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BulletUtil.h
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CharacterController: added hard limit to follow displacement
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2016-01-21 17:27:45 -08:00 |
CharacterController.cpp
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CharacterController: leak fix for btRigidBody and it's shape
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2016-04-15 15:05:54 -07:00 |
CharacterController.h
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CharacterController: leak fix for btRigidBody and it's shape
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2016-04-15 15:05:54 -07:00 |
ContactInfo.cpp
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ContactInfo.h
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EntityMotionState.cpp
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remove warning about unused variable
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2016-05-05 08:54:09 -07:00 |
EntityMotionState.h
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fix acceleration of for server-side kinematics
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2016-04-22 09:38:43 -07:00 |
MeshMassProperties.cpp
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
MeshMassProperties.h
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ObjectAction.cpp
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fix warning
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2016-04-20 19:06:31 -07:00 |
ObjectAction.h
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support for larger than 35 minute clock skew
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2016-04-20 18:42:00 -07:00 |
ObjectActionOffset.cpp
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adjust how the decision to send action changes over the wire is made
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2015-11-12 15:27:10 -08:00 |
ObjectActionOffset.h
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call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
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2015-12-16 14:00:04 -08:00 |
ObjectActionSpring.cpp
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action->locallyAddedButNotYetReceived is unneeded with isMine available
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2016-05-05 06:44:52 -07:00 |
ObjectActionSpring.h
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remove extra qualification
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2016-05-04 11:33:41 -07:00 |
ObjectMotionState.cpp
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fix bug where kinematic objs pop on first step
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2016-04-22 09:38:43 -07:00 |
ObjectMotionState.h
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fix bug where kinematic objs pop on first step
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2016-04-22 09:38:43 -07:00 |
PhysicalEntitySimulation.cpp
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cleanup cached Physics::sessionUUID
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2016-04-14 11:18:10 -07:00 |
PhysicalEntitySimulation.h
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cleanup cached Physics::sessionUUID
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2016-04-14 11:18:10 -07:00 |
PhysicsEngine.cpp
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Fix potential iterator invalidation
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2016-05-05 15:04:39 -07:00 |
PhysicsEngine.h
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update Aabb's of static objects when they move
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2016-04-14 11:18:10 -07:00 |
PhysicsLogging.cpp
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PhysicsLogging.h
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ShapeFactory.cpp
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patch btCompoundShape memory leak
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2016-03-23 14:39:49 -07:00 |
ShapeFactory.h
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patch btCompoundShape memory leak
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2016-03-23 14:39:49 -07:00 |
ShapeManager.cpp
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patch btCompoundShape memory leak
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2016-03-23 14:39:49 -07:00 |
ShapeManager.h
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cleanup ShapeManager API and fix bitrot in tests
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2016-03-23 14:39:49 -07:00 |
ThreadSafeDynamicsWorld.cpp
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more finely grained Bullet profiling
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2016-04-22 09:38:43 -07:00 |
ThreadSafeDynamicsWorld.h
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more finely grained Bullet profiling
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2016-04-22 09:38:43 -07:00 |