overte/libraries/animation/src
2024-08-18 20:55:22 -07:00
..
AnimationCache.cpp convert explicit shared pointer creation (using "new") to make_shared where possible/appropriate 2021-09-11 15:15:04 -07:00
AnimationCache.h Fix copyright headers 2023-05-19 00:17:38 +02:00
AnimationCacheScriptingInterface.cpp Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationCacheScriptingInterface.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
AnimationLogging.cpp
AnimationLogging.h
AnimationObject.cpp Fix copyright headers 2023-05-19 00:17:38 +02:00
AnimationObject.h Fix copyright headers 2023-05-19 00:17:38 +02:00
AnimBlendDirectional.cpp Fix for assert in AnimBlendDirectional on startup 2019-11-05 14:16:10 -08:00
AnimBlendDirectional.h AnimBlendDirectional node 2019-09-05 11:09:02 -07:00
AnimBlendLinear.cpp Switch additive animation deltas from a pre multiply to a post multiply. 2019-09-05 11:09:03 -07:00
AnimBlendLinear.h Fix initialization order of members warning 2019-08-29 16:16:19 -07:00
AnimBlendLinearMove.cpp Make Animation Tests Pass Again 2019-01-30 17:26:52 -08:00
AnimBlendLinearMove.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimChain.h got rid of the lag in the spline code by setting the flex coeffs to 1.0 2019-01-25 17:11:07 -08:00
AnimClip.cpp Switch additive animation deltas from a pre multiply to a post multiply. 2019-09-05 11:09:03 -07:00
AnimClip.h Bugfix for legacy sit scripts 2019-10-15 15:29:24 -07:00
AnimContext.cpp made changes requested 2019-04-25 14:42:41 -07:00
AnimContext.h 3x3 blend wip 2019-09-05 11:09:00 -07:00
AnimDefaultPose.cpp more whitespace 2018-08-07 12:56:28 -07:00
AnimDefaultPose.h more whitespace 2018-08-07 12:56:28 -07:00
AnimExpression.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
AnimExpression.h
AnimInverseKinematics.cpp slave -> worker 2024-08-13 00:06:55 -07:00
AnimInverseKinematics.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
AnimManipulator.cpp Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimManipulator.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimNode.cpp Implement activation on nodes and use it to trigger random states 2019-08-27 10:25:35 -07:00
AnimNode.h warning fixes 2019-09-05 17:43:07 -07:00
AnimNodeLoader.cpp model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
AnimNodeLoader.h Merge pull request #1352 from odysseus654/pr/q_disable_copy 2021-09-25 20:33:20 +02:00
AnimOverlay.cpp Don't evaluate overPoses if alpha is 0.0. 2019-08-02 09:36:20 -07:00
AnimOverlay.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
AnimPoleVectorConstraint.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimPoleVectorConstraint.h review changes 2019-02-21 11:08:29 -08:00
AnimPose.cpp Code review feed back remove NEW_VERSION ifdef 2019-03-07 14:11:01 -08:00
AnimPose.h Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimRandomSwitch.cpp Set activation when switching random states 2019-08-27 10:57:22 -07:00
AnimRandomSwitch.h replace the various disable-copy constructions with Q_DISABLE_COPY (or Q_DISABLE_COPY_MOVE) 2021-09-18 21:36:35 -07:00
AnimSkeleton.cpp Change NO_PARENT_INDEX to INVALID_JOINT_INDEX. 2021-02-25 21:43:17 -05:00
AnimSkeleton.h Change NO_PARENT_INDEX to INVALID_JOINT_INDEX. 2021-02-25 21:43:17 -05:00
AnimSplineIK.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimSplineIK.h These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimStateMachine.cpp Implement activation on nodes and use it to trigger random states 2019-08-27 10:25:35 -07:00
AnimStateMachine.h replace the various disable-copy constructions with Q_DISABLE_COPY (or Q_DISABLE_COPY_MOVE) 2021-09-18 21:36:35 -07:00
AnimTwoBoneIK.cpp fixed out of range error in the two bone IK computation 2019-04-05 16:31:18 -07:00
AnimTwoBoneIK.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimUtil.cpp Fix additive blending on avatars with non identity scale. 2019-09-18 14:42:57 -07:00
AnimUtil.h AnimBlendDirectional node 2019-09-05 11:09:02 -07:00
AnimVariant.cpp V8 related cleanup 2023-05-27 22:06:57 +02:00
AnimVariant.h Fix copyright headers 2023-05-19 00:17:38 +02:00
ElbowConstraint.cpp Fix for arm IK jitter 2018-03-15 13:06:27 -07:00
ElbowConstraint.h
Flow.cpp Fixed flow assignment operators 2023-08-27 23:06:53 +02:00
Flow.h Fixed flow assignment operators 2023-08-27 23:06:53 +02:00
IKTarget.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
IKTarget.h Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
Rig.cpp Fixed flow bone scaling issue 2023-08-27 20:41:48 +02:00
Rig.h Fixed flow bone scaling issue 2023-08-27 20:41:48 +02:00
RotationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
RotationAccumulator.h
RotationConstraint.h
SwingTwistConstraint.cpp
SwingTwistConstraint.h
TranslationAccumulator.cpp Working spline spline. 2017-05-30 19:01:52 -07:00
TranslationAccumulator.h code review feedback 2017-06-02 15:47:51 -07:00