call to Avatar.simulate, moved grid
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2013-05-27 14:46:16 -07:00 |
OculusManager.h
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add a yaw offset to the oculus so it can pull body
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2013-05-24 15:23:25 -07:00 |
Oscilloscope.cpp
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adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation
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2013-06-20 03:15:01 +02:00 |
Oscilloscope.h
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adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation
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2013-06-20 03:15:01 +02:00 |
PairingHandler.cpp
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add threaded injection of audio via audio injector class
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2013-05-15 16:10:59 -07:00 |
PairingHandler.h
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add a PairingHandler to send pair requests to the pairing server
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2013-05-13 17:34:34 -07:00 |
SerialInterface.cpp
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Approach the webcam position rapidly.
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2013-06-20 16:28:48 -07:00 |
SerialInterface.h
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Avatar head roll/lean based on webcam data.
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2013-06-20 14:20:03 -07:00 |
Skeleton.cpp
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Let's use a fixed vector for the camera position so that the target doesn't
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2013-06-11 17:26:41 -07:00 |
Skeleton.h
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Let's use a fixed vector for the camera position so that the target doesn't
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2013-06-11 17:26:41 -07:00 |
Stars.cpp
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adjusts names
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2013-05-19 13:01:57 +02:00 |
Stars.h
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puts member variables last but first
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2013-05-19 13:23:04 +02:00 |
Transmitter.cpp
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Improved mouse look behavior to be smoother, removed transmitter debug.
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2013-06-11 11:10:09 -07:00 |
Transmitter.h
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Added check for lost transmitter
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2013-05-30 16:19:07 -07:00 |
Util.cpp
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Fix iris orientations: start with the head orientation, then rotate onto the
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2013-06-14 11:23:08 -07:00 |
Util.h
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Basic random eye movements added, and fixation on camera in mirror mode.
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2013-06-13 13:50:56 -07:00 |
VoxelSystem.cpp
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implement partitioned CoverageRegions in CoverageMap to further optimize polygon compares
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2013-06-19 17:52:01 -07:00 |
VoxelSystem.h
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latest occlusion culling with support for checking map without adding to coverage map for checking parent nodes
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2013-06-13 16:37:14 -07:00 |
Webcam.cpp
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Increased smoothing substantially to reduce effect of jittering face rect.
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2013-06-20 16:22:46 -07:00 |
Webcam.h
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Avatar head roll/lean based on webcam data.
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2013-06-20 14:20:03 -07:00 |
world.h
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Merge remote-tracking branch 'upstream/master' into synthesis
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2013-06-03 11:53:13 -07:00 |