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When interface is launched and steam vr is NOT running, openvr can return bad HMD poses for a few frames. To workaround this, filter out any hmd poses that are obviously bad, i.e. beneath the floor. |
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OpenVrDisplayPlugin.cpp | ||
OpenVrDisplayPlugin.h | ||
OpenVrHelpers.cpp | ||
OpenVrHelpers.h | ||
OpenVrProvider.cpp | ||
plugin.json | ||
ViveControllerManager.cpp | ||
ViveControllerManager.h |