overte/examples
Seth Alves 40bc66c154 Merge pull request #7272 from imgntn/shapetype
"Collision Shape Type" in edit.js instead of "Shape Type"
2016-03-08 11:34:42 -08:00
..
acScripts legacy support for EntityViewer.setKeyholeRadius() 2016-02-25 22:24:37 -08:00
audioExamples legacy support for EntityViewer.setKeyholeRadius() 2016-02-25 22:24:37 -08:00
avatarMover
baseball namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
controllers Merge pull request #7253 from hyperlogic/tony/distance-holding-fixes 2016-03-07 12:12:58 -08:00
data_visualization namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
debugging namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
dressing_room add doppleganger features 2016-02-02 15:07:38 -08:00
drylake namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
entityScripts CR feedback 2016-03-04 15:47:50 -08:00
example Merge pull request #7037 from sethalves/dressing-room 2016-02-08 09:19:29 -08:00
flowArts Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
homeContent/whiteboardV2 Update markerEntityScript.js 2016-02-29 16:11:08 -08:00
html collision shape type 2016-03-07 20:21:14 -08:00
junkyard revert junkyardreset 2016-02-04 14:34:41 -08:00
libraries azimuth = elevation, duh 2016-02-29 10:22:24 -08:00
light_modifier update readme 2016-01-30 20:04:51 -08:00
magBalls namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
marketplace
painting Don't clean up whiteboard on script shutdown 2016-01-12 19:31:43 -08:00
particle_explorer exploding fireworks 2016-02-24 12:29:54 -08:00
playa Update fireworksLaunchButtonEntityScript.js 2016-02-25 13:45:08 -08:00
shaders more CR feedback 2016-03-04 15:55:08 -08:00
tests remove debug line 2016-03-04 15:29:32 -08:00
toybox the model was different so adjust things 2016-03-07 16:38:15 -08:00
tutorials/fireworks fixed dates 2016-03-07 14:29:17 -08:00
utilities A bunch of typo fixes after review 2016-03-01 10:53:08 -08:00
vrShop Typo fixed 2016-01-18 16:20:32 +01:00
weapons namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
winterSmashUp/targetPractice namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
zones CR feedback 2016-03-04 15:47:25 -08:00
afk.js
animationPerfTest.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
attachedEntitiesManager.js fix auto-updating of adjustments to worn or equipped entities 2016-02-12 06:58:44 -08:00
avatarSelector.js
away.js fix away state when starting in HMD 2016-03-01 15:00:19 -08:00
blocks.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
blockWorld.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
breakdanceCore.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
breakdanceToy.js
clap.js
controlPanel.js
cubePerfTest.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
dancing_bot.js
debug-actions.js
defaultScripts.js actually don't add to default yet 2016-02-29 17:12:43 -08:00
depthReticle.js tweak depthReticle to work better with away 2016-02-29 20:35:25 -08:00
dialTone.js
dice.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
directory.js Made drag selection area bigger for marketplace and directory icons. Added marketplace.js to default scripts 2016-01-11 08:39:34 -08:00
dropStuffNearMe.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
edit.js hide this for now 2016-03-07 20:37:14 -08:00
faceBlendCoefficients.js
fireworks.js
FlockOfbirds.js Limits on distance and mass for far grabbing 2016-01-29 00:52:59 -08:00
FlockOfFish.js remove debug 2016-01-29 17:20:22 -08:00
grab.js fix scripts to use new API 2016-02-19 17:57:49 -08:00
gracefulControls.js fix scripts to use new API 2016-02-19 17:57:49 -08:00
grenade.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
gridTest.js logging 2016-02-12 13:58:02 -08:00
growth.js
harmonicOscillator.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
headMove.js
hmdControls.js
hmdDefaults.js
hotPlaces.js
inspect.js
kneel.js
leaves.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
lineRider.js
lobby.js
lotsoBlocks.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
magBalls.js
marketplace.js Made drag selection area bigger for marketplace and directory icons. Added marketplace.js to default scripts 2016-01-11 08:39:34 -08:00
mouseLook.js fix scripts to use new API 2016-02-19 17:57:49 -08:00
move.js
moving-platform.js SpatiallyNestable: now with velocity support! 2016-02-08 19:43:23 -08:00
notifications.js
particleDance.js
particles.js added accidently-deleted particles.js file back 2015-11-23 15:25:43 -08:00
planets.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
pointer.js namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
popcorn.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
progress.js
rayPickingFilterExample.js Fixed spelling mistakes 2015-12-24 12:06:29 -08:00
selectAudioDevice.js fix selectAudioDevice.js to honor new menu spec 2016-01-08 11:22:21 -08:00
sit.js
stick-hydra.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
stick.js namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
theBird.js
tPose.js Fixed date on tPose.js 2015-12-10 14:00:22 -08:00
users.js Make users.js show QML window for edit friends 2016-02-02 15:19:12 -08:00
voxels.js
walk.js