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AnimationCache.cpp
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Merge branch 'protocol' of github.com:birarda/hifi into atp-server
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2015-08-26 12:26:11 -07:00 |
AnimationCache.h
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fix Qt includes
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2015-09-08 18:19:33 -07:00 |
AnimationHandle.cpp
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Avatar animations on by default. (Using the now old animation machinery.)
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2015-09-04 14:24:37 -07:00 |
AnimationHandle.h
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Remove unused.
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2015-09-11 13:20:56 -07:00 |
AnimationLogging.cpp
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Add logging.
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2015-07-24 22:01:55 -07:00 |
AnimationLogging.h
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Add logging.
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2015-07-24 22:01:55 -07:00 |
AnimationLoop.cpp
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Bring animation file headers up to date.
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2015-07-23 15:08:22 -07:00 |
AnimationLoop.h
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Bring animation file headers up to date.
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2015-07-23 15:08:22 -07:00 |
AnimationObject.cpp
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Bring animation file headers up to date.
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2015-07-23 15:08:22 -07:00 |
AnimationObject.h
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Bring animation file headers up to date.
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2015-07-23 15:08:22 -07:00 |
AnimBlendLinear.cpp
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AnimGraph: prefer QString over std::string
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2015-09-17 11:21:14 -07:00 |
AnimBlendLinear.h
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AnimGraph: prefer QString over std::string
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2015-09-17 11:21:14 -07:00 |
AnimClip.cpp
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AnimGraph: prefer QString over std::string
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2015-09-17 11:21:14 -07:00 |
AnimClip.h
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AnimGraph: prefer QString over std::string
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2015-09-17 11:21:14 -07:00 |
AnimInverseKinematics.cpp
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enforce IK target rotation
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2015-09-25 15:13:57 -07:00 |
AnimInverseKinematics.h
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make IKTarget::setType() a one-liner
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2015-09-24 13:15:03 -07:00 |
AnimManipulator.cpp
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Fixes for empty poses
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2015-09-22 19:54:51 -07:00 |
AnimManipulator.h
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AnimGraph: prefer QString over std::string
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2015-09-17 11:21:14 -07:00 |
AnimNode.cpp
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splitting AnimNode implementation into two files
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2015-09-21 17:53:59 -07:00 |
AnimNode.h
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Updated default avatar-animation.json
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2015-09-23 10:59:52 -07:00 |
AnimNodeLoader.cpp
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allow head translation for 3rd person screenie IK
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2015-09-24 12:38:46 -07:00 |
AnimNodeLoader.h
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fix Qt includes
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2015-09-08 18:19:33 -07:00 |
AnimOverlay.cpp
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allow head translation for 3rd person screenie IK
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2015-09-24 12:38:46 -07:00 |
AnimOverlay.h
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AnimGraph: prefer QString over std::string
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2015-09-17 11:21:14 -07:00 |
AnimSkeleton.cpp
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Small changes to Anim System for Debugging
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2015-09-27 16:24:55 -07:00 |
AnimSkeleton.h
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AnimController node now takes absolute rotation vars, instead of relative.
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2015-09-09 12:24:32 -07:00 |
AnimStateMachine.cpp
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Default animation is anim graph.
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2015-09-29 12:48:57 -07:00 |
AnimStateMachine.h
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AnimGraph: prefer QString over std::string
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2015-09-17 11:21:14 -07:00 |
AnimUtil.cpp
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Updated copyright boiler plate.
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2015-09-02 13:35:26 -07:00 |
AnimUtil.h
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Updated copyright boiler plate.
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2015-09-02 13:35:26 -07:00 |
AnimVariant.h
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unset "lean" when headParams.enableLean is false
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2015-09-28 11:10:22 -07:00 |
AvatarRig.cpp
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fix bug: allow IK to iterate more than once
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2015-09-01 09:51:14 -07:00 |
AvatarRig.h
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fix bug: allow IK to iterate more than once
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2015-09-01 09:51:14 -07:00 |
ElbowConstraint.cpp
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fix some bugs in RotationConstraints
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2015-09-08 18:20:03 -07:00 |
ElbowConstraint.h
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fix some bugs in RotationConstraints
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2015-09-08 18:20:03 -07:00 |
EntityRig.cpp
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fix bug: allow IK to iterate more than once
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2015-09-01 09:51:14 -07:00 |
EntityRig.h
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fix bug: allow IK to iterate more than once
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2015-09-01 09:51:14 -07:00 |
JointState.cpp
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remove some commented out cruft
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2015-09-08 15:11:19 -07:00 |
JointState.h
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remove some commented out cruft
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2015-09-08 15:11:19 -07:00 |
Rig.cpp
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unset "lean" when headParams.enableLean is false
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2015-09-28 11:10:22 -07:00 |
Rig.h
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Reset joint priorities back to 0 for new animation system.
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2015-09-27 18:25:28 -07:00 |
RotationAccumulator.cpp
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fix animation attenuation from IK relaxation step
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2015-09-22 17:20:26 -07:00 |
RotationAccumulator.h
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fix animation attenuation from IK relaxation step
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2015-09-22 17:20:26 -07:00 |
RotationConstraint.h
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fix some bugs in RotationConstraints
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2015-09-08 18:20:03 -07:00 |
SwingTwistConstraint.cpp
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fix animation-tests
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2015-09-14 16:42:57 -07:00 |
SwingTwistConstraint.h
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fix animation-tests
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2015-09-14 16:42:57 -07:00 |