JS API for recording

This commit is contained in:
Atlante45 2014-08-19 16:43:26 -07:00
parent db8869a34d
commit b13604f968
6 changed files with 50 additions and 29 deletions

View file

@ -1051,20 +1051,6 @@ void Application::keyPressEvent(QKeyEvent* event) {
case Qt::Key_R:
if (isShifted) {
Menu::getInstance()->triggerOption(MenuOption::FrustumRenderMode);
} else if (isMeta) {
if (_myAvatar->isRecording()) {
_myAvatar->stopRecording();
} else {
_myAvatar->startRecording();
_audio.setRecorder(_myAvatar->getRecorder());
}
} else {
if (_myAvatar->isPlaying()) {
_myAvatar->stopPlaying();
} else {
_myAvatar->startPlaying();
_audio.setPlayer(_myAvatar->getPlayer());
}
}
break;
case Qt::Key_Percent:

View file

@ -507,17 +507,16 @@ bool MyAvatar::setJointReferential(int id, int jointIndex) {
return false;
}
}
QString recordingFile = "recording.rec";
bool MyAvatar::isRecording() const {
return _recorder && _recorder->isRecording();
}
RecorderPointer MyAvatar::startRecording() {
void MyAvatar::startRecording() {
if (!_recorder) {
_recorder = RecorderPointer(new Recorder(this));
}
_recorder->startRecording();
return _recorder;
}
void MyAvatar::stopRecording() {
@ -526,19 +525,41 @@ void MyAvatar::stopRecording() {
}
}
void MyAvatar::saveRecording(QString filename) {
if (_recorder) {
_recorder->saveToFile(filename);
}
}
bool MyAvatar::isPlaying() const {
return _player && _player->isPlaying();
}
PlayerPointer MyAvatar::startPlaying() {
void MyAvatar::loadRecording(QString filename) {
if (!_player) {
_player = PlayerPointer(new Player(this));
}
if (_recorder) {
_player->loadRecording(_recorder->getRecording());
_player->startPlaying();
_player->loadFromFile(filename);
}
void MyAvatar::loadLastRecording() {
if (!_recorder) {
return;
}
return _player;
if (!_player) {
_player = PlayerPointer(new Player(this));
}
_player->loadRecording(_recorder->getRecording());
}
void MyAvatar::startPlaying() {
if (!_player) {
_player = PlayerPointer(new Player(this));
}
_player->startPlaying();
}
void MyAvatar::stopPlaying() {
@ -955,7 +976,7 @@ void MyAvatar::clearJointsData() {
for (int i = 0; i < _jointData.size(); ++i) {
Avatar::clearJointData(i);
if (QThread::currentThread() == thread()) {
_skeletonModel.clearJointState(i);
_skeletonModel.clearJointAnimationPriority(i);
}
}
}

View file

@ -134,6 +134,10 @@ public:
/// Renders a laser pointer for UI picking
void renderLaserPointers();
glm::vec3 getLaserPointerTipPosition(const PalmData* palm);
const RecorderPointer getRecorder() const { return _recorder; }
const PlayerPointer getPlayer() const { return _player; }
public slots:
void goHome();
void increaseSize();
@ -157,14 +161,15 @@ public slots:
bool setModelReferential(int id);
bool setJointReferential(int id, int jointIndex);
const RecorderPointer getRecorder() const { return _recorder; }
bool isRecording() const;
RecorderPointer startRecording();
void startRecording();
void stopRecording();
void saveRecording(QString filename);
const PlayerPointer getPlayer() const { return _player; }
bool isPlaying() const;
PlayerPointer startPlaying();
void loadRecording(QString filename);
void loadLastRecording();
void startPlaying();
void stopPlaying();

View file

@ -700,6 +700,12 @@ void Model::clearJointState(int index) {
}
}
void Model::clearJointAnimationPriority(int index) {
if (index != -1 && index < _jointStates.size()) {
_jointStates[index]._animationPriority = 0.0f;
}
}
void Model::setJointState(int index, bool valid, const glm::quat& rotation, float priority) {
if (index != -1 && index < _jointStates.size()) {
JointState& state = _jointStates[index];

View file

@ -121,6 +121,9 @@ public:
/// Clear the joint states
void clearJointState(int index);
/// Clear the joint animation priority
void clearJointAnimationPriority(int index);
/// Sets the joint state at the specified index.
void setJointState(int index, bool valid, const glm::quat& rotation = glm::quat(), float priority = 1.0f);

View file

@ -687,7 +687,7 @@ QVector<glm::quat> AvatarData::getJointRotations() const {
if (QThread::currentThread() != thread()) {
QVector<glm::quat> result;
QMetaObject::invokeMethod(const_cast<AvatarData*>(this),
"getJointRotation", Qt::BlockingQueuedConnection,
"getJointRotations", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QVector<glm::quat>, result));
return result;
}
@ -702,7 +702,7 @@ void AvatarData::setJointRotations(QVector<glm::quat> jointRotations) {
if (QThread::currentThread() != thread()) {
QVector<glm::quat> result;
QMetaObject::invokeMethod(const_cast<AvatarData*>(this),
"setJointRotation", Qt::BlockingQueuedConnection,
"setJointRotations", Qt::BlockingQueuedConnection,
Q_ARG(QVector<glm::quat>, jointRotations));
}
for (int i = 0; i < jointRotations.size(); ++i) {