overte/interface/src/renderer
2014-09-05 16:45:15 -07:00
..
AmbientOcclusionEffect.cpp Dimension fixes for Retina displays. 2014-09-05 16:44:45 -07:00
AmbientOcclusionEffect.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
GeometryCache.cpp For splat textures, use transparent white as a default. 2014-08-21 16:33:09 -07:00
GeometryCache.h Animation bits. 2014-05-20 15:23:15 -07:00
GlowEffect.cpp Fix for deferred lighting/ambient occlusion when glow effect is disabled. 2014-09-05 14:16:12 -07:00
GlowEffect.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
JointState.cpp Merge pull request #3312 from AndrewMeadows/ragdoll 2014-08-25 15:43:48 -07:00
JointState.h Merge pull request #3312 from AndrewMeadows/ragdoll 2014-08-25 15:43:48 -07:00
Model.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities 2014-08-28 21:19:56 -07:00
Model.h JS API for recording 2014-08-19 16:43:26 -07:00
PointShader.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
PointShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
ProgramObject.cpp Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
ProgramObject.h Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
RenderUtil.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
RenderUtil.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
TextureCache.cpp Switch to deferred lighting for metavoxels. 2014-09-04 17:17:44 -07:00
TextureCache.h Switch to deferred lighting for metavoxels. 2014-09-04 17:17:44 -07:00
VoxelShader.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
VoxelShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00